Difference between revisions of "Randolph Ashby"

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(Thieving Abilities)
(Thieving Abilities)
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====== Thieving Abilities ======
 
====== Thieving Abilities ======
  
                     Starting  Dex  1st Total
+
                      
Pick Pockets          15    0    0    15
+
Pick Pockets        Starting  15  Dex  1st Total 15
Open Locks             10     5   0   15
+
Open Locks           Starting  10   Dex  5   1st 0   Total 15
Find/Remove Traps     5     0   15   20
+
Find/Remove Traps   Starting  5   Dex  0   1st 15 Total 20
Move Silently         10     0   10   20
+
Move Silently       Starting  10   Dex  0   1st 10 Total 20
Hide in Shadows       5     0   15   20
+
Hide in Shadows     Starting  5   Dex  0   1st 15 Total 20
Detect Noise           15     0   15   30
+
Detect Noise         Starting  15   Dex  0   1st 15 Total 30
Climb Walls           60     0   0   60  
+
Climb Walls         Starting  60   Dex  0   1st 0   Total 60  
Read Languages         0     0   5   5
+
Read Languages       Starting  0   Dex  0   1st 5   Total 5
  
 
== Relationships ==
 
== Relationships ==

Revision as of 13:34, 29 May 2018

Randolph Ashby, 1st Level NN male human thief

Stats and Proficiencies

Str 11 Dex 16 Con 11 Int 14 Wis 10 Cha 14

Age: 34 Xp: 0

Height:5'9" Weight: 144 lbs

Max Hp: 6 Ac: 6

Saving throws

Poison: 13

Petrify: 12

Rods, Staves, Wands: 14

Breath: 16

Spell: 15

Non-Weapon Proficiencies

Etiquette (2 slots), Heraldry (1 slot), Observation (1 Slot)

Weapon Proficiencies

Knife, Dagger

Languages

Physical Description

Early Life

Personality

Adventures

Items/Possessions

Adornments

(Leave one space at the top of a section)

Wands,rings, amulets and other non-weapon and armor items

the description should be indented with a colon and the title should be italicized


(leave two spaces at the end of a section)

Weapons

(sub sections need only one space above and below) Weapons

formatted the same as above.

Armor

(sub sections need only one space above and below) Armor and cloaks

formatted the same as above.

Spells/Abilities

Thieving Abilities

Pick Pockets Starting 15 Dex 0 1st 0 Total 15 Open Locks Starting 10 Dex 5 1st 0 Total 15 Find/Remove Traps Starting 5 Dex 0 1st 15 Total 20 Move Silently Starting 10 Dex 0 1st 10 Total 20 Hide in Shadows Starting 5 Dex 0 1st 15 Total 20 Detect Noise Starting 15 Dex 0 1st 15 Total 30 Climb Walls Starting 60 Dex 0 1st 0 Total 60 Read Languages Starting 0 Dex 0 1st 5 Total 5

Relationships

For groups political organizations and party members

Can be sub grouped