Rogues

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Bard

High Bard of Dwarden

Thief

Single-Classed Thieves

Single-classed thieves are generally superior in their roguish abilities when compared to multi-classed thieves due to their single-minded dedication. This superiority is reflected in the various House Rules that follow below.

Expanding Thief Skills

At 1st level, single-classed thieves may choose, with the approval of the DM, any eight thief skills, apart from the standard listing. As they advance in level, single-classed thieves may choose other skills, as specified below:

1st: 8 skills

6th: 9 skills

9th: 10 skills

12th: 11 skills

15th: 12 skills

18th: 13 skills

21st: 14 skills, and one more skill every third level thereafter (24th, 27th, 30th, etc.)

A purchased skill will start with the base chance listed in its description, and may be modified by race and statistic scores.

Thief skill slots may also be used to purchase Rogue Class only non-weapon proficiency slots. For example, the non-weapon proficiency "disguise" may be purchased with a thief skill slot.

For single-classed thieves, instead of skills, the thief may "improve" his dexterity score by one point in one particular skill that he already possesses, but such an improvement in dexterity will only apply to this particular thieving skill, and will not modify his defensive, missile or reaction adjustments. A single-classed thief may increase his dexterity score with regard to one of his thieving skills up to and not beyond his racial maximum.

Example: Thorion the Bitter has reached 6th level. Instead of pursuing a new skill, he increases his 15 dexterity with regards to a single thief skill to a 16, thereby possibly improving his ability in one particular thief skill or rogue-category non-weapon proficiencies. Thorion however does not gain a 10% bonus to his experience because of a "16 dexterity", nor does he gain the extra defensive adjustments that come with a 16 dexterity. His dexterity remains a 15, but with regards to this selected thieving skill or proficiency, he now has a 16. Thorion selects Open Locks. His ability rises by 5% in this skill, and the DM rules that for his locksmithing non-weapon proficiency, he may now use the 16 in dexterity and not a 15, since the skill set is so similar. As a human, Thorion the Bitter may do this twice more, until he maxes his dexterity with Open Locks out at 18, which at earliest he could accomplish at 12th level, and which would grant him a further 10% bonus in his Open Locks checks.

Thief-Acrobat

Ninja

Ninja