<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://dantareth.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Dantaret</id>
		<title>Dantareth - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://dantareth.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Dantaret"/>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php/Special:Contributions/Dantaret"/>
		<updated>2026-06-05T19:01:08Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.29.3</generator>

	<entry>
		<id>http://dantareth.org/index.php?title=Virgil_Tyrion&amp;diff=1069</id>
		<title>Virgil Tyrion</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=Virgil_Tyrion&amp;diff=1069"/>
				<updated>2014-10-23T22:56:42Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: /* Adventures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
level and stats&lt;br /&gt;
&lt;br /&gt;
[[File:Spartan-warrior tn2.jpg|thumb|400px|Virgil Tyrion]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Virgil and the Paladin behold the damned of the 8th(Gustave dore inferno32).jpg|thumb|400px|Virgil and his companion Torthias, the Paladin of Kiri-Jolith, behold the frozen damned of Caina, the 8th level of Baator. Here Torthias is tortured to find a doomed friend whom he thought was alive and safe on Krynn, but who has in fact recently died and for his sins been sent to nearly the darkest and lowest layer of Baator.]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Standing at a height of 6'4&amp;quot; but weighing in at only 175 pounds, Virgil is taller than most but seems almost fraile in his plated armour due to his lack of bulk.  Out of armour he is seen as a man of high strength and his tightly corded long muscles prove as such.  His blonde hair is normally kept short so not to blind him in combat or enable a foe something to latch onto. His pure white eyes, a birth defect, are offsetting and unsettling to most for the eyes are the window to the soul.  &lt;br /&gt;
&lt;br /&gt;
His body in very unscarred or blemished in anyway despite his years of near constant combat.  His overabundance of healing spells has seen that despite broken, blooded, and shattered he will always rise again.&lt;br /&gt;
&lt;br /&gt;
Virgil, at one point in his younger years, had matching tattoo's with Balathar Darlantan.  On his left bicep he had a merchant's scale that was perfectly balanced with sword on one side and scrolls on the other.  Underneath was printed 'Preserve the Balance'.  Balathar and himself got these done in one of their first outtings into the strange city of Sigil through Balathar's beloveded coo-coo clock.  Virgil later had this tattoo unwillingly removed by the Ordoisian Knight Rathramian when he severed Virgil's arm at the shoulder due to a miss timed dodge of Rathramian duo-dimensional spell thrust.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
A stoic, grim and humourless man, Virgil's outlook on the world and to a lesser degree the Dantereth region is fragile at best.  His constant dealings with his allies and enemies alike has left him worn out and tired even though he is only 26 years old.  Wise well beyond his years, Virgil is slow to speak or interfear with anyone or anything.  Only in dire circumstances will he choose a side or make a lasting eternal descision and is instead content to let his allies decide for him or his enemies to make the first move.&lt;br /&gt;
&lt;br /&gt;
== Adventures ==&lt;br /&gt;
&lt;br /&gt;
Founding member of the Gondolas adventuring party.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Romanos+IV+Diogenes+and+seljuks+-+Great+Byzantine+defeats+-+Part+IV+-+Battle+of+Manzikert.jpg|thumb|right|600px|A divinized Virgil inspects the battlefield, comforting the wounded and chastising the undisciplined. The woodcut was produced by an Encyclonian mercenary, and later Neutralian convert, who witnessed the battle, and saw Virgil being swallowed by the Underworld. The scene is from the Third Battle of Vester during the War of Two Barons, imagined as just before the summoning of the pit fiend that stole Virgil from the world.]]&lt;br /&gt;
&lt;br /&gt;
== Items/Possessions ==&lt;br /&gt;
&lt;br /&gt;
==== Adornments ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== Paladin spells ======&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== Weapon Proficiencies ======&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== Non-Weapon Proficiencies======&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== Languages======&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
:Father:  Agonistes&lt;br /&gt;
:Mother:  Polydora&lt;br /&gt;
:Sister:  Theodoralla (Thea)&lt;br /&gt;
&lt;br /&gt;
==Allies==&lt;br /&gt;
&lt;br /&gt;
Lord Orropommu of House Fuldwear&lt;br /&gt;
&lt;br /&gt;
Sir William Dragonbreaker&lt;br /&gt;
&lt;br /&gt;
Squire Ralday Wenthrop&lt;br /&gt;
&lt;br /&gt;
Vol Lanem, Sagamore of the Olenanders&lt;br /&gt;
&lt;br /&gt;
:''Squires of Neutralis''&lt;br /&gt;
::John Hemsey&lt;br /&gt;
::Welc Aughu&lt;br /&gt;
::Vedric&lt;br /&gt;
::Raplal Mederrs&lt;br /&gt;
::Fells of Swortrito (2nd level fighters in heavy armors)&lt;br /&gt;
&lt;br /&gt;
== Current Whereabouts and Activities ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=Virgil_Tyrion&amp;diff=1068</id>
		<title>Virgil Tyrion</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=Virgil_Tyrion&amp;diff=1068"/>
				<updated>2014-10-23T22:54:21Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
level and stats&lt;br /&gt;
&lt;br /&gt;
[[File:Spartan-warrior tn2.jpg|thumb|400px|Virgil Tyrion]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Virgil and the Paladin behold the damned of the 8th(Gustave dore inferno32).jpg|thumb|400px|Virgil and his companion Torthias, the Paladin of Kiri-Jolith, behold the frozen damned of Caina, the 8th level of Baator. Here Torthias is tortured to find a doomed friend whom he thought was alive and safe on Krynn, but who has in fact recently died and for his sins been sent to nearly the darkest and lowest layer of Baator.]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Standing at a height of 6'4&amp;quot; but weighing in at only 175 pounds, Virgil is taller than most but seems almost fraile in his plated armour due to his lack of bulk.  Out of armour he is seen as a man of high strength and his tightly corded long muscles prove as such.  His blonde hair is normally kept short so not to blind him in combat or enable a foe something to latch onto. His pure white eyes, a birth defect, are offsetting and unsettling to most for the eyes are the window to the soul.  &lt;br /&gt;
&lt;br /&gt;
His body in very unscarred or blemished in anyway despite his years of near constant combat.  His overabundance of healing spells has seen that despite broken, blooded, and shattered he will always rise again.&lt;br /&gt;
&lt;br /&gt;
Virgil, at one point in his younger years, had matching tattoo's with Balathar Darlantan.  On his left bicep he had a merchant's scale that was perfectly balanced with sword on one side and scrolls on the other.  Underneath was printed 'Preserve the Balance'.  Balathar and himself got these done in one of their first outtings into the strange city of Sigil through Balathar's beloveded coo-coo clock.  Virgil later had this tattoo unwillingly removed by the Ordoisian Knight Rathramian when he severed Virgil's arm at the shoulder due to a miss timed dodge of Rathramian duo-dimensional spell thrust.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
A stoic, grim and humourless man, Virgil's outlook on the world and to a lesser degree the Dantereth region is fragile at best.  His constant dealings with his allies and enemies alike has left him worn out and tired even though he is only 26 years old.  Wise well beyond his years, Virgil is slow to speak or interfear with anyone or anything.  Only in dire circumstances will he choose a side or make a lasting eternal descision and is instead content to let his allies decide for him or his enemies to make the first move.&lt;br /&gt;
&lt;br /&gt;
== Adventures ==&lt;br /&gt;
&lt;br /&gt;
Founding member of the Gondolas adventuring party.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Romanos+IV+Diogenes+and+seljuks+-+Great+Byzantine+defeats+-+Part+IV+-+Battle+of+Manzikert.jpg|thumb|right|600px|A divinized Virgil inspects the battlefield, comforting the wounded and chastising the undisciplined. The woodcut was produced by an Encyclonian mercenary, and later Neutralian convert, who witnessed the battle, and saw Virgil being swallowed by the Underworld. The scene is from the Third Battle of Vester during the War of Two Barons.]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Items/Possessions ==&lt;br /&gt;
&lt;br /&gt;
==== Adornments ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== Paladin spells ======&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== Weapon Proficiencies ======&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== Non-Weapon Proficiencies======&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== Languages======&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
:Father:  Agonistes&lt;br /&gt;
:Mother:  Polydora&lt;br /&gt;
:Sister:  Theodoralla (Thea)&lt;br /&gt;
&lt;br /&gt;
==Allies==&lt;br /&gt;
&lt;br /&gt;
Lord Orropommu of House Fuldwear&lt;br /&gt;
&lt;br /&gt;
Sir William Dragonbreaker&lt;br /&gt;
&lt;br /&gt;
Squire Ralday Wenthrop&lt;br /&gt;
&lt;br /&gt;
Vol Lanem, Sagamore of the Olenanders&lt;br /&gt;
&lt;br /&gt;
:''Squires of Neutralis''&lt;br /&gt;
::John Hemsey&lt;br /&gt;
::Welc Aughu&lt;br /&gt;
::Vedric&lt;br /&gt;
::Raplal Mederrs&lt;br /&gt;
::Fells of Swortrito (2nd level fighters in heavy armors)&lt;br /&gt;
&lt;br /&gt;
== Current Whereabouts and Activities ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=Virgil_Tyrion&amp;diff=1067</id>
		<title>Virgil Tyrion</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=Virgil_Tyrion&amp;diff=1067"/>
				<updated>2014-10-23T22:52:52Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
level and stats&lt;br /&gt;
&lt;br /&gt;
[[File:Spartan-warrior tn2.jpg|thumb|400px|Virgil Tyrion]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Virgil and the Paladin behold the damned of the 8th(Gustave dore inferno32).jpg|thumb|400px|Virgil and his companion Torthias, the Paladin of Kiri-Jolith, behold the frozen damned of Caina, the 8th level of Baator. Here Torthias is tortured to find a doomed friend whom he thought was alive and safe on Krynn, but who has in fact recently died and for his sins been sent to nearly the darkest and lowest layer of Baator.]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Standing at a height of 6'4&amp;quot; but weighing in at only 175 pounds, Virgil is taller than most but seems almost fraile in his plated armour due to his lack of bulk.  Out of armour he is seen as a man of high strength and his tightly corded long muscles prove as such.  His blonde hair is normally kept short so not to blind him in combat or enable a foe something to latch onto. His pure white eyes, a birth defect, are offsetting and unsettling to most for the eyes are the window to the soul.  &lt;br /&gt;
&lt;br /&gt;
His body in very unscarred or blemished in anyway despite his years of near constant combat.  His overabundance of healing spells has seen that despite broken, blooded, and shattered he will always rise again.&lt;br /&gt;
&lt;br /&gt;
Virgil, at one point in his younger years, had matching tattoo's with Balathar Darlantan.  On his left bicep he had a merchant's scale that was perfectly balanced with sword on one side and scrolls on the other.  Underneath was printed 'Preserve the Balance'.  Balathar and himself got these done in one of their first outtings into the strange city of Sigil through Balathar's beloveded coo-coo clock.  Virgil later had this tattoo unwillingly removed by the Ordoisian Knight Rathramian when he severed Virgil's arm at the shoulder due to a miss timed dodge of Rathramian duo-dimensional spell thrust.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
A stoic, grim and humourless man, Virgil's outlook on the world and to a lesser degree the Dantereth region is fragile at best.  His constant dealings with his allies and enemies alike has left him worn out and tired even though he is only 26 years old.  Wise well beyond his years, Virgil is slow to speak or interfear with anyone or anything.  Only in dire circumstances will he choose a side or make a lasting eternal descision and is instead content to let his allies decide for him or his enemies to make the first move.&lt;br /&gt;
&lt;br /&gt;
== Adventures ==&lt;br /&gt;
&lt;br /&gt;
Founding member of the Gondolas adventuring party.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Romanos+IV+Diogenes+and+seljuks+-+Great+Byzantine+defeats+-+Part+IV+-+Battle+of+Manzikert.jpg|thumb|right|600px|Virgil inspects the battlefield, comforting the wounded and chastising the undisciplined. The woodcut was produced by an Encyclonian mercenary, and later Neutralian convert, who witnessed the battle, and saw Virgil being swallowed by the Underworld. The scene is from the Third Battle of Vester during the War of Two Barons.]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Items/Possessions ==&lt;br /&gt;
&lt;br /&gt;
