Difference between revisions of "Demetrius Hammerhand"

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Revision as of 17:17, 24 February 2022

The Young Lord
Stats
Level Hit Points Age Height Weight
12th 121 45 4'1" 147lbs
Ability Scores
STR DEX CON INT WIS CHA
18:22 (20) 16 19* 9 (8) 11 (8) 10 (8)

Overview

A founding member of the Triumvirate and ruler of the Fortress Blackstone, he is a young and ambitious Lord.

Early Life

Demetrius was raised in the town of Five Pillars by his father Olgen Hammerhand, a kensofar dwarf of mediocre repute as a weaponsmith and blacksmith.

Description

Demetrius is a sturdy dwarf, now much younger in appearance than when he ventured top world. He is barrel chested with strong arms. His body once covered in scars and tattoos, is now perfect due to his being wished back to life. The fervent scheming once visible in his sharp eyes, has been replaced by a forlorn and dour expression. The absence of all his worldly possessions has changed his resolve from one of boldness to one of reservation.

Personality

Known as a dwarf's dwarf, Demetrius is a rough and tumble fighter who's not afraid to stick his nose in other people's business. He's been known to mix it up with friend and foe alike. His biting sense of humor goes over the head of most common men. While not entertaining dragons with his masterful gymnastics, Demetrius is most likely tending to his griffon, Gurelion, who is the only friend who's never left him. Demetrius has a soft spot for his traveling companions and considers them his family.

Faith

Mandadorianism

Demetrius officially converted to Mandadorianism on September 11th, 873, under the hand of Bishop Nikolos

Mandadorian Pious Support

267 p.p. towards the church at Blackstone

Sept. 873: 245 g.p. for spellcasting at proposed cathedral at Blackstone

Demetrius, Guest of the Master of the Lonely Citadel

While adventuring with Larweiaen upon the heights of Mercuria, the 2nd Mount of Celestia, the two heroes fell in against three Athianist knights of considerable power before the City of the Eagles, Everashka. There, in front of the great gates of the Holy Red City of the Kenku, Demetrius and Larweiaen fought them, and in so doing also protected a band of petitioners monks who sought safety behind the swords of the two warriors. Proving triumphant, due especially to the power of his new Sword of Accounts, the petitioners rejoiced, and Paralion, their abbot, invited Demetrius and Larweiaen to the realm of their god Torm, which was upon the very heights of the Mount of Holy War. Demetrius and Larweiaen accepted, and after a course of some days, discovered the well-guarded realm of Trueheart.

Meeting the spirits of great heroes, and beholding the deceased souls of nobly fallen paladins, crusaders and mighty clerics, Demetrius would have been steeped in the great virtue and honor that lived upon the very stones and stout halls of that realm, and this alone would have ennobled and empowered his being, leaving a mighty stamp upon his soul forever thereafter. For two days he and Larweiaen rested in these halls, and learned mighty lore from the deceased knights and sagely war-priests of the god that dwelt there. They ate of the realm's virtuous food and drink, and breathed the air of goodness, justice and law made manifest.

But on the third day, for their valor against the Athianist knights, Demetrius and Larweiaen were invited to the Lonely Tower itself, where the god Torm personally kept vigil over the lower heights of Mount Celestia, the Eternal Guard of the nobler and holier mounts above. They were given seats at the Table of High Truth, where no lies could be told, even to oneself, and saw the face of Torm the True, the noblest and fairest being Demetrius has ever beheld, and heard his words, which forever ennoble Demetrius' mind.

Torm's gratitude was great, and he awarded to Larweiaen bright gauntlets of power and truth emblazoned with one of Torm's symbols: three crossed arrows, one copper, one silver, one gold. Of this Demetrius remarked in his mind of the similarity of the three crossed arrows to the trefoil of Mandador.

Torm, perceiving Demetrius' mind, spoke in grace, power and state from the Golden Lion Throne, saying that he too was but one of three gods that form what he called the Triad, and that between these three they ruled over justice, endurance and duty. With these three virtues, Torm said, Demetrius would be able to regain his stolen dragon scales, and in so doing accomplish and fulfill things greater than Demetrius himself originally meant to do.

It may be that Demetrius perceived that Torm himself was a manifestation of the incarnate Power of Mandador, seeing that triune persons of the Mandadorian godhead could manifest in infinite ways to the innumerous souls and spirits of the multiverse, and that in that moment, an aspect of Mandador spoke to Demetrius personally.

