Difference between revisions of "Elissa"

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(Created page with "==Balican Social Rank, Class and Tribal Affiliations== Social Class: Non-citizen Birth Rank: Slave Tribe: Phyle (Sub-Tribe): Trittys: Deme (Clan): ::Demarch: F...")
 
(Life Detection)
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A telepath can detect the presence of living, thinking creatures within a limited area. He must scan like radar. If he is scanning at short range, he can cover a large angle. At long range, the angle is significantly reduced. He can scan through 180 degrees to a range of 40 yards, 90 degrees to a range of 60 yards, or 30degrees to a range of 100 yards. One round of scanning will detect humans, demihumans, humanoids, mammals, and monsters with eight or more hit dice. A second round of scanning will detect birds, reptiles, amphibians, fish, and monsters with less than eight hit dice. In either case the character gets an accurate count of the creatures. The DM should make this power check and keep the result secret from the player. If the psionicist doesn't detect anything, the player won't know whether that means there's nothing there, or the power didn't work. If the roll is I, the psionicist gets faulty information. He detects what is there, but gets the numbers wrong by +/-50 %.
 
A telepath can detect the presence of living, thinking creatures within a limited area. He must scan like radar. If he is scanning at short range, he can cover a large angle. At long range, the angle is significantly reduced. He can scan through 180 degrees to a range of 40 yards, 90 degrees to a range of 60 yards, or 30degrees to a range of 100 yards. One round of scanning will detect humans, demihumans, humanoids, mammals, and monsters with eight or more hit dice. A second round of scanning will detect birds, reptiles, amphibians, fish, and monsters with less than eight hit dice. In either case the character gets an accurate count of the creatures. The DM should make this power check and keep the result secret from the player. If the psionicist doesn't detect anything, the player won't know whether that means there's nothing there, or the power didn't work. If the roll is I, the psionicist gets faulty information. He detects what is there, but gets the numbers wrong by +/-50 %.
 
  
 
''Power Score'': The psionicist can instantly detect everything within 100 yards, in every direction.
 
''Power Score'': The psionicist can instantly detect everything within 100 yards, in every direction.
  
 
''20'': The telepath detects 1d6 creatures which aren't there.
 
''20'': The telepath detects 1d6 creatures which aren't there.
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[[Tychon Character Tree|Tychon Character Tree]]
 
[[Tychon Character Tree|Tychon Character Tree]]
 
  
 
[[Category:Characters]]
 
[[Category:Characters]]
  
 
[[Category:Dark Sun Player Characters]]
 
[[Category:Dark Sun Player Characters]]

Revision as of 03:06, 2 February 2020

Balican Social Rank, Class and Tribal Affiliations

Social Class: Non-citizen

Birth Rank: Slave

Tribe:

Phyle (Sub-Tribe):

Trittys:

Deme (Clan):

Demarch:

Fraternity:

President:

Hetaireia/Club:

Elissa's Legal Status: free, non-citizen

Summary

Family

Deceased

Background

Birth

Childhood

Adventures

Equipment, Items, and Magic

Wild Talents

Life Detection

Intelligence Score: MAC 8

Initial Cost: 3

Maintenance Cost: 3/round

Range: 100 yards

Preparation Time: 0

Area of Effect: varies

Prerequisite: none

A telepath can detect the presence of living, thinking creatures within a limited area. He must scan like radar. If he is scanning at short range, he can cover a large angle. At long range, the angle is significantly reduced. He can scan through 180 degrees to a range of 40 yards, 90 degrees to a range of 60 yards, or 30degrees to a range of 100 yards. One round of scanning will detect humans, demihumans, humanoids, mammals, and monsters with eight or more hit dice. A second round of scanning will detect birds, reptiles, amphibians, fish, and monsters with less than eight hit dice. In either case the character gets an accurate count of the creatures. The DM should make this power check and keep the result secret from the player. If the psionicist doesn't detect anything, the player won't know whether that means there's nothing there, or the power didn't work. If the roll is I, the psionicist gets faulty information. He detects what is there, but gets the numbers wrong by +/-50 %.

Power Score: The psionicist can instantly detect everything within 100 yards, in every direction.

20: The telepath detects 1d6 creatures which aren't there.


Tychon Character Tree