==== Adornments ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== Paladin spells ======&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== Weapon Proficiencies ======&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== Non-Weapon Proficiencies======&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== Languages======&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
:Father:  Agonistes&lt;br /&gt;
:Mother:  Polydora&lt;br /&gt;
:Sister:  Theodoralla (Thea)&lt;br /&gt;
&lt;br /&gt;
==Allies==&lt;br /&gt;
&lt;br /&gt;
Lord Orropommu of House Fuldwear&lt;br /&gt;
&lt;br /&gt;
Sir William Dragonbreaker&lt;br /&gt;
&lt;br /&gt;
Squire Ralday Wenthrop&lt;br /&gt;
&lt;br /&gt;
Vol Lanem, Sagamore of the Olenanders&lt;br /&gt;
&lt;br /&gt;
:''Squires of Neutralis''&lt;br /&gt;
::John Hemsey&lt;br /&gt;
::Welc Aughu&lt;br /&gt;
::Vedric&lt;br /&gt;
::Raplal Mederrs&lt;br /&gt;
::Fells of Swortrito (2nd level fighters in heavy armors)&lt;br /&gt;
&lt;br /&gt;
== Current Whereabouts and Activities ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=File:Romanos%2BIV%2BDiogenes%2Band%2Bseljuks%2B-%2BGreat%2BByzantine%2Bdefeats%2B-%2BPart%2BIV%2B-%2BBattle%2Bof%2BManzikert.jpg&amp;diff=1066</id>
		<title>File:Romanos+IV+Diogenes+and+seljuks+-+Great+Byzantine+defeats+-+Part+IV+-+Battle+of+Manzikert.jpg</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=File:Romanos%2BIV%2BDiogenes%2Band%2Bseljuks%2B-%2BGreat%2BByzantine%2Bdefeats%2B-%2BPart%2BIV%2B-%2BBattle%2Bof%2BManzikert.jpg&amp;diff=1066"/>
				<updated>2014-10-23T22:27:05Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=Cecil_Ul%E2%80%99mur%C3%A9&amp;diff=1057</id>
		<title>Cecil Ul’muré</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=Cecil_Ul%E2%80%99mur%C3%A9&amp;diff=1057"/>
				<updated>2014-10-20T18:13:40Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: /* Early Life */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:3-51.jpg|thumb|400px|Cecil Ul’muré.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Early Life ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Introduction'''&lt;br /&gt;
&lt;br /&gt;
Born under the reign of the Priest-King Thangdion the Mad, under Lord Prior Belareau the Magician.  Son of Knight Commander Cevrandeaux Ul’muré of the Beleaguered Shield, who was killed by the lich Langaria, and his wife, the Lady Meridian of the Barons of House Merándan.  Born at ancestral Castle Ul’muré, raised by grandfather Sir Alamendon along with his paternal uncle’s family, until his castle was destroyed by Langaria when he was young.  Escaped to the Priory of the Venerable Altrefoille under Lord Prior Belareau.  Trained by the Man-at-Arms of the Beleaguered Shield, Brother Sergeant Major Gorrifero.  Selected for the paladinship by Bishop Arther Manthen of Corrid.  Mother currently a lay sister at the castle Priory of Altrefoille.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Family'''&lt;br /&gt;
&lt;br /&gt;
Father:  Knight Commander Cevrandeaux Ul’muré of the Beleaguered Shield (KIA by the Langaria in when Cecil was still in the womb)&lt;br /&gt;
&lt;br /&gt;
Mother:  Lady Meridian of the Barons of House Merándan&lt;br /&gt;
&lt;br /&gt;
Paternal Grandfather:  Sir Alamendon of the Beleaguered Shield (KIA by Langaria in 881)&lt;br /&gt;
&lt;br /&gt;
Paternal Uncle:  Sir Bathamer of the Beleaguered Shield, elder brother to Cevrandeaux (KIA by Langaria in 881)&lt;br /&gt;
&lt;br /&gt;
Paternal Cousin:  Gelerex, Bathamer's son&lt;br /&gt;
&lt;br /&gt;
Paternal Uncle:  Arvandeaux, eldest uncle to Cecil, a powerful cleric of Mandador (current whereabouts unknown)&lt;br /&gt;
&lt;br /&gt;
Maternal Grandfather:  Lord Baron Saroz of House Merándan&lt;br /&gt;
&lt;br /&gt;
Maternal Grandmother:  Lady Baroness Eshelsay &lt;br /&gt;
&lt;br /&gt;
[[File:Bamborough-castle-willliam-andrews-nesfield-.jpg|thumb|right|600px|Castle Carmandaan, seat of the Bailiwick of Nardohn, and center of power of House Ul’muré before its destruction by Langaria in 878.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Order of the Beleaguered Shield'''&lt;br /&gt;
&lt;br /&gt;
''Original Notes'':  &lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Based in the fallen lands of Dwarden, the Beleaguered Shields fight almost exclusively within those lands.  Dwarden is a hellish land beset with undead, a result of a pagan god's curse.  That god's avatar itself still lives within Dwarden.  The Beleaguered Shields' mission is to cleanse this land of its curse.  Paladins of this Order gain the ability to turn undead, however most steeds fear these rugged holy warriors.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
''Basic Structure''&lt;br /&gt;
&lt;br /&gt;
The Order of the Beleaguered Shield is the national military order of Dwarden, composed solely of paladins as knights and warrior serjeants, dedicated to the destruction of all undead in their lands, especially the arch-enemy of Dwarden, the lich priest-king Thagdion the Mad. The Order traces its roots to the ancient landed knightly class which has always been part of Dwarden society and war. The Order of the Beleaguered Shield is in the 9th century AM an order which unifies the Dwarden resistance against the lich-king Thagdion the Mad.  Although there still exists lords and knights with private domains, it is the Order which is by far the bulwark of defense against Thagdion.  All the lands not under Thagdion thus fall within the domains of either a bailiwick or priory, led by a member of the Order.  Lordly domains and independent knightly lands fall under these jurisdictions.  The entire resistance falls under the command of the Grand Master of the Order.  Although religiously oriented and extremely close with the national Church, the order is technically secular, and is furthermore sovereign in that it draws no charter or authority from any king or lord. The Order does not intend to rule after any theoretical extirpation of the undead The hierarchy of the Order is represented by the chart below.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Grand Master&lt;br /&gt;
&lt;br /&gt;
Vice Grand Master&lt;br /&gt;
&lt;br /&gt;
Grand Priory&lt;br /&gt;
&lt;br /&gt;
Priory&lt;br /&gt;
&lt;br /&gt;
Bailiwick&lt;br /&gt;
&lt;br /&gt;
Commandery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In effect, the Order governs the lands of Dwarden not currently fallen to the undead. The Order functions under the theory and the auspices of a permanent national military emergency.&lt;br /&gt;
&lt;br /&gt;
Knighthood within the Order is considered a great honor, and is not automatic.  Only a truly great accomplishment can warrant such a distinction, and a Knight of the Order of the Beleaguered Shield is thought of very highly by the people of Dwarden.  Only a prior can grant the basic knighthood, and only priors with a council can create a knight commander.  Knight grand commanders can be created by a grand prior.  A Knight of the Grand Halos can only be created by the Grand Master and his council.&lt;br /&gt;
&lt;br /&gt;
Since the Thousiersian invasion, the institution of serjeantry has become a major element in the order. No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Knight of the Grand Halos&lt;br /&gt;
&lt;br /&gt;
Knight Grand Commander&lt;br /&gt;
&lt;br /&gt;
Knight Commander (granted the honorific &amp;quot;sir&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Knight&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Regarding Cecil and the Order''&lt;br /&gt;
&lt;br /&gt;
Cecil was raised to become a member of the Order of the Beleaguered Shield.  His mother Meridian however was concerned for her son's safety, fearing the weakening of Dwarden's resistance and her knowledge that Langaria may attempt to destroy him.  Appealing to her father, Cecil's grandfather, the Baron of Merándan, Cecil was sent to finish his education in safety in the Kingdom of Pompiers, most specifically the Princedom of Corrid, where Cecil heard details of his famous elder brother, and achieved normal paladinship.&lt;br /&gt;
&lt;br /&gt;
'''Dwarden'''&lt;br /&gt;
&lt;br /&gt;
[[File:BLACK-MOUNTAIN-shop.jpg|thumb|right|800px|Southern Dwarden, near the Barony of Merándan, the place of Cecil's birth.]]&lt;br /&gt;
&lt;br /&gt;
Dwarden is a rocky and rough land near the ocean, and has always been a challenging place in which to live.  At the dawn of Mandadorianism, this proud people worshiped Vandadon, the Capserian god of pride and power, but whose reverence and influence had been waning for some time.  Dwarden was converted by the Holy Legate Yathamian the Sea Elf, who was incredibly successful.  The many petty kings of Dwarden, who knew only war with one another, submitted to the great Sea Elf.  Yathamian, to this day, remains the Patron Saint of Dwarden.  They later became great knights under the first emperors of Mandadoria.&lt;br /&gt;
&lt;br /&gt;
Towards the decline of Mandadoria, one of the priest-kings, a powerful monarch-bishop named Thagdion, returned from wars in Hollapse, near the Phalein Mountains.  He had become so powerful that he achieved dominance over many of the other kings, destroying many of them and their royal lines, creating a power vacuum which he quickly filled.  The kings that managed to resist were mostly the sea-kings of the south and some of the east mountain kings.  By the fall of Mandadoria, this priest-king, who was by then incredibly old, had made himself a living saint, who was crowned by kings and metropolitan on Mount Kernej, the eventual seat of his power, and proclaimed the King of Dwarden.  The insane devotion of his followers was such that upon his demand for them to worship the dark icons of a pagan god, they did so blindly.  Thagdion however underestimated the resolve of the kings and knights outside his fold.  A great war was thus begun, a war which has lasted for over three centuries.&lt;br /&gt;
Early in the war, the kings proved again and again too fractious to lead the war of the resistance.  At length, Dwarden's knights, themselves exhausted from fighting both Thagdion and themselves, and facing the complete collapse of their defenses and their nation, unified men of their status and profession into a coherent body with a definite purpose and goal.  It was a last-ditch attempt.  Thus was born the Order of the Knights of the Beleaguered Shield.&lt;br /&gt;
&lt;br /&gt;
Thagdion the Mad still rules from the Kernej, now a war cleric lich of awesome power who worships the god Yalesti, whom he brought back from his campaigns in the Phalein Mountains.  &lt;br /&gt;
&lt;br /&gt;
In the 700s there was an attempt by Pompiers and Thousiers to help the order cleanse Dwarden of the undead.  This sudden and massive import of military support into Dwarden gave the Thousiersian leaders great confidence and ambition, and after guaranteeing their continued support, the kings of Dwarden agreed to crowning a Thousiersian noble the King of Dwarden, for such was their desperation.  Despite all this, the Thousiersian king of Dwarden was outmaneuvered by Thangion, and the entire army was destroyed.  For decades Thousiersians continued to support their royal claim in Dwarden, prompting eventually three crusades, but each was less supported than the last.  By the 9th century, the last Thousiersian claim to the throne of Dwarden had fallen to a disinterested noble line in the Thousiersian homelands, and the Order of the Beleaguered Shield once again assumed true leadership of Dwarden.  One of the lasting impacts of the Thousiersian adventure in Dwarden was the change in language and outside blood, especially amongst the nobility and knightly classes.  Another major change was the waning of royal titles in Dwarden.  The Thousiersian kings of Dwarden were displeased at the number of petty-kings throughout the country, which in turn brought about an attempt to label these petty-kings as the nobility instead of royalty.  One attempt was even made to force the kings to resign the royal title and replace it with titles of peerage.  The Thousiersians found their real solution in granting the baronial title to those whom they favored, as well as the creation of powerful Thousiersian knights as barons of Dwarden.  The title became fashionable and more coveted than that of king.  The petty-kings still remain in Dwarden, but their numbers are quite diminished, and there are a number of cases in which barons are more powerful than neighboring kings.&lt;br /&gt;
&lt;br /&gt;
[[File:Black mountain.jpg|thumb|right|700px|Mount Kernej, the seat of Thagdion's power.  Eastern Dwarden.]]&lt;br /&gt;
&lt;br /&gt;
'''The Lich Langaria'''&lt;br /&gt;
&lt;br /&gt;