When asked for what boon he might receive in thanks for his valiant defense of innocent strangers, Demetrius demurred before the god, asking that the gift be stayed, for he could not think of any worthy request. This was granted by the nod of the god, whose blue eyes blazed in Demetrius' deepest being as he stood there before the Throne of Truth Unconquerable.

In-Game Effects of The Stay at Trueheart and Speaking with Torm the Loyal Fury

  • Residing three days upon Trueheart, eating its food, drinking its water and breathing its air, has supernaturally improved Demetrius' celestial body (+1 constitution). Dining at the Table of High Truth has only improved upon this (additional +1 constitution). While Demetrius' celestial body lasts, that body's constitution will be an effective 21.
  • Demetrius was steeped in the lawfulness, purity, grace and majesty of Trueheart, both the realm itself and its celestial inhabitants. For this his charisma is permanently boosted by +1. After speaking with Torm, his charisma increased yet again by a further +1, permanently.
  • Speaking with Torm illuminated Demetrius' soul, and gave him enormous insight into himself, others and the Multiverse at large. His wisdom is permanently boosted by +1.
  • A strong, deep and powerful chord of duty, loyalty, obedience, lawfulness and goodness has been awakened in Demetrius, and has been deeply planted in his soul. Demetrius may nurture this lawful good seed or bury it further as he wills, but when the virtues of Trueheart are awakened in him, they may be mightier and more full of lordly grace and bearing should he manifest them. For example, words of duty and loyalty will ring truer and more powerfully to those who hear Demetrius' words, and should one of these virtues (loyalty, duty, obedience) in and of itself become a great matter to Demetrius, the power of Trueheart within Demetrius' own heart may be made manifest with powerful effects. The player in encouraged to advocate for these potential powers, for both words and actions may perhaps be enhanced by Demetrius having beheld the realm of Trueheart and the face of its divine master, Torm Ever-True, should he act in accordance with the premier virtues of that realm.

Pagan Pious Support

Demetrius provided 25,000 g.p. valued shrine to Kel'Bagor to Enskor, a priest of that god in service to Bagras Dragonfriend. Demetrius has the religious support of the clerics of Bagras Dragonfriend, and may ask for favors (other "deal"?)

Adventures

Items/Possessions

Adornments

Ring of Giant strength (20)

Ring of Protection (+1)

Ring of Truth

Weapons

Long Sword of Kypherian (+1)

Imanos' short bow (+3)

Adamant Heavy Horse Lance from Gehenna (WC)

Armor

Field Plate of Skyland Halls (+1)

Shield (+1)

Spells/Abilities

Weapon Proficiencies

Long Sword (Specialized)

Composite Short Bow

Heavy Horse Lance

Hand Axe

Daggers

Non-Weapon Proficiencies

Weaponsmithing (2)

Air-based Riding (Griffon)

Animal Handling

Endurance

Weaponsmithing (secondary)

Languages
Dwarvish
Kanosian

Followers

Agerik Essphilon

Agerik Essphilonus

8th level Neutral human Encyclonian fighter, Captain of Blackstone Infantry, second officer of Blackstone, former spatharios of the Savanfannetsen Army

Str 15 Dex 12 Con 16 Int 12 Wis 7/8 (+1) Ch 12, max hp 71, AC: -5 (w/ shield on Mt. Celestia)

Weapons

The Five Bladed Sword of the Modrons (Nirvana)

  • Short sword of Speed and Sharpness +1
  • Broad sword of Doubling +2
  • Long Sword of Defending +3
  • Bastard Sword of Wounding +4 (specialized)
  • Two-Handed Sword +5

Spear +2 (Prime Material)

Demetrius' Bastard Sword +1 (Prime Material) (specialized)

Dagger x 2

Composite Short Bow

Armor

Xialnato's Full Plate +5 (prime material)

Demetrius' Small Leather Shield (well-crafted)

Agerik is a former retainer for Baron Sastor of Essphilon, a minor vassal of the Savanfannetsen, and he rose with his baron in the army of Count Passalos. After Sastor's death in battle against the Muelestrian general Angar, Agerik was named Baronet of Essphilon in Sastor's place, and named a comital spatharios under Passalos. After the disastrous Battle of Amalos in 872 against the rebellion of the Baromite Kingdom, Agerik abandoned the Savanfannetsen army for a time to explore private adventures. Whetting his appetite for treasures only to have his adventuring party collapse due to deaths and abandonment, Agerik returned to Passalos' dissolute and unpaid army, and took the remnants of Essphilon's Second Column back to Essphilon. Finding Sastor's brother having assumed the baronial title, and unwelcoming and unable to pay to returning imperial soldiers, Agerik heard of Demetrius' accomplishments and wealth in the Furnorkanasos, and boldly marched his soldiers to Castle Blackstone.