A former wizard of the Priory of St. Dalangion, Langaria was persecuted as a “white” necromancer whose experiments were extreme.  Accused by various fanatics, it was the paladin Alamandon Ul’muré who was the advocate who prosecuted the case for the priory.  Langaria was convicted, but before he might be disfigured to stop his wizardly career, he escaped through a transmigration of souls, causing the condemning of the wrong man.  Alamandon prosecuted a nearby priory, and expelled the actual Langaria who had assumed the priorship.  Alamandon received a knighthood from the Order for this, a major honor.  After many decades, a mysterious sorcerer appeared near the priory of Belareau the Magician, bringing undead evils to the land.  Several crusaders and heroes failed to destroy this evil.  At last, Cecil’s father, Knight Commander Cevrandeaux Ul’muré, shortly after Cecil was conceived, discovered that after many decades Langaria had achieved wizardly lichdom, and had every intention of destroying the house of Ul’muré.  In a significant adventure, Cevrandeaux and his large company were destroyed, and soon after the entire priory fell to the undead.  Langaria himself, now a lieutenant of Thagdion the Mad, 11 years afterwards, turned his attentions to Sir Alamandon and his eldest son at their ancestral Castle Ul’muré.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Adventures ==&lt;br /&gt;
&lt;br /&gt;
'''''The Adventures of Morbad Swamp'''''&lt;br /&gt;
&lt;br /&gt;
''-10th of Still Heat (August) 888'':  On the fateful night of the 10th, after having held command of his archer company-in-training since the 16th of June, Cecil engages in a series of events that see him relieved of his command under duress, and his flight from Ft. Amerstice.  A strange red gem is discovered by a boy, causing concern from the local monks.  From the nearby hills, great magic is cast, and undead attempt to take the gem.  At length, an undead sorcerer appears to seize the gem.  Also, the royal magistrate appears, and amidst heated disagreement, Cecil draws his blood.  The short fight between Cecil and the magisterial wizard ends with Cecil forced to flee the situation before more soldiers arrive.  Finding the senior commander in nearby fields, Cecil is informally relieved of his warrant of office, and escapes the wrath of the magistrate by fleeing east.&lt;br /&gt;
&lt;br /&gt;
''11th of Still Heat 888'':  Roger Kiesmar and Galina reach Fort Amerstice, sent as couriers from the Archbishop Lumnis to summon Cecil to St. Bartholomew's.  Realizing the situation there, they turn about to look for their friend.&lt;br /&gt;
&lt;br /&gt;
''13th of Still Heat 888'':  With the held of the halfling Gandeed and Galina, Cecil boards a barge, escaping supernatural wolves. &lt;br /&gt;
&lt;br /&gt;
''-14th of Still Heat 888'':  The Attack of the Barge.  Cecil and Galina escape the river trolls and flee east, away from Dantareth Town, on the north side of the river.&lt;br /&gt;
&lt;br /&gt;
''-15th of Still Heat 888'':  Cecil and Galina, after resting at Gormal’s home and receiving his crossbow, send Denorius to Dantareth Town.  They move to pick up survivors and for vengeance.&lt;br /&gt;
&lt;br /&gt;
''-17th of Still Heat 888'':  Frustration in the swamps; Cecil and Galina follow the river back to Dantareth Town at the doubletime.  Cecil rebuffs an advance by Galina.&lt;br /&gt;
&lt;br /&gt;
''-18th of Still Heat 888'':  Cecil and Galina return to Dantareth Town.&lt;br /&gt;
&lt;br /&gt;
''-19th of Still Heat 888'':  Cecil encounters Lord Lithit of Dantareth Town.  Cecil is warned by Arling Grelomo not to come back to Dantareth Town for refusing a loose partnership with the thieving guild.  Learning of royal troops sent by the royal magistrate, Cecil and his companions sneak out of the town, a favor from Lord Lithit.&lt;br /&gt;
&lt;br /&gt;
''-20th of Still Heat 888'':  Cecil and Galina maneuver on the swamp.  The bishop, Roger Kiesmar, journeys to Ft. Amerstice to attempt to summon Cecil's former soldiers.  Cecil encounters a werewolf late at night while on watch.  Gandeed, spying Cecil from a barge while trying to leave the swamp, rushes to his aid.  With his magical weapons, they slay the werewolf.&lt;br /&gt;
&lt;br /&gt;
''-21st of Still Heat 888'':  Cecil and his party encounter [[Horalio]].  Horalio attempts to make an alliance.  An alliance of sorts is made.  After violence from Galina, the party is obliged to wait for Cecil's recovery from poison.&lt;br /&gt;
&lt;br /&gt;
''-22nd of Still Heat 888'':  The party, with Horalio, engage the evil party of monsters led by Pitchfork, further down the river, that afternoon.  The monsters are slain or scattered, and Pitchfork is slain by Galina, who seizes his magical two-handed blade.  Gandeed receives near mortal wounds.&lt;br /&gt;
&lt;br /&gt;
''-22/23 Still Heat 888'':  Cecil is separated from his party.  He encounters a spirit of nature, and then discovers Gaulden Tree, the seelie faeries that live there.  Cecil meets Elony Wishborne.  Cecil recovers from his wounds due to the magical of the hidden realm of the faeries.  Cecil meets the king and queen of the faeries, and encounters a dream dragon.&lt;br /&gt;
&lt;br /&gt;
''23rd of Still Heat 888'':  Galina returns with the still wounded Gandeed, the druid they had rescued from the camp of Pitchfork, and without Horalio, whom had escaped her custody.  Cecil is attacked by evil faeries near the riverside.  The party recovers from their wounds once again, and prepare for an assault upon the witches' coven which apparently will gather on the 25th of Still Heat.&lt;br /&gt;
&lt;br /&gt;
''24th of Still Heat 888'':  Horses are gathered, a barge is made, and the party moves towards the heart of the swamp.  Cecil utilizes as ''limited wish'' in order to approach the White Island safely.  A tunnel of mist opens that makes this possible.  Cecil, Galina and Norion walk through the mist and over the water.  The White Island proves magical, and guarded by dark spirits.  Cecil and Galina fight the wraiths, but Cecil is drained twice.  Norion calls down lightning to destroy the forest, but the white trees instantly mend.  The White Island's center is at last found, and Cecil uses a potion to make himself fall asleep at the door to Lorlac's true domain.  Cecil's mind is flooded with ultimate sadness from the moon dragon, and with such dreams as the key, Cecil's soul enters Lorlac's personal domain.&lt;br /&gt;
&lt;br /&gt;
''25th of Still Heat 888'':  The night of the full moon.  According to Horalio and the Spirit of the Forest, the witches gather for a ritual at the center of the swamp.&lt;br /&gt;
&lt;br /&gt;
''22nd of the Festivals of Dance 888'':  Autumnal Equinox.  According to Horalio, the witches will sacrifice their captives at this time in a dark ritual.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Cecil is Warned by the King and Queen of Seelie of Nytheril, the Twilight Empress.  They Tell Cecil a Royal Tale:  The Tale of the Twilight Empress''&lt;br /&gt;
&lt;br /&gt;
[[File:582f65eec60c9c6c9664eec1548ce7d1.jpg|thumb|400px|The Twilight Empress]]&lt;br /&gt;
&lt;br /&gt;
Once upon a time, the great elven enchanter Derius, the greatest enchanter of his age, fell in love with a wizardess of near equal skill to his own.  Her name was Nytheril.  Although pursued by Derius, and sometimes his lover, Nytheril never fully submitted to his advances, and they were never married.  Many years past.  One day, Nytheril, wistfully tending the forests of El Enon, happened upon the young Mandadorian paladin Arvion, and fell in love with him.  Derius fell from her heart, and so covetous was she of the paladin, that she even converted to Mandadorianism for him.  She soon invited Arvion to Dantareth, and he beheld the great forests of Ranriel, and lamented that such beautiful lands were outside of the Faith.  He announced to his immortal lover that he wished to convert the forest one day.  She rejected this proposal of his, and forbade he pursue such an ambition.  The lovers quarreled, and at last Arvion left Nytheril, rejecting her for the pure path he felt he must follow.  Nytheril became enraged with fury, and cursed Arvion to die at the hands of his own religion that he loved more than her.  &lt;br /&gt;
&lt;br /&gt;
Years later, St. Astivus the Elf Slayer came with a great army to conquer the lands of Ranriel.  He had been told of these lands by Arvion, he served in his army.  They had already conquered El Emon and the kingdoms of the forest elves of Zlin, where Astivus had shown his great cruelty.  When Dantareth was invaded, the bitter Arvion was ordered to burn captured elves alive.  Refusing, Arvion was executed, but not before Arvion's great mare Marenovia struck Astivus in the head, wounding him permanently.  &lt;br /&gt;
&lt;br /&gt;
Upon learning of the death of her former lover, Nytheril flew into a great rage.  Tricking the living saint away from his men with her spells, she wrapped Astivus in mighty enchantments, intending to seal Astivus in the faerie-realm for all time.  Astivus nearly fell to her spells, but in the end he overcame them, and instead it was he who sealed her in her own prison.  It is said that only a Mandadorian as mighty as St. Astivus himself can free her from her prison now, and so she has remained there all these centuries.&lt;br /&gt;
&lt;br /&gt;
== Bonded Mount ==&lt;br /&gt;
&lt;br /&gt;
HD 5+5 (counting 1s as 2s), AC 5, THAC0 15 (1d8/1d8/1d3), INT 4, ML 12&lt;br /&gt;
&lt;br /&gt;
Weight Carrying:&lt;br /&gt;
300 lbs.:  max. speed&lt;br /&gt;
450 lbs.:  1/2 speed&lt;br /&gt;
600 lbs.:  1/3 speed&lt;br /&gt;
&lt;br /&gt;
Speed:  (two hour canter or one hour gallop, but then must walk for one hour)&lt;br /&gt;
walk, 6&lt;br /&gt;
trot, 15&lt;br /&gt;
canter, 21&lt;br /&gt;
gallop, 27&lt;br /&gt;
&lt;br /&gt;
Notes:  can fight on second round of melee; startled at 10% of loud noises&lt;br /&gt;
&lt;br /&gt;
Description:  A dark and sleek horse with a slope of white hair and a white tail.&lt;br /&gt;
&lt;br /&gt;
Background:  Descendant of Marenovia, the mare steed of the paladin Arvion who refused to follow St. Astivus’ orders to burn elves alive.  Arvion was executed, but not before Marenovia struck Astivus in the head, leaving him permanently disfigured and less intelligent.  Ever since there has been a descendant of Marenovia among the horses of the Dane halflings.  One such descendant is the mare Scaravona, who with the ranger Faro crushed the skull of the Annis of Krasten Fells.&lt;br /&gt;
&lt;br /&gt;
== Items/Possessions ==&lt;br /&gt;
&lt;br /&gt;
==== Adornments ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== (class specific) Abilities ======&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== (class specific) spells ======&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
====== Weapon Proficiencies ======&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== Non-Weapon Proficiencies======&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== Languages======	&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
''Elonica, Daughter of Derius Shimal, the Arch-Enchanter, a.k.a. Elony Wishborn''&lt;br /&gt;
&lt;br /&gt;
[[File:0956a7b363e2e0af0ad952713c0a52af.jpg|thumb|left|300px|Elony Wishborne, near Gaulden Tree.]]&lt;br /&gt;
&lt;br /&gt;
Cecil chanced upon Elony Wishborn in the summer of 888.  A mysterious high elf maiden, the seelie faeries say that she is wishborn; that is, she was born, wished into being, by the wish of her father.  A self-proclaimed protectoress of the forests of Dantareth, she is gilt in elfin plate crafted by the hands of her father, or so she claims.  The faeries say the armor is enchanted with powerful magic, spells to protect her from any enemy the dares try and harm her.  She also wields a long sword and bow, but her most fabulous possessions is a ring of wishes.  Once again, the golden circlet is supposed to be the creation of her magician father.  She uses its magic freely, having, on a whim, already wished for the return of Gandeed's magical golden armor.&lt;br /&gt;
&lt;br /&gt;
From the first, Elony seemed smitten by Cecil, claiming to wish to adventure with him.  She however seems a stranger to actual combat.  The mysterious elven maid also seems jealous of Galina over Cecil.&lt;br /&gt;
&lt;br /&gt;
Recently, Galina has proven the power of the ring she claims was given to her by her father, Derius, who is rumored to be a most powerful wizard amongst the elves of Ranriel.  At a whim, she wished for the return of Gandeed's lost armor.  It is unknown how many wishes Elony might still have.&lt;br /&gt;
&lt;br /&gt;
'''''Norion'''''&lt;br /&gt;
&lt;br /&gt;
? level N male human druid - S:15 D:11 C:13 I:13 W:15 Ch:15&lt;br /&gt;
&lt;br /&gt;
[[File:E9e789da501353de2700a02899b3546d.jpg|thumb|right|200px|Norion of Dantareth.]]&lt;br /&gt;
&lt;br /&gt;
Background:  A mysterious druid rescued by Cecil and his friends from the custody of Pitchfork and his minions.  Norion intends nothing less than the destruction of the evil of Morbad Swamp. &lt;br /&gt;
&lt;br /&gt;
====Followers, Henchmen, Hirelings ====&lt;br /&gt;
&lt;br /&gt;
'''''Galina Hanthen'''''&lt;br /&gt;
&lt;br /&gt;
[[File:Women-fantasy-warrior-and-1153382.jpg|thumb|left|300px|In a desperate moment, Galina finds a new weapon.]]&lt;br /&gt;
&lt;br /&gt;
3rd level CG female, human fighter - S:15, D:16, C:12, I:10, W:9, Ch:16 - HP 24  Age 18  &lt;br /&gt;
&lt;br /&gt;
:Armor:  scale mail and buckler (AC 3, with shield, 2)&lt;br /&gt;
:Weapons:  two-handed sword, dagger, Pitchfork's two-handed sword&lt;br /&gt;
:Weapon Proficiencies:  (weaponsmithing), rivermanship, swimming, gaming, rope use, leatherworking&lt;br /&gt;
:Non-Weapon Proficiencies:  two-handed sword (sp), Pitchfork's two-handed sword, dagger, belaying pin&lt;br /&gt;
&lt;br /&gt;
'''''The Encyclonian Archer Company'''''&lt;br /&gt;
&lt;br /&gt;
''Archer Company, 102nd Battalion, 4th Medium Infantry Regiment'', at camp at Fort Amerstice&lt;br /&gt;
::CO:  Warrant Officer Cecil Ul’muré (formerly), current:  unknown&lt;br /&gt;
::1SG:  SSG Garomer (simple knowledge of short bow)&lt;br /&gt;
::Training NCO:  SSG Kangrasen&lt;br /&gt;
::Report:  300 archers + 40 + 100 females&lt;br /&gt;
:::Excess:  Encyclonian camp followers, unknown number&lt;br /&gt;
:::Female:  100&lt;br /&gt;
::1st Platoon:  Yolos&lt;br /&gt;
::2nd Platoon:  Harothos&lt;br /&gt;
::3rd Platoon:  Dannon&lt;br /&gt;
&lt;br /&gt;
Cecil arrived at Fort Amerstice, at the behest of Archbishop Lumnis, on the 26th of the Days of Green (May) in 888.  Receiving a royal warrant of rank, a rank of officer often reserved for adventurers, he is placed as the executive officer of the 102nd battalion, 4th medium infantry regiment of Zlin under Major Allamar Viomane.  Proving to be violent and scheming commander, Violame was challenged and undone by Cecil while only two weeks into his assignment.  Backed up by the budding loyalty of Encyclonian soldiers-in-training, Cecil chased Viomane away after a short but fierce combat.  Despite or perhaps because of this dramatic affair, on the 16th of Coming Warmth (June), Cecil is made commander of the troublesome Encyclonian archer company on the orders of the acting brigade commander, the fallen paladin Lt. Colonel Thaleo Lelendar.&lt;br /&gt;
&lt;br /&gt;
Cecil's command was marked by a severe lack of funds and the general support of his superiors and the nearby units.  Cecil donated the entirety of his pay to assist with the equipping and maintenance of his Encyclonian recruits.  Without subordinate officers, Cecil had only two trained Pompiersian soldiers and instructors, namely Staff Sergeant Garomer and and Staff Sergean Kangrasen.  After much trial, the archer company improved, and became increasingly loyal to Cecil.  Establishing three training platoons, Cecil allowed further Encyclonian indigents to join his unit, including 100 women.&lt;br /&gt;
&lt;br /&gt;
On the 10th of Still Heat (August), Cecil became involved with the affair of the red gem discovered by Arin Bolo, and the subsequent appearance of powerful undead.  Amidst this affair, during a dispute with the callous Royal Magistrate of Fort Amerstice, Thalithon Legrand, Cecil drew his weapon against the cruel magistrate.  In their combat, Cecil seriously wounded the magistrate.  As the drawing of a magistrate's blood has the same consequences as drawing the blood of the Queen, Cecil was compelled to flee Fort Amerstice.  Resigning his command and warrant before Thaleo Lelendar, who allowed the paladin's escape, Cecil left his soldiers, yet resolved to address the situation as soon as he could.&lt;br /&gt;
&lt;br /&gt;
Cecil was aided much in his later days as commander of the Encyclonian archer company by a recruit named Atherathon, a devotee of St. Forion, who had the power of healing and fire.&lt;br /&gt;
&lt;br /&gt;
==== Church Relations ====&lt;br /&gt;
&lt;br /&gt;
''Pious Donations, Donatives and Alms''&lt;br /&gt;
&lt;br /&gt;
-while at Mirsaki in the spring of 888, for several weeks helps farm and build at distant communities&lt;br /&gt;
&lt;br /&gt;
-donates 2,000 sp to the Church at Mirsaki via Roger Kiesmar (BR 888)&lt;br /&gt;
&lt;br /&gt;
-donates 250 cp to Mandadorian poor of Mirsaki after council meeting in spring of 888&lt;br /&gt;
&lt;br /&gt;
-donates 25 gp to Encyclonian recruits at for Amerstice in the summer of 888&lt;br /&gt;
&lt;br /&gt;
-10 gp to Monastery of the Lake at Fort Amerstice&lt;br /&gt;
&lt;br /&gt;
-summer of 888, donates all of regular pay to see to decent equipping and feeding of his Encyclonian company&lt;br /&gt;
&lt;br /&gt;
-1 pp to Atherethon for feeding the people&lt;br /&gt;
&lt;br /&gt;
-1 sp to Encyclonian girl (at Dantareth Town, Still Heat 888)&lt;br /&gt;
&lt;br /&gt;
-gives 2 gp, 3 sp, 27 cp to Parson Torial at Dantareth Town in order to reach St. Bartholomew's and become a true priest&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=Cecil_Ul%E2%80%99mur%C3%A9&amp;diff=1056</id>
		<title>Cecil Ul’muré</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=Cecil_Ul%E2%80%99mur%C3%A9&amp;diff=1056"/>
				<updated>2014-10-20T18:02:15Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: /* Early Life */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:3-51.jpg|thumb|400px|Cecil Ul’muré.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Early Life ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Introduction'''&lt;br /&gt;
&lt;br /&gt;
Born under the reign of the Priest-King Thangdion the Mad, under Lord Prior Belareau the Magician.  Son of Knight Commander Cevrandeaux Ul’muré of the Beleaguered Shield, who was killed by the lich Langaria, and his wife, the Lady Meridian of the Barons of House Merándan.  Born at ancestral Castle Ul’muré, raised by grandfather Sir Alamendon along with his paternal uncle’s family, until his castle was destroyed by Langaria when he was young.  Escaped to the Priory of the Venerable Altrefoille under Lord Prior Belareau.  Trained by the Man-at-Arms of the Beleaguered Shield, Brother Sergeant Major Gorrifero.  Selected for the paladinship by Bishop Arther Manthen of Corrid.  Mother currently a lay sister at the castle Priory of Altrefoille.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Family'''&lt;br /&gt;
&lt;br /&gt;
Father:  Knight Commander Cevrandeaux Ul’muré of the Beleaguered Shield (KIA by the Langaria in when Cecil was still in the womb)&lt;br /&gt;
&lt;br /&gt;
Mother:  Lady Meridian of the Barons of House Merándan&lt;br /&gt;
&lt;br /&gt;
Paternal Grandfather:  Sir Alamendon of the Beleaguered Shield (KIA by Langaria in 881)&lt;br /&gt;
&lt;br /&gt;
Paternal Uncle:  Sir Bathamer of the Beleaguered Shield, elder brother to Cevrandeaux (KIA by Langaria in 881)&lt;br /&gt;
&lt;br /&gt;
Paternal Cousin:  Gelerex, Bathamer's son&lt;br /&gt;
&lt;br /&gt;
Paternal Uncle:  Arvandeaux, eldest uncle to Cecil, a powerful cleric of Mandador (current whereabouts unknown)&lt;br /&gt;
&lt;br /&gt;
Maternal Grandfather:  Lord Baron Saroz of House Merándan&lt;br /&gt;
&lt;br /&gt;
Maternal Grandmother:  Lady Baroness Eshelsay &lt;br /&gt;
&lt;br /&gt;
[[File:Bamborough-castle-willliam-andrews-nesfield-.jpg|thumb|right|600px|Castle Carmandaan, seat of the Bailiwick of Nardohn, and center of power of House Ul’muré before its destruction by Langaria in 878.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Order of the Beleaguered Shield'''&lt;br /&gt;
&lt;br /&gt;
''Original Notes'':  &lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Based in the fallen lands of Dwarden, the Beleaguered Shields fight almost exclusively within those lands.  Dwarden is a hellish land beset with undead, a result of a pagan god's curse.  That god's avatar itself still lives within Dwarden.  The Beleaguered Shields' mission is to cleanse this land of its curse.  Paladins of this Order gain the ability to turn undead, however most steeds fear these rugged holy warriors.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
''Basic Structure''&lt;br /&gt;
&lt;br /&gt;
The Order of the Beleaguered Shield is the national military order of Dwarden, composed solely of paladins as knights and warrior serjeants, dedicated to the destruction of all undead in their lands, especially the arch-enemy of Dwarden, the lich priest-king Thagdion the Mad. The Order traces its roots to the ancient landed knightly class which has always been part of Dwarden society and war. The Order of the Beleaguered Shield is in the 9th century AM an order which unifies the Dwarden resistance against the lich-king Thagdion the Mad.  Although there still exists lords and knights with private domains, it is the Order which is by far the bulwark of defense against Thagdion.  All the lands not under Thagdion thus fall within the domains of either a bailiwick or priory, led by a member of the Order.  Lordly domains and independent knightly lands fall under these jurisdictions.  The entire resistance falls under the command of the Grand Master of the Order.  Although religiously oriented and extremely close with the national Church, the order is technically secular, and is furthermore sovereign in that it draws no charter or authority from any king or lord. The hierarchy of the Order is represented by the chart below.&lt;br /&gt;
&lt;br /&gt;
Grand Master&lt;br /&gt;
&lt;br /&gt;
Vice Grand Master&lt;br /&gt;
&lt;br /&gt;
Grand Priory&lt;br /&gt;
&lt;br /&gt;
Priory&lt;br /&gt;
&lt;br /&gt;
Bailiwick&lt;br /&gt;
&lt;br /&gt;
Commandery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In effect, the Order governs the lands of Dwarden not currently fallen to the undead. The Order functions under the theory and the auspices of a permanent national military emergency.&lt;br /&gt;
&lt;br /&gt;
Knighthood within the Order is considered a great honor, and is not automatic.  Only a truly great accomplishment can warrant such a distinction, and a Knight of the Order of the Beleaguered Shield is thought of very highly by the people of Dwarden.  Only a prior can grant the basic knighthood, and only priors with a council can create a knight commander.  Knight grand commanders can be created by a grand prior.  A Knight of the Grand Halos can only be created by the Grand Master and his council.&lt;br /&gt;
&lt;br /&gt;
Since the Thousiersian invasion, the institution of serjeantry has become a major element in the order. No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Knight of the Grand Halos&lt;br /&gt;
&lt;br /&gt;
Knight Grand Commander&lt;br /&gt;
&lt;br /&gt;
Knight Commander (granted the honorific &amp;quot;sir&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Knight&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Regarding Cecil and the Order''&lt;br /&gt;
&lt;br /&gt;
Cecil was raised to become a member of the Order of the Beleaguered Shield.  His mother Meridian however was concerned for her son's safety, fearing the weakening of Dwarden's resistance and her knowledge that Langaria may attempt to destroy him.  Appealing to her father, Cecil's grandfather, the Baron of Merándan, Cecil was sent to finish his education in safety in the Kingdom of Pompiers, most specifically the Princedom of Corrid, where Cecil heard details of his famous elder brother, and achieved normal paladinship.&lt;br /&gt;
&lt;br /&gt;
'''Dwarden'''&lt;br /&gt;
&lt;br /&gt;
[[File:BLACK-MOUNTAIN-shop.jpg|thumb|right|800px|Southern Dwarden, near the Barony of Merándan, the place of Cecil's birth.]]&lt;br /&gt;
&lt;br /&gt;
Dwarden is a rocky and rough land near the ocean, and has always been a challenging place in which to live.  At the dawn of Mandadorianism, this proud people worshiped Vandadon, the Capserian god of pride and power, but whose reverence and influence had been waning for some time.  Dwarden was converted by the Holy Legate Yathamian the Sea Elf, who was incredibly successful.  The many petty kings of Dwarden, who knew only war with one another, submitted to the great Sea Elf.  Yathamian, to this day, remains the Patron Saint of Dwarden.  They later became great knights under the first emperors of Mandadoria.&lt;br /&gt;
&lt;br /&gt;
Towards the decline of Mandadoria, one of the priest-kings, a powerful monarch-bishop named Thagdion, returned from wars in Hollapse, near the Phalein Mountains.  He had become so powerful that he achieved dominance over many of the other kings, destroying many of them and their royal lines, creating a power vacuum which he quickly filled.  The kings that managed to resist were mostly the sea-kings of the south and some of the east mountain kings.  By the fall of Mandadoria, this priest-king, who was by then incredibly old, had made himself a living saint, who was crowned by kings and metropolitan on Mount Kernej, the eventual seat of his power, and proclaimed the King of Dwarden.  The insane devotion of his followers was such that upon his demand for them to worship the dark icons of a pagan god, they did so blindly.  Thagdion however underestimated the resolve of the kings and knights outside his fold.  A great war was thus begun, a war which has lasted for over three centuries.&lt;br /&gt;
Early in the war, the kings proved again and again too fractious to lead the war of the resistance.  At length, Dwarden's knights, themselves exhausted from fighting both Thagdion and themselves, and facing the complete collapse of their defenses and their nation, unified men of their status and profession into a coherent body with a definite purpose and goal.  It was a last-ditch attempt.  Thus was born the Order of the Knights of the Beleaguered Shield.&lt;br /&gt;
&lt;br /&gt;
Thagdion the Mad still rules from the Kernej, now a war cleric lich of awesome power who worships the god Yalesti, whom he brought back from his campaigns in the Phalein Mountains.  &lt;br /&gt;
&lt;br /&gt;