Proficiencies

Weapons Profs.: bastard sword (2), short bow, spear, dagger, two-handed sword

Non-Weapon Profs.: (bowyer/fletcher), endurance (2), land-based riding (1), hunting (1), heraldry (1)

Languages: Common Encyclonian (0), High Encyclonian (1), Encish (1), Kanosian (1)

Early Life

Agerik was born in Essphilon, the son the pronoiar Galband, a kind of landed military squire in service to the Baron of Essphilon. Galband, a cruel second generation pronoiar with quarter-Encish blood known for his brutality to his serfs, married a half-Encish woman himself of the Amon people named Hymatia, a dark-souled woman and crypto-pagan who revered her tribal gods in secret ceremonies. In his early youth, Agerik was raised by his maternal grandmother's tribal people, who had notionally converted to Mandadorianism, and through mischance did not return to Essphilon until his tenth year, when his father seized him from their pagan encampment by force.

At Essphilon, Agerik was baptized and educated in the church, living at intervals between his father's townhouse in the city, and his father's estate in the countryside. By his teenage years, the willful Agerik became known for his defiance and mischievous behavior. He continued to participate, from time to time, in his mother's abominable pagan rites, often at night, during which he would often take his best friend, the baronet Sastor, the son of the Baron of Essphilon. As he grew, Agerik became one of the household squires at the baronial castle, and learned the ways of the cavalry warrior from Kameron the marshal. However, when he was 17, Agerik and Sastor were caught at one of Hymatia's pagan ceremonies. Hymatia fled to her Amonite people, but Agerik and Sastor were severely punished, and although due to their rank their shame was not publicized, Agerik was dismissed from castle service.

In his eighteenth year, the old baron died, and Sastor came to the baronial throne. Agerik returned to castle service, and Agerik and Sastor enjoyed the hunt and drink. Agerik was accused of the rape of serf, but he was protected by the baron.

Professional Life

Agerik served Sastor faithfully in war, at first in minor skirmishes with the Encs and orcs, and later in the beginnings of the great Encyclonian Civil War, when Essphilon served the cause of the Savanfannetsen. For most of this, Agerik served in the household cavalry, eventually commanding it, but when he was made spatharios he effectively became Sastor's second in command. Agerik was genuinely aggrieved by Sastor's death in the Battle of Amalos, but was also proud and fulfilled when the commander of their army, Count Passalos, named him baronet of Essphilon, in return for his continued service.

Personality

Agerik has little thought to others, save for himself. He does however respect lordship, hoping himself to be a true lord one day, and therefore will serve Demetrius faithfully, as long as the dwarf remains greater than himself. Agerik however has little regard for titles of any sort, and although he has study titles, noble families, knighthoods, and standards carefully, he only respects power itself, of any sort, although he is suspicious of wizardly and priestly power.

Gluttony: Agerik is also gluttonous. He enjoys food and drink, especially beer, and is fond of taking both to excess, although not to any obscene degree. As such Agerik is usually fairly overweight. Agerik also enjoys physical action. He is fond of riding and hunting, and have a robust constitution, he almost enjoys forced marches, and is very good at them. Given this hardiness and love of physical things, Agerik often gains and loses much weight.

Lust: Agerik's gluttony extends also to women. He has lacked the capacity to love any woman, perhaps due to the cruelty of his father and the esoteric indifference of his pagan mother, nor is he especially sexual, but when lust does strike him, it is often direct and overborne, and although he is not cruel to the women he takes, nor is he kind. The sole exception to this has been the petitioner spirit of the silver dragoness he met. She was of such beauty and grace that she struck him to the core, and in her influence he felt to be a good man, or at least wanted to be so. Yet he knows not even her name. Since her death, his love for her has turned to an obsession to see her restored to life, as his wife, and given the opportunity Agerik will stop at nothing to achieve this. Should Agerik actually achieve this desire, much of his life would change. Until then, he is wounded and bitter, and in his mind will accept no other woman, unless his lustful passion should overwhelm him.

Greed: Agerik is quite greedy. He has a love of gold and jewels, land and castles. He expects what is his and will take it.

Power-Hungry: Save for his ambition to return is beloved dragoness to a mortal existence as his wife, Agerik's presiding character trait is his desire for power. He wishes to be a lord in his own right, with his own men who loyally serve him. He accepts that he may be a vassal of some greater lord who was born into power, or is otherwise beyond him, but he desires to be a master of his own realm. His friend Sastor had thought to make him a lord after their time in the War of the Princes

Goals/Ambitions

Agerik wishes to arise in power and wealth, as much as he may. Agerik was impressed by Count Passalos, the greatest nobleman he has met, and in the chaos of the Encyclonian civil war, Agerik hopes to carve out his own powerbase. Agerik is impressed by Demetrius, and is impressed that an outsider dwarf has garnered a substantial position in the Encyclonian world, of which Agerik considers the Furnorkanasos to be a part. Agerik will continue to serve Demetrius, as long as Demetrius remains greater than he, and as long as he and his veterans are regularly paid. Agerik has also longed to be a great treasure hunter and fortune seeker, believes Demetrius to be both these things par excellence. Agerik therefore will follow his dwarven lord on even the boldest and most dangerous quests, hoping to rise to new levels of power with magical items and great accomplishments to his name, hoping to eventually achieve a reputation such as Demetrius has achieved.

Agerik's Pledge to Nikolos the Archpriest

"Archpriest, you serve this god Mandador, who fails ever to appear to aid us, save from afar. Indeed I doubt him, for I know not his answers to my prayers, but I do know I may supplicate to the old gods and get my due. But I make this oath, Archpriest: if Mandador brings her back a living woman for me to hold and call wife, then I swear I will build a mighty cathedral to Mandador, greater even than the one Demetrius has pledged to build you, and I will convert in truth, and praise Mandador and attend his Church, forsaking all pagan gods, and will pledge that all the folk I govern shall do so. And I will make the priest who grants this wish a Saint upon his death, so that his faith and the power of his God may be known forever as the name of the cathedral that I have built."

Orkhane

Henchmen

Maximum Number of Henchmen: 3

Henchman #1: Sir Agrada, Captain of Blackstone Aerial Cavalry, Lord Deputy of Blackstone

Henchman #2: unfilled slot

Henchman #3: unfilled slot

Notes:

  • KIA: Byerogart, son of Garret, was slain by the Black Guard of Agruralsh with a spear to the chest while apprenticing as a henchmen.
  • Demetrius considers granting henchman status to the bariaur fighter/priest of Tyr, Kandalantas, whom was saved from living death as a statue of silver, by the heroes while in the Courtlands of Lunia, on Mt. Celestia. Kandalantas, while adventuring with Lars and Oruvyn, was caught in a powerful spell and fled in fear for his life. He is no longer under consideration.

Lands and Titles

Lands

Blackstone and Mazarosian Valley

Land: 3,400 arable acres

Income: nil (net loss)

Steward: Armor Ironhaven

Skyland Halls Knighthood Lands

Land:  ?

Overlord: King Irdrik of Skyland Halls

Lord: Lord Gethor Dragongem

Gross Income: 50 g.p. per month

Taxes/Expenses: 20 g.p. to the king, 5 g.p. to the lord, and 5 g.p. to a steward, per month

Net Income: 20 g.p. per month

Thaneship Lands of Lord Gamor Firemaster

Overlord: King Irdrink of Skyland Halls

Lord: Lord Gamor Firemaster

Gross Income: 1,000 g.p. per month

Taxes/Expenses: 200 g.p. to the king, 100 g.p. to the lord, 100 g.p. to the steward

Net Income: 600 g.p. per month

Titles

Founding member of the Triumvirate of Blackstone

Knight-of-the-Household for King Irdrik of Skyland Halls

Thane of Lord Gamor Firemaster of Skyland Halls

1st Sgt. of the Auxiliary Corps with the Kanosian Army

Rider in the Hathbell Aerial Calvary

Thane of Lord Bagras Dragonfriend

General Notes

Note on Constitution: Demetrius has been slain three times, first burned by the fire spells of the druid Svador, second by a pit fiend in the Temple of Sargonnas in Gehenna, and third in the assassination attempt against the Enc leader Agruralsh. He was successively returned to life with a wish from Lars St. Morninglory, was raised by Bishop Nikolos, and once again from a wish. He retains a 19 constitution from an enchanted marshmallow that was discovered in Gehenna. Demetrius may be raised or resurrected up to 16 times further, but his body otherwise retains a 19 constitution, including for resurrection survival rolls.