In the 700s there was an attempt by Pompiers and Thousiers to help the order cleanse Dwarden of the undead.  This sudden and massive import of military support into Dwarden gave the Thousiersian leaders great confidence and ambition, and after guaranteeing their continued support, the kings of Dwarden agreed to crowning a Thousiersian noble the King of Dwarden, for such was their desperation.  Despite all this, the Thousiersian king of Dwarden was outmaneuvered by Thangion, and the entire army was destroyed.  For decades Thousiersians continued to support their royal claim in Dwarden, prompting eventually three crusades, but each was less supported than the last.  By the 9th century, the last Thousiersian claim to the throne of Dwarden had fallen to a disinterested noble line in the Thousiersian homelands, and the Order of the Beleaguered Shield once again assumed true leadership of Dwarden.  One of the lasting impacts of the Thousiersian adventure in Dwarden was the change in language and outside blood, especially amongst the nobility and knightly classes.  Another major change was the waning of royal titles in Dwarden.  The Thousiersian kings of Dwarden were displeased at the number of petty-kings throughout the country, which in turn brought about an attempt to label these petty-kings as the nobility instead of royalty.  One attempt was even made to force the kings to resign the royal title and replace it with titles of peerage.  The Thousiersians found their real solution in granting the baronial title to those whom they favored, as well as the creation of powerful Thousiersian knights as barons of Dwarden.  The title became fashionable and more coveted than that of king.  The petty-kings still remain in Dwarden, but their numbers are quite diminished, and there are a number of cases in which barons are more powerful than neighboring kings.&lt;br /&gt;
&lt;br /&gt;
[[File:Black mountain.jpg|thumb|right|700px|Mount Kernej, the seat of Thagdion's power.  Eastern Dwarden.]]&lt;br /&gt;
&lt;br /&gt;
'''The Lich Langaria'''&lt;br /&gt;
&lt;br /&gt;
A former wizard of the Priory of St. Dalangion, Langaria was persecuted as a “white” necromancer whose experiments were extreme.  Accused by various fanatics, it was the paladin Alamandon Ul’muré who was the advocate who prosecuted the case for the priory.  Langaria was convicted, but before he might be disfigured to stop his wizardly career, he escaped through a transmigration of souls, causing the condemning of the wrong man.  Alamandon prosecuted a nearby priory, and expelled the actual Langaria who had assumed the priorship.  Alamandon received a knighthood from the Order for this, a major honor.  After many decades, a mysterious sorcerer appeared near the priory of Belareau the Magician, bringing undead evils to the land.  Several crusaders and heroes failed to destroy this evil.  At last, Cecil’s father, Knight Commander Cevrandeaux Ul’muré, shortly after Cecil was conceived, discovered that after many decades Langaria had achieved wizardly lichdom, and had every intention of destroying the house of Ul’muré.  In a significant adventure, Cevrandeaux and his large company were destroyed, and soon after the entire priory fell to the undead.  Langaria himself, now a lieutenant of Thagdion the Mad, 11 years afterwards, turned his attentions to Sir Alamandon and his eldest son at their ancestral Castle Ul’muré.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Adventures ==&lt;br /&gt;
&lt;br /&gt;
'''''The Adventures of Morbad Swamp'''''&lt;br /&gt;
&lt;br /&gt;
''-10th of Still Heat (August) 888'':  On the fateful night of the 10th, after having held command of his archer company-in-training since the 16th of June, Cecil engages in a series of events that see him relieved of his command under duress, and his flight from Ft. Amerstice.  A strange red gem is discovered by a boy, causing concern from the local monks.  From the nearby hills, great magic is cast, and undead attempt to take the gem.  At length, an undead sorcerer appears to seize the gem.  Also, the royal magistrate appears, and amidst heated disagreement, Cecil draws his blood.  The short fight between Cecil and the magisterial wizard ends with Cecil forced to flee the situation before more soldiers arrive.  Finding the senior commander in nearby fields, Cecil is informally relieved of his warrant of office, and escapes the wrath of the magistrate by fleeing east.&lt;br /&gt;
&lt;br /&gt;
''11th of Still Heat 888'':  Roger Kiesmar and Galina reach Fort Amerstice, sent as couriers from the Archbishop Lumnis to summon Cecil to St. Bartholomew's.  Realizing the situation there, they turn about to look for their friend.&lt;br /&gt;
&lt;br /&gt;
''13th of Still Heat 888'':  With the held of the halfling Gandeed and Galina, Cecil boards a barge, escaping supernatural wolves. &lt;br /&gt;
&lt;br /&gt;
''-14th of Still Heat 888'':  The Attack of the Barge.  Cecil and Galina escape the river trolls and flee east, away from Dantareth Town, on the north side of the river.&lt;br /&gt;
&lt;br /&gt;
''-15th of Still Heat 888'':  Cecil and Galina, after resting at Gormal’s home and receiving his crossbow, send Denorius to Dantareth Town.  They move to pick up survivors and for vengeance.&lt;br /&gt;
&lt;br /&gt;
''-17th of Still Heat 888'':  Frustration in the swamps; Cecil and Galina follow the river back to Dantareth Town at the doubletime.  Cecil rebuffs an advance by Galina.&lt;br /&gt;
&lt;br /&gt;
''-18th of Still Heat 888'':  Cecil and Galina return to Dantareth Town.&lt;br /&gt;
&lt;br /&gt;
''-19th of Still Heat 888'':  Cecil encounters Lord Lithit of Dantareth Town.  Cecil is warned by Arling Grelomo not to come back to Dantareth Town for refusing a loose partnership with the thieving guild.  Learning of royal troops sent by the royal magistrate, Cecil and his companions sneak out of the town, a favor from Lord Lithit.&lt;br /&gt;
&lt;br /&gt;
''-20th of Still Heat 888'':  Cecil and Galina maneuver on the swamp.  The bishop, Roger Kiesmar, journeys to Ft. Amerstice to attempt to summon Cecil's former soldiers.  Cecil encounters a werewolf late at night while on watch.  Gandeed, spying Cecil from a barge while trying to leave the swamp, rushes to his aid.  With his magical weapons, they slay the werewolf.&lt;br /&gt;
&lt;br /&gt;
''-21st of Still Heat 888'':  Cecil and his party encounter [[Horalio]].  Horalio attempts to make an alliance.  An alliance of sorts is made.  After violence from Galina, the party is obliged to wait for Cecil's recovery from poison.&lt;br /&gt;
&lt;br /&gt;
''-22nd of Still Heat 888'':  The party, with Horalio, engage the evil party of monsters led by Pitchfork, further down the river, that afternoon.  The monsters are slain or scattered, and Pitchfork is slain by Galina, who seizes his magical two-handed blade.  Gandeed receives near mortal wounds.&lt;br /&gt;
&lt;br /&gt;
''-22/23 Still Heat 888'':  Cecil is separated from his party.  He encounters a spirit of nature, and then discovers Gaulden Tree, the seelie faeries that live there.  Cecil meets Elony Wishborne.  Cecil recovers from his wounds due to the magical of the hidden realm of the faeries.  Cecil meets the king and queen of the faeries, and encounters a dream dragon.&lt;br /&gt;
&lt;br /&gt;
''23rd of Still Heat 888'':  Galina returns with the still wounded Gandeed, the druid they had rescued from the camp of Pitchfork, and without Horalio, whom had escaped her custody.  Cecil is attacked by evil faeries near the riverside.  The party recovers from their wounds once again, and prepare for an assault upon the witches' coven which apparently will gather on the 25th of Still Heat.&lt;br /&gt;
&lt;br /&gt;
''24th of Still Heat 888'':  Horses are gathered, a barge is made, and the party moves towards the heart of the swamp.  Cecil utilizes as ''limited wish'' in order to approach the White Island safely.  A tunnel of mist opens that makes this possible.  Cecil, Galina and Norion walk through the mist and over the water.  The White Island proves magical, and guarded by dark spirits.  Cecil and Galina fight the wraiths, but Cecil is drained twice.  Norion calls down lightning to destroy the forest, but the white trees instantly mend.  The White Island's center is at last found, and Cecil uses a potion to make himself fall asleep at the door to Lorlac's true domain.  Cecil's mind is flooded with ultimate sadness from the moon dragon, and with such dreams as the key, Cecil's soul enters Lorlac's personal domain.&lt;br /&gt;
&lt;br /&gt;
''25th of Still Heat 888'':  The night of the full moon.  According to Horalio and the Spirit of the Forest, the witches gather for a ritual at the center of the swamp.&lt;br /&gt;
&lt;br /&gt;
''22nd of the Festivals of Dance 888'':  Autumnal Equinox.  According to Horalio, the witches will sacrifice their captives at this time in a dark ritual.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Cecil is Warned by the King and Queen of Seelie of Nytheril, the Twilight Empress.  They Tell Cecil a Royal Tale:  The Tale of the Twilight Empress''&lt;br /&gt;
&lt;br /&gt;
[[File:582f65eec60c9c6c9664eec1548ce7d1.jpg|thumb|400px|The Twilight Empress]]&lt;br /&gt;
&lt;br /&gt;
Once upon a time, the great elven enchanter Derius, the greatest enchanter of his age, fell in love with a wizardess of near equal skill to his own.  Her name was Nytheril.  Although pursued by Derius, and sometimes his lover, Nytheril never fully submitted to his advances, and they were never married.  Many years past.  One day, Nytheril, wistfully tending the forests of El Enon, happened upon the young Mandadorian paladin Arvion, and fell in love with him.  Derius fell from her heart, and so covetous was she of the paladin, that she even converted to Mandadorianism for him.  She soon invited Arvion to Dantareth, and he beheld the great forests of Ranriel, and lamented that such beautiful lands were outside of the Faith.  He announced to his immortal lover that he wished to convert the forest one day.  She rejected this proposal of his, and forbade he pursue such an ambition.  The lovers quarreled, and at last Arvion left Nytheril, rejecting her for the pure path he felt he must follow.  Nytheril became enraged with fury, and cursed Arvion to die at the hands of his own religion that he loved more than her.  &lt;br /&gt;
&lt;br /&gt;
Years later, St. Astivus the Elf Slayer came with a great army to conquer the lands of Ranriel.  He had been told of these lands by Arvion, he served in his army.  They had already conquered El Emon and the kingdoms of the forest elves of Zlin, where Astivus had shown his great cruelty.  When Dantareth was invaded, the bitter Arvion was ordered to burn captured elves alive.  Refusing, Arvion was executed, but not before Arvion's great mare Marenovia struck Astivus in the head, wounding him permanently.  &lt;br /&gt;
&lt;br /&gt;
Upon learning of the death of her former lover, Nytheril flew into a great rage.  Tricking the living saint away from his men with her spells, she wrapped Astivus in mighty enchantments, intending to seal Astivus in the faerie-realm for all time.  Astivus nearly fell to her spells, but in the end he overcame them, and instead it was he who sealed her in her own prison.  It is said that only a Mandadorian as mighty as St. Astivus himself can free her from her prison now, and so she has remained there all these centuries.&lt;br /&gt;
&lt;br /&gt;
== Bonded Mount ==&lt;br /&gt;
&lt;br /&gt;
HD 5+5 (counting 1s as 2s), AC 5, THAC0 15 (1d8/1d8/1d3), INT 4, ML 12&lt;br /&gt;
&lt;br /&gt;
Weight Carrying:&lt;br /&gt;
300 lbs.:  max. speed&lt;br /&gt;
450 lbs.:  1/2 speed&lt;br /&gt;
600 lbs.:  1/3 speed&lt;br /&gt;
&lt;br /&gt;
Speed:  (two hour canter or one hour gallop, but then must walk for one hour)&lt;br /&gt;
walk, 6&lt;br /&gt;
trot, 15&lt;br /&gt;
canter, 21&lt;br /&gt;
gallop, 27&lt;br /&gt;
&lt;br /&gt;
Notes:  can fight on second round of melee; startled at 10% of loud noises&lt;br /&gt;
&lt;br /&gt;
Description:  A dark and sleek horse with a slope of white hair and a white tail.&lt;br /&gt;
&lt;br /&gt;
Background:  Descendant of Marenovia, the mare steed of the paladin Arvion who refused to follow St. Astivus’ orders to burn elves alive.  Arvion was executed, but not before Marenovia struck Astivus in the head, leaving him permanently disfigured and less intelligent.  Ever since there has been a descendant of Marenovia among the horses of the Dane halflings.  One such descendant is the mare Scaravona, who with the ranger Faro crushed the skull of the Annis of Krasten Fells.&lt;br /&gt;
&lt;br /&gt;
== Items/Possessions ==&lt;br /&gt;
&lt;br /&gt;
==== Adornments ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== (class specific) Abilities ======&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== (class specific) spells ======&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
====== Weapon Proficiencies ======&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== Non-Weapon Proficiencies======&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== Languages======	&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
''Elonica, Daughter of Derius Shimal, the Arch-Enchanter, a.k.a. Elony Wishborn''&lt;br /&gt;
&lt;br /&gt;
[[File:0956a7b363e2e0af0ad952713c0a52af.jpg|thumb|left|300px|Elony Wishborne, near Gaulden Tree.]]&lt;br /&gt;
&lt;br /&gt;
Cecil chanced upon Elony Wishborn in the summer of 888.  A mysterious high elf maiden, the seelie faeries say that she is wishborn; that is, she was born, wished into being, by the wish of her father.  A self-proclaimed protectoress of the forests of Dantareth, she is gilt in elfin plate crafted by the hands of her father, or so she claims.  The faeries say the armor is enchanted with powerful magic, spells to protect her from any enemy the dares try and harm her.  She also wields a long sword and bow, but her most fabulous possessions is a ring of wishes.  Once again, the golden circlet is supposed to be the creation of her magician father.  She uses its magic freely, having, on a whim, already wished for the return of Gandeed's magical golden armor.&lt;br /&gt;
&lt;br /&gt;
From the first, Elony seemed smitten by Cecil, claiming to wish to adventure with him.  She however seems a stranger to actual combat.  The mysterious elven maid also seems jealous of Galina over Cecil.&lt;br /&gt;
&lt;br /&gt;
Recently, Galina has proven the power of the ring she claims was given to her by her father, Derius, who is rumored to be a most powerful wizard amongst the elves of Ranriel.  At a whim, she wished for the return of Gandeed's lost armor.  It is unknown how many wishes Elony might still have.&lt;br /&gt;
&lt;br /&gt;
'''''Norion'''''&lt;br /&gt;
&lt;br /&gt;
? level N male human druid - S:15 D:11 C:13 I:13 W:15 Ch:15&lt;br /&gt;
&lt;br /&gt;
[[File:E9e789da501353de2700a02899b3546d.jpg|thumb|right|200px|Norion of Dantareth.]]&lt;br /&gt;
&lt;br /&gt;
Background:  A mysterious druid rescued by Cecil and his friends from the custody of Pitchfork and his minions.  Norion intends nothing less than the destruction of the evil of Morbad Swamp. &lt;br /&gt;
&lt;br /&gt;
====Followers, Henchmen, Hirelings ====&lt;br /&gt;
&lt;br /&gt;
'''''Galina Hanthen'''''&lt;br /&gt;
&lt;br /&gt;
[[File:Women-fantasy-warrior-and-1153382.jpg|thumb|left|300px|In a desperate moment, Galina finds a new weapon.]]&lt;br /&gt;
&lt;br /&gt;
3rd level CG female, human fighter - S:15, D:16, C:12, I:10, W:9, Ch:16 - HP 24  Age 18  &lt;br /&gt;
&lt;br /&gt;
:Armor:  scale mail and buckler (AC 3, with shield, 2)&lt;br /&gt;
:Weapons:  two-handed sword, dagger, Pitchfork's two-handed sword&lt;br /&gt;
:Weapon Proficiencies:  (weaponsmithing), rivermanship, swimming, gaming, rope use, leatherworking&lt;br /&gt;
:Non-Weapon Proficiencies:  two-handed sword (sp), Pitchfork's two-handed sword, dagger, belaying pin&lt;br /&gt;
&lt;br /&gt;
'''''The Encyclonian Archer Company'''''&lt;br /&gt;
&lt;br /&gt;
''Archer Company, 102nd Battalion, 4th Medium Infantry Regiment'', at camp at Fort Amerstice&lt;br /&gt;
::CO:  Warrant Officer Cecil Ul’muré (formerly), current:  unknown&lt;br /&gt;
::1SG:  SSG Garomer (simple knowledge of short bow)&lt;br /&gt;
::Training NCO:  SSG Kangrasen&lt;br /&gt;
::Report:  300 archers + 40 + 100 females&lt;br /&gt;
:::Excess:  Encyclonian camp followers, unknown number&lt;br /&gt;
:::Female:  100&lt;br /&gt;
::1st Platoon:  Yolos&lt;br /&gt;
::2nd Platoon:  Harothos&lt;br /&gt;
::3rd Platoon:  Dannon&lt;br /&gt;
&lt;br /&gt;
Cecil arrived at Fort Amerstice, at the behest of Archbishop Lumnis, on the 26th of the Days of Green (May) in 888.  Receiving a royal warrant of rank, a rank of officer often reserved for adventurers, he is placed as the executive officer of the 102nd battalion, 4th medium infantry regiment of Zlin under Major Allamar Viomane.  Proving to be violent and scheming commander, Violame was challenged and undone by Cecil while only two weeks into his assignment.  Backed up by the budding loyalty of Encyclonian soldiers-in-training, Cecil chased Viomane away after a short but fierce combat.  Despite or perhaps because of this dramatic affair, on the 16th of Coming Warmth (June), Cecil is made commander of the troublesome Encyclonian archer company on the orders of the acting brigade commander, the fallen paladin Lt. Colonel Thaleo Lelendar.&lt;br /&gt;
&lt;br /&gt;
Cecil's command was marked by a severe lack of funds and the general support of his superiors and the nearby units.  Cecil donated the entirety of his pay to assist with the equipping and maintenance of his Encyclonian recruits.  Without subordinate officers, Cecil had only two trained Pompiersian soldiers and instructors, namely Staff Sergeant Garomer and and Staff Sergean Kangrasen.  After much trial, the archer company improved, and became increasingly loyal to Cecil.  Establishing three training platoons, Cecil allowed further Encyclonian indigents to join his unit, including 100 women.&lt;br /&gt;
&lt;br /&gt;
On the 10th of Still Heat (August), Cecil became involved with the affair of the red gem discovered by Arin Bolo, and the subsequent appearance of powerful undead.  Amidst this affair, during a dispute with the callous Royal Magistrate of Fort Amerstice, Thalithon Legrand, Cecil drew his weapon against the cruel magistrate.  In their combat, Cecil seriously wounded the magistrate.  As the drawing of a magistrate's blood has the same consequences as drawing the blood of the Queen, Cecil was compelled to flee Fort Amerstice.  Resigning his command and warrant before Thaleo Lelendar, who allowed the paladin's escape, Cecil left his soldiers, yet resolved to address the situation as soon as he could.&lt;br /&gt;
&lt;br /&gt;
Cecil was aided much in his later days as commander of the Encyclonian archer company by a recruit named Atherathon, a devotee of St. Forion, who had the power of healing and fire.&lt;br /&gt;
&lt;br /&gt;
==== Church Relations ====&lt;br /&gt;
&lt;br /&gt;
''Pious Donations, Donatives and Alms''&lt;br /&gt;
&lt;br /&gt;
-while at Mirsaki in the spring of 888, for several weeks helps farm and build at distant communities&lt;br /&gt;
&lt;br /&gt;
-donates 2,000 sp to the Church at Mirsaki via Roger Kiesmar (BR 888)&lt;br /&gt;
&lt;br /&gt;
-donates 250 cp to Mandadorian poor of Mirsaki after council meeting in spring of 888&lt;br /&gt;
&lt;br /&gt;
-donates 25 gp to Encyclonian recruits at for Amerstice in the summer of 888&lt;br /&gt;
&lt;br /&gt;
-10 gp to Monastery of the Lake at Fort Amerstice&lt;br /&gt;
&lt;br /&gt;
-summer of 888, donates all of regular pay to see to decent equipping and feeding of his Encyclonian company&lt;br /&gt;
&lt;br /&gt;
-1 pp to Atherethon for feeding the people&lt;br /&gt;
&lt;br /&gt;
-1 sp to Encyclonian girl (at Dantareth Town, Still Heat 888)&lt;br /&gt;
&lt;br /&gt;
-gives 2 gp, 3 sp, 27 cp to Parson Torial at Dantareth Town in order to reach St. Bartholomew's and become a true priest&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=Cecil_Ul%E2%80%99mur%C3%A9&amp;diff=1055</id>
		<title>Cecil Ul’muré</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=Cecil_Ul%E2%80%99mur%C3%A9&amp;diff=1055"/>
				<updated>2014-10-20T17:03:09Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: /* Early Life */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:3-51.jpg|thumb|400px|Cecil Ul’muré.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Early Life ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Introduction'''&lt;br /&gt;
&lt;br /&gt;
Born under the reign of the Priest-King Thangdion the Mad, under Lord Prior Belareau the Magician.  Son of Knight Commander Cevrandeaux Ul’muré of the Beleaguered Shield, who was killed by the lich Langaria, and his wife, the Lady Meridian of the Barons of House Merándan.  Born at ancestral Castle Ul’muré, raised by grandfather Sir Alamendon along with his paternal uncle’s family, until his castle was destroyed by Langaria when he was young.  Escaped to the Priory of the Venerable Altrefoille under Lord Prior Belareau.  Trained by the Man-at-Arms of the Beleaguered Shield, Brother Sergeant Major Gorrifero.  Selected for the paladinship by Bishop Arther Manthen of Corrid.  Mother currently a lay sister at the castle Priory of Altrefoille.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Family'''&lt;br /&gt;
&lt;br /&gt;
Father:  Knight Commander Cevrandeaux Ul’muré of the Beleaguered Shield (KIA by the Langaria in when Cecil was still in the womb)&lt;br /&gt;
&lt;br /&gt;
Mother:  Lady Meridian of the Barons of House Merándan&lt;br /&gt;
&lt;br /&gt;
Paternal Grandfather:  Sir Alamendon of the Beleaguered Shield (KIA by Langaria in 881)&lt;br /&gt;
&lt;br /&gt;
Paternal Uncle:  Sir Bathamer of the Beleaguered Shield, elder brother to Cevrandeaux (KIA by Langaria in 881)&lt;br /&gt;
&lt;br /&gt;
Paternal Cousin:  Gelerex, Bathamer's son&lt;br /&gt;
&lt;br /&gt;
Paternal Uncle:  Arvandeaux, eldest uncle to Cecil, a powerful cleric of Mandador (current whereabouts unknown)&lt;br /&gt;
&lt;br /&gt;
Maternal Grandfather:  Lord Baron Saroz of House Merándan&lt;br /&gt;
&lt;br /&gt;
Maternal Grandmother:  Lady Baroness Eshelsay &lt;br /&gt;
&lt;br /&gt;
[[File:Bamborough-castle-willliam-andrews-nesfield-.jpg|thumb|right|600px|Castle Carmandaan, seat of the Bailiwick of Nardohn, and center of power of House Ul’muré before its destruction by Langaria in 878.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Order of the Beleaguered Shield'''&lt;br /&gt;
&lt;br /&gt;
''Original Notes'':  &lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Based in the fallen lands of Dwarden, the Beleaguered Shields fight almost exclusively within those lands.  Dwarden is a hellish land beset with undead, a result of a pagan god's curse.  That god's avatar itself still lives within Dwarden.  The Beleaguered Shields' mission is to cleanse this land of its curse.  Paladins of this Order gain the ability to turn undead, however most steeds fear these rugged holy warriors.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
''Basic Structure''&lt;br /&gt;
&lt;br /&gt;
The Order of the Beleaguered Shield is the national military order of Dwarden, composed solely of paladins, dedicated to the destruction of all undead in their lands, especially the arch-enemy of Dwarden, the lich priest-king Thagdion the Mad. The Order of the Beleaguered Shield is in the 9th century AM an order which unifies the Dwarden resistance against the lich-king Thagdion the Mad.  Although there still exists lords and knights with private domains, it is the Order which is by far the bulwark of defense against Thagdion.  All the lands not under Thagdion thus fall within the domains of either a bailiwick or priory, led by a member of the Order.  Lordly domains and independent knightly lands fall under these jurisdictions.  The entire resistance falls under the command of the Grand Master of the Order.  The hierarchy is represented by the chart below.&lt;br /&gt;
&lt;br /&gt;
Grand Master&lt;br /&gt;
&lt;br /&gt;
Vice Grand Master&lt;br /&gt;
&lt;br /&gt;
Grand Priory&lt;br /&gt;
&lt;br /&gt;
Priory&lt;br /&gt;
&lt;br /&gt;
Bailiwick&lt;br /&gt;
&lt;br /&gt;
Commandery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In effect, the Order governs the lands of Dwarden not currently fallen to the undead undead the auspices of a permanent national military emergency.&lt;br /&gt;
&lt;br /&gt;
Knighthood within the Order is considered a great honor, and is not automatic.  Only a truly great accomplishment can warrant such a distinction, and a Knight of the Order of the Beleaguered Shield is thought of very highly by the people of Dwarden.  Only a prior can grant the basic knighthood, and only priors with a council can create a knight commander.  Knight grand commanders can be created by a grand prior.  A Knight of the Grand Halos can only be created by the Grand Master and his council.&lt;br /&gt;
&lt;br /&gt;
Since the Thousiersian invasion, the institution of serjeantry has become a major element in the order. No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Knight of the Grand Halos&lt;br /&gt;
&lt;br /&gt;
Knight Grand Commander&lt;br /&gt;
&lt;br /&gt;
Knight Commander (granted the honorific &amp;quot;sir&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Knight&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Regarding Cecil and the Order''&lt;br /&gt;
&lt;br /&gt;
Cecil was raised to become a member of the Order of the Beleaguered Shield.  His mother Meridian however was concerned for her son's safety, fearing the weakening of Dwarden's resistance and her knowledge that Langaria may attempt to destroy him.  Appealing to her father, Cecil's grandfather, the Baron of Merándan, Cecil was sent to finish his education in safety in the Kingdom of Pompiers, most specifically the Princedom of Corrid, where Cecil heard details of his famous elder brother, and achieved normal paladinship.&lt;br /&gt;
&lt;br /&gt;
'''Dwarden'''&lt;br /&gt;
&lt;br /&gt;
[[File:BLACK-MOUNTAIN-shop.jpg|thumb|right|800px|Southern Dwarden, near the Barony of Merándan, the place of Cecil's birth.]]&lt;br /&gt;
&lt;br /&gt;
Dwarden is a rocky and rough land near the ocean, and has always been a challenging place in which to live.  At the dawn of Mandadorianism, this proud people worshiped Vandadon, the Capserian god of pride and power, but whose reverence and influence had been waning for some time.  Dwarden was converted by the Holy Legate Yathamian the Sea Elf, who was incredibly successful.  The many petty kings of Dwarden, who knew only war with one another, submitted to the great Sea Elf.  Yathamian, to this day, remains the Patron Saint of Dwarden.  They later became great knights under the first emperors of Mandadoria.&lt;br /&gt;
&lt;br /&gt;
Towards the decline of Mandadoria, one of the priest-kings, a powerful monarch-bishop named Thagdion, returned from wars in Hollapse, near the Phalein Mountains.  He had become so powerful that he achieved dominance over many of the other kings, destroying many of them and their royal lines, creating a power vacuum which he quickly filled.  The kings that managed to resist were mostly the sea-kings of the south and some of the east mountain kings.  By the fall of Mandadoria, this priest-king, who was by then incredibly old, had made himself a living saint, who was crowned by kings and metropolitan on Mount Kernej, the eventual seat of his power, and proclaimed the King of Dwarden.  The insane devotion of his followers was such that upon his demand for them to worship the dark icons of a pagan god, they did so blindly.  Thagdion however underestimated the resolve of the kings and knights outside his fold.  A great war was thus begun, a war which has lasted for over three centuries.&lt;br /&gt;
Early in the war, the kings proved again and again too fractious to lead the war of the resistance.  At length, Dwarden's knights, themselves exhausted from fighting both Thagdion and themselves, and facing the complete collapse of their defenses and their nation, unified men of their status and profession into a coherent body with a definite purpose and goal.  It was a last-ditch attempt.  Thus was born the Order of the Knights of the Beleaguered Shield.&lt;br /&gt;
&lt;br /&gt;
Thagdion the Mad still rules from the Kernej, now a war cleric lich of awesome power who worships the god Yalesti, whom he brought back from his campaigns in the Phalein Mountains.  &lt;br /&gt;
&lt;br /&gt;
In the 700s there was an attempt by Pompiers and Thousiers to help the order cleanse Dwarden of the undead.  This sudden and massive import of military support into Dwarden gave the Thousiersian leaders great confidence and ambition, and after guaranteeing their continued support, the kings of Dwarden agreed to crowning a Thousiersian noble the King of Dwarden, for such was their desperation.  Despite all this, the Thousiersian king of Dwarden was outmaneuvered by Thangion, and the entire army was destroyed.  For decades Thousiersians continued to support their royal claim in Dwarden, prompting eventually three crusades, but each was less supported than the last.  By the 9th century, the last Thousiersian claim to the throne of Dwarden had fallen to a disinterested noble line in the Thousiersian homelands, and the Order of the Beleaguered Shield once again assumed true leadership of Dwarden.  One of the lasting impacts of the Thousiersian adventure in Dwarden was the change in language and outside blood, especially amongst the nobility and knightly classes.  Another major change was the waning of royal titles in Dwarden.  The Thousiersian kings of Dwarden were displeased at the number of petty-kings throughout the country, which in turn brought about an attempt to label these petty-kings as the nobility instead of royalty.  One attempt was even made to force the kings to resign the royal title and replace it with titles of peerage.  The Thousiersians found their real solution in granting the baronial title to those whom they favored, as well as the creation of powerful Thousiersian knights as barons of Dwarden.  The title became fashionable and more coveted than that of king.  The petty-kings still remain in Dwarden, but their numbers are quite diminished, and there are a number of cases in which barons are more powerful than neighboring kings.&lt;br /&gt;
&lt;br /&gt;
[[File:Black mountain.jpg|thumb|right|700px|Mount Kernej, the seat of Thagdion's power.  Eastern Dwarden.]]&lt;br /&gt;
&lt;br /&gt;
'''The Lich Langaria'''&lt;br /&gt;
&lt;br /&gt;
A former wizard of the Priory of St. Dalangion, Langaria was persecuted as a “white” necromancer whose experiments were extreme.  Accused by various fanatics, it was the paladin Alamandon Ul’muré who was the advocate who prosecuted the case for the priory.  Langaria was convicted, but before he might be disfigured to stop his wizardly career, he escaped through a transmigration of souls, causing the condemning of the wrong man.  Alamandon prosecuted a nearby priory, and expelled the actual Langaria who had assumed the priorship.  Alamandon received a knighthood from the Order for this, a major honor.  After many decades, a mysterious sorcerer appeared near the priory of Belareau the Magician, bringing undead evils to the land.  Several crusaders and heroes failed to destroy this evil.  At last, Cecil’s father, Knight Commander Cevrandeaux Ul’muré, shortly after Cecil was conceived, discovered that after many decades Langaria had achieved wizardly lichdom, and had every intention of destroying the house of Ul’muré.  In a significant adventure, Cevrandeaux and his large company were destroyed, and soon after the entire priory fell to the undead.  Langaria himself, now a lieutenant of Thagdion the Mad, 11 years afterwards, turned his attentions to Sir Alamandon and his eldest son at their ancestral Castle Ul’muré.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Adventures ==&lt;br /&gt;
&lt;br /&gt;
'''''The Adventures of Morbad Swamp'''''&lt;br /&gt;
&lt;br /&gt;
''-10th of Still Heat (August) 888'':  On the fateful night of the 10th, after having held command of his archer company-in-training since the 16th of June, Cecil engages in a series of events that see him relieved of his command under duress, and his flight from Ft. Amerstice.  A strange red gem is discovered by a boy, causing concern from the local monks.  From the nearby hills, great magic is cast, and undead attempt to take the gem.  At length, an undead sorcerer appears to seize the gem.  Also, the royal magistrate appears, and amidst heated disagreement, Cecil draws his blood.  The short fight between Cecil and the magisterial wizard ends with Cecil forced to flee the situation before more soldiers arrive.  Finding the senior commander in nearby fields, Cecil is informally relieved of his warrant of office, and escapes the wrath of the magistrate by fleeing east.&lt;br /&gt;
&lt;br /&gt;
''11th of Still Heat 888'':  Roger Kiesmar and Galina reach Fort Amerstice, sent as couriers from the Archbishop Lumnis to summon Cecil to St. Bartholomew's.  Realizing the situation there, they turn about to look for their friend.&lt;br /&gt;
&lt;br /&gt;
''13th of Still Heat 888'':  With the held of the halfling Gandeed and Galina, Cecil boards a barge, escaping supernatural wolves. &lt;br /&gt;
&lt;br /&gt;
''-14th of Still Heat 888'':  The Attack of the Barge.  Cecil and Galina escape the river trolls and flee east, away from Dantareth Town, on the north side of the river.&lt;br /&gt;
&lt;br /&gt;
''-15th of Still Heat 888'':  Cecil and Galina, after resting at Gormal’s home and receiving his crossbow, send Denorius to Dantareth Town.  They move to pick up survivors and for vengeance.&lt;br /&gt;
&lt;br /&gt;
''-17th of Still Heat 888'':  Frustration in the swamps; Cecil and Galina follow the river back to Dantareth Town at the doubletime.  Cecil rebuffs an advance by Galina.&lt;br /&gt;
&lt;br /&gt;
''-18th of Still Heat 888'':  Cecil and Galina return to Dantareth Town.&lt;br /&gt;
&lt;br /&gt;
''-19th of Still Heat 888'':  Cecil encounters Lord Lithit of Dantareth Town.  Cecil is warned by Arling Grelomo not to come back to Dantareth Town for refusing a loose partnership with the thieving guild.  Learning of royal troops sent by the royal magistrate, Cecil and his companions sneak out of the town, a favor from Lord Lithit.&lt;br /&gt;
&lt;br /&gt;
''-20th of Still Heat 888'':  Cecil and Galina maneuver on the swamp.  The bishop, Roger Kiesmar, journeys to Ft. Amerstice to attempt to summon Cecil's former soldiers.  Cecil encounters a werewolf late at night while on watch.  Gandeed, spying Cecil from a barge while trying to leave the swamp, rushes to his aid.  With his magical weapons, they slay the werewolf.&lt;br /&gt;
&lt;br /&gt;
''-21st of Still Heat 888'':  Cecil and his party encounter [[Horalio]].  Horalio attempts to make an alliance.  An alliance of sorts is made.  After violence from Galina, the party is obliged to wait for Cecil's recovery from poison.&lt;br /&gt;
&lt;br /&gt;
''-22nd of Still Heat 888'':  The party, with Horalio, engage the evil party of monsters led by Pitchfork, further down the river, that afternoon.  The monsters are slain or scattered, and Pitchfork is slain by Galina, who seizes his magical two-handed blade.  Gandeed receives near mortal wounds.&lt;br /&gt;
&lt;br /&gt;
''-22/23 Still Heat 888'':  Cecil is separated from his party.  He encounters a spirit of nature, and then discovers Gaulden Tree, the seelie faeries that live there.  Cecil meets Elony Wishborne.  Cecil recovers from his wounds due to the magical of the hidden realm of the faeries.  Cecil meets the king and queen of the faeries, and encounters a dream dragon.&lt;br /&gt;
&lt;br /&gt;
''23rd of Still Heat 888'':  Galina returns with the still wounded Gandeed, the druid they had rescued from the camp of Pitchfork, and without Horalio, whom had escaped her custody.  Cecil is attacked by evil faeries near the riverside.  The party recovers from their wounds once again, and prepare for an assault upon the witches' coven which apparently will gather on the 25th of Still Heat.&lt;br /&gt;
&lt;br /&gt;
''24th of Still Heat 888'':  Horses are gathered, a barge is made, and the party moves towards the heart of the swamp.  Cecil utilizes as ''limited wish'' in order to approach the White Island safely.  A tunnel of mist opens that makes this possible.  Cecil, Galina and Norion walk through the mist and over the water.  The White Island proves magical, and guarded by dark spirits.  Cecil and Galina fight the wraiths, but Cecil is drained twice.  Norion calls down lightning to destroy the forest, but the white trees instantly mend.  The White Island's center is at last found, and Cecil uses a potion to make himself fall asleep at the door to Lorlac's true domain.  Cecil's mind is flooded with ultimate sadness from the moon dragon, and with such dreams as the key, Cecil's soul enters Lorlac's personal domain.&lt;br /&gt;
&lt;br /&gt;
''25th of Still Heat 888'':  The night of the full moon.  According to Horalio and the Spirit of the Forest, the witches gather for a ritual at the center of the swamp.&lt;br /&gt;
&lt;br /&gt;
''22nd of the Festivals of Dance 888'':  Autumnal Equinox.  According to Horalio, the witches will sacrifice their captives at this time in a dark ritual.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Cecil is Warned by the King and Queen of Seelie of Nytheril, the Twilight Empress.  They Tell Cecil a Royal Tale:  The Tale of the Twilight Empress''&lt;br /&gt;
&lt;br /&gt;
[[File:582f65eec60c9c6c9664eec1548ce7d1.jpg|thumb|400px|The Twilight Empress]]&lt;br /&gt;
&lt;br /&gt;
Once upon a time, the great elven enchanter Derius, the greatest enchanter of his age, fell in love with a wizardess of near equal skill to his own.  Her name was Nytheril.  Although pursued by Derius, and sometimes his lover, Nytheril never fully submitted to his advances, and they were never married.  Many years past.  One day, Nytheril, wistfully tending the forests of El Enon, happened upon the young Mandadorian paladin Arvion, and fell in love with him.  Derius fell from her heart, and so covetous was she of the paladin, that she even converted to Mandadorianism for him.  She soon invited Arvion to Dantareth, and he beheld the great forests of Ranriel, and lamented that such beautiful lands were outside of the Faith.  He announced to his immortal lover that he wished to convert the forest one day.  She rejected this proposal of his, and forbade he pursue such an ambition.  The lovers quarreled, and at last Arvion left Nytheril, rejecting her for the pure path he felt he must follow.  Nytheril became enraged with fury, and cursed Arvion to die at the hands of his own religion that he loved more than her.  &lt;br /&gt;
&lt;br /&gt;
Years later, St. Astivus the Elf Slayer came with a great army to conquer the lands of Ranriel.  He had been told of these lands by Arvion, he served in his army.  They had already conquered El Emon and the kingdoms of the forest elves of Zlin, where Astivus had shown his great cruelty.  When Dantareth was invaded, the bitter Arvion was ordered to burn captured elves alive.  Refusing, Arvion was executed, but not before Arvion's great mare Marenovia struck Astivus in the head, wounding him permanently.  &lt;br /&gt;
&lt;br /&gt;
Upon learning of the death of her former lover, Nytheril flew into a great rage.  Tricking the living saint away from his men with her spells, she wrapped Astivus in mighty enchantments, intending to seal Astivus in the faerie-realm for all time.  Astivus nearly fell to her spells, but in the end he overcame them, and instead it was he who sealed her in her own prison.  It is said that only a Mandadorian as mighty as St. Astivus himself can free her from her prison now, and so she has remained there all these centuries.&lt;br /&gt;
&lt;br /&gt;
== Bonded Mount ==&lt;br /&gt;
&lt;br /&gt;
HD 5+5 (counting 1s as 2s), AC 5, THAC0 15 (1d8/1d8/1d3), INT 4, ML 12&lt;br /&gt;
&lt;br /&gt;
Weight Carrying:&lt;br /&gt;
300 lbs.:  max. speed&lt;br /&gt;
450 lbs.:  1/2 speed&lt;br /&gt;
600 lbs.:  1/3 speed&lt;br /&gt;
&lt;br /&gt;
Speed:  (two hour canter or one hour gallop, but then must walk for one hour)&lt;br /&gt;
walk, 6&lt;br /&gt;
trot, 15&lt;br /&gt;
canter, 21&lt;br /&gt;
gallop, 27&lt;br /&gt;
&lt;br /&gt;
Notes:  can fight on second round of melee; startled at 10% of loud noises&lt;br /&gt;
&lt;br /&gt;
Description:  A dark and sleek horse with a slope of white hair and a white tail.&lt;br /&gt;
&lt;br /&gt;
Background:  Descendant of Marenovia, the mare steed of the paladin Arvion who refused to follow St. Astivus’ orders to burn elves alive.  Arvion was executed, but not before Marenovia struck Astivus in the head, leaving him permanently disfigured and less intelligent.  Ever since there has been a descendant of Marenovia among the horses of the Dane halflings.  One such descendant is the mare Scaravona, who with the ranger Faro crushed the skull of the Annis of Krasten Fells.&lt;br /&gt;
&lt;br /&gt;
== Items/Possessions ==&lt;br /&gt;
&lt;br /&gt;
==== Adornments ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== (class specific) Abilities ======&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== (class specific) spells ======&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
====== Weapon Proficiencies ======&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== Non-Weapon Proficiencies======&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== Languages======	&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
''Elonica, Daughter of Derius Shimal, the Arch-Enchanter, a.k.a. Elony Wishborn''&lt;br /&gt;
&lt;br /&gt;
[[File:0956a7b363e2e0af0ad952713c0a52af.jpg|thumb|left|300px|Elony Wishborne, near Gaulden Tree.]]&lt;br /&gt;
&lt;br /&gt;
Cecil chanced upon Elony Wishborn in the summer of 888.  A mysterious high elf maiden, the seelie faeries say that she is wishborn; that is, she was born, wished into being, by the wish of her father.  A self-proclaimed protectoress of the forests of Dantareth, she is gilt in elfin plate crafted by the hands of her father, or so she claims.  The faeries say the armor is enchanted with powerful magic, spells to protect her from any enemy the dares try and harm her.  She also wields a long sword and bow, but her most fabulous possessions is a ring of wishes.  Once again, the golden circlet is supposed to be the creation of her magician father.  She uses its magic freely, having, on a whim, already wished for the return of Gandeed's magical golden armor.&lt;br /&gt;
&lt;br /&gt;
From the first, Elony seemed smitten by Cecil, claiming to wish to adventure with him.  She however seems a stranger to actual combat.  The mysterious elven maid also seems jealous of Galina over Cecil.&lt;br /&gt;
&lt;br /&gt;
Recently, Galina has proven the power of the ring she claims was given to her by her father, Derius, who is rumored to be a most powerful wizard amongst the elves of Ranriel.  At a whim, she wished for the return of Gandeed's lost armor.  It is unknown how many wishes Elony might still have.&lt;br /&gt;
&lt;br /&gt;
'''''Norion'''''&lt;br /&gt;
&lt;br /&gt;
? level N male human druid - S:15 D:11 C:13 I:13 W:15 Ch:15&lt;br /&gt;
&lt;br /&gt;
[[File:E9e789da501353de2700a02899b3546d.jpg|thumb|right|200px|Norion of Dantareth.]]&lt;br /&gt;
&lt;br /&gt;
Background:  A mysterious druid rescued by Cecil and his friends from the custody of Pitchfork and his minions.  Norion intends nothing less than the destruction of the evil of Morbad Swamp. &lt;br /&gt;
&lt;br /&gt;
====Followers, Henchmen, Hirelings ====&lt;br /&gt;
&lt;br /&gt;
'''''Galina Hanthen'''''&lt;br /&gt;
&lt;br /&gt;
[[File:Women-fantasy-warrior-and-1153382.jpg|thumb|left|300px|In a desperate moment, Galina finds a new weapon.]]&lt;br /&gt;
&lt;br /&gt;
3rd level CG female, human fighter - S:15, D:16, C:12, I:10, W:9, Ch:16 - HP 24  Age 18  &lt;br /&gt;
&lt;br /&gt;
:Armor:  scale mail and buckler (AC 3, with shield, 2)&lt;br /&gt;
:Weapons:  two-handed sword, dagger, Pitchfork's two-handed sword&lt;br /&gt;
:Weapon Proficiencies:  (weaponsmithing), rivermanship, swimming, gaming, rope use, leatherworking&lt;br /&gt;
:Non-Weapon Proficiencies:  two-handed sword (sp), Pitchfork's two-handed sword, dagger, belaying pin&lt;br /&gt;
&lt;br /&gt;
'''''The Encyclonian Archer Company'''''&lt;br /&gt;
&lt;br /&gt;
''Archer Company, 102nd Battalion, 4th Medium Infantry Regiment'', at camp at Fort Amerstice&lt;br /&gt;
::CO:  Warrant Officer Cecil Ul’muré (formerly), current:  unknown&lt;br /&gt;
::1SG:  SSG Garomer (simple knowledge of short bow)&lt;br /&gt;
::Training NCO:  SSG Kangrasen&lt;br /&gt;
::Report:  300 archers + 40 + 100 females&lt;br /&gt;
:::Excess:  Encyclonian camp followers, unknown number&lt;br /&gt;
:::Female:  100&lt;br /&gt;
::1st Platoon:  Yolos&lt;br /&gt;
::2nd Platoon:  Harothos&lt;br /&gt;
::3rd Platoon:  Dannon&lt;br /&gt;
&lt;br /&gt;
Cecil arrived at Fort Amerstice, at the behest of Archbishop Lumnis, on the 26th of the Days of Green (May) in 888.  Receiving a royal warrant of rank, a rank of officer often reserved for adventurers, he is placed as the executive officer of the 102nd battalion, 4th medium infantry regiment of Zlin under Major Allamar Viomane.  Proving to be violent and scheming commander, Violame was challenged and undone by Cecil while only two weeks into his assignment.  Backed up by the budding loyalty of Encyclonian soldiers-in-training, Cecil chased Viomane away after a short but fierce combat.  Despite or perhaps because of this dramatic affair, on the 16th of Coming Warmth (June), Cecil is made commander of the troublesome Encyclonian archer company on the orders of the acting brigade commander, the fallen paladin Lt. Colonel Thaleo Lelendar.&lt;br /&gt;
&lt;br /&gt;
Cecil's command was marked by a severe lack of funds and the general support of his superiors and the nearby units.  Cecil donated the entirety of his pay to assist with the equipping and maintenance of his Encyclonian recruits.  Without subordinate officers, Cecil had only two trained Pompiersian soldiers and instructors, namely Staff Sergeant Garomer and and Staff Sergean Kangrasen.  After much trial, the archer company improved, and became increasingly loyal to Cecil.  Establishing three training platoons, Cecil allowed further Encyclonian indigents to join his unit, including 100 women.&lt;br /&gt;
&lt;br /&gt;
On the 10th of Still Heat (August), Cecil became involved with the affair of the red gem discovered by Arin Bolo, and the subsequent appearance of powerful undead.  Amidst this affair, during a dispute with the callous Royal Magistrate of Fort Amerstice, Thalithon Legrand, Cecil drew his weapon against the cruel magistrate.  In their combat, Cecil seriously wounded the magistrate.  As the drawing of a magistrate's blood has the same consequences as drawing the blood of the Queen, Cecil was compelled to flee Fort Amerstice.  Resigning his command and warrant before Thaleo Lelendar, who allowed the paladin's escape, Cecil left his soldiers, yet resolved to address the situation as soon as he could.&lt;br /&gt;
&lt;br /&gt;
Cecil was aided much in his later days as commander of the Encyclonian archer company by a recruit named Atherathon, a devotee of St. Forion, who had the power of healing and fire.&lt;br /&gt;
&lt;br /&gt;
==== Church Relations ====&lt;br /&gt;
&lt;br /&gt;
''Pious Donations, Donatives and Alms''&lt;br /&gt;
&lt;br /&gt;
-while at Mirsaki in the spring of 888, for several weeks helps farm and build at distant communities&lt;br /&gt;
&lt;br /&gt;
-donates 2,000 sp to the Church at Mirsaki via Roger Kiesmar (BR 888)&lt;br /&gt;
&lt;br /&gt;
-donates 250 cp to Mandadorian poor of Mirsaki after council meeting in spring of 888&lt;br /&gt;
&lt;br /&gt;
-donates 25 gp to Encyclonian recruits at for Amerstice in the summer of 888&lt;br /&gt;
&lt;br /&gt;
-10 gp to Monastery of the Lake at Fort Amerstice&lt;br /&gt;
&lt;br /&gt;
-summer of 888, donates all of regular pay to see to decent equipping and feeding of his Encyclonian company&lt;br /&gt;
&lt;br /&gt;
-1 pp to Atherethon for feeding the people&lt;br /&gt;
&lt;br /&gt;
-1 sp to Encyclonian girl (at Dantareth Town, Still Heat 888)&lt;br /&gt;
&lt;br /&gt;
-gives 2 gp, 3 sp, 27 cp to Parson Torial at Dantareth Town in order to reach St. Bartholomew's and become a true priest&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=Danian_Guard&amp;diff=1010</id>
		<title>Danian Guard</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=Danian_Guard&amp;diff=1010"/>
				<updated>2014-10-15T00:08:11Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Danian Guard'''&lt;br /&gt;
&lt;br /&gt;
The Danian Guard are an elite religious military unit, composed solely of Danians, whose chief purpose is to guard and protect the Holy Father. The Danian Guard is not a religious monastic or knightly order  in and of itself,  It is an honorary order.  The Knights of St. Ramian are those members of the Danian Guard who have proven themselves worthy of the distinction.  Only officers may receive Holy Orders, and even then, they may only be of the rank of priest, and can only serve as chaplains.  All chaplains are either crusaders or former warriors turned clerics.  All clerics of the Danian Guard are of the secular clergy.&lt;br /&gt;
&lt;br /&gt;
Colors:  yellow and purple&lt;br /&gt;
&lt;br /&gt;
All enlisted members of the Guard are selected for their purity and strength.  Upon completion of training they are all considered at least 1st level fighters.  Crusaders, paladins and clerics are also accepted.  They are all natives of Dania.  Only sergeants and above receive the right to marry&lt;br /&gt;
&lt;br /&gt;
''Ranks'':&lt;br /&gt;
&lt;br /&gt;
''Enlisted''&lt;br /&gt;
&lt;br /&gt;
Halberdier&lt;br /&gt;
&lt;br /&gt;
Vice corporal (4th)&lt;br /&gt;
&lt;br /&gt;
Corporal (5th)&lt;br /&gt;
&lt;br /&gt;
Sergeant  (6th) (purple crest)&lt;br /&gt;
&lt;br /&gt;
Sergeant Major (centurion crest)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Officer''&lt;br /&gt;
&lt;br /&gt;
Major&lt;br /&gt;
&lt;br /&gt;
Lt. Colonel (Chaplain- must be dual-classed paladin/priest)&lt;br /&gt;
&lt;br /&gt;
Colonel&lt;br /&gt;
&lt;br /&gt;
(Major General)&lt;br /&gt;
&lt;br /&gt;
(Captain General)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Knighthood is possible upon attaining the rank of sergeant.  Knighthood entitles the wearing of golden tops upon their helmet crests.  Paladins, knight or commoner, receive golden tops to their crests.  As per the demands of the Neutralians, the Danian Guard is limited as to its numbers, and may only be commanded by a Colonel, whose official position is that of commandant.  Knighthood, of varying degrees, is sometimes awarded by the Holy Father to men outside the Danian Guard, including foreigners.  Usually, however, such knighthoods are reserved for high nobility and royalty, and is of a more strictly ceremonial nature.&lt;br /&gt;
&lt;br /&gt;
Officers are rather rare, since they must all be of the nobility of Dania, and be also knights of St. Ramian and paladins.  They are all at least 9th level, making them very rare indeed.&lt;br /&gt;
&lt;br /&gt;
''War with the Neutralians''&lt;br /&gt;
&lt;br /&gt;
The Neutralian Scourge, as it is remembered in Dania, met with the complete destruction of the Palatine Guard as well as many of the Danian Guard and Knights of St. Ramian.  Humiliated, the Danian Guard will never forget this defeat&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=Malvorn&amp;diff=923</id>
		<title>Malvorn</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=Malvorn&amp;diff=923"/>
				<updated>2014-08-30T02:49:07Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: Created page with &amp;quot;Malvorn, 2nd/2nd level CN/CG bugbear fighter/thief  Malvorn, hereditary Chief of the War tooth Tribe  Editor: A spirit-anim...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Malvorn, 2nd/2nd level CN/CG bugbear fighter/thief&lt;br /&gt;
&lt;br /&gt;
[[File:Mcausland-bugbear-portrait.jpg|thumb|400px|Malvorn, hereditary Chief of the War tooth Tribe]]&lt;br /&gt;
&lt;br /&gt;
Editor: A spirit-animal of his creator, Malvorn is needed in the forests of the swamp, to range and run and find his points in the fen, with celerity and without error. May he rage upon his enemies from miles away. From the shadow and the morass, he will find you.&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=File:Mcausland-bugbear-portrait.jpg&amp;diff=922</id>
		<title>File:Mcausland-bugbear-portrait.jpg</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=File:Mcausland-bugbear-portrait.jpg&amp;diff=922"/>
				<updated>2014-08-30T02:40:25Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=Mirsaki&amp;diff=890</id>
		<title>Mirsaki</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=Mirsaki&amp;diff=890"/>
				<updated>2014-08-17T03:41:40Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The City of the Gondolas&lt;br /&gt;
&lt;br /&gt;
[[File:052.jpg|thumb|300px|The decayed tower of a lord's residence upon the acropolis of Mirsaki before Colonel Miktay's destruction of the area in 885. The lower town can be seen at the edge of the woodcut.]]&lt;br /&gt;
&lt;br /&gt;
== Plan and Situation of the City ==&lt;br /&gt;
&lt;br /&gt;
== Government ==&lt;br /&gt;
&lt;br /&gt;
[[File:Sainte Clotilde.jpeg|thumb|300px|A statue of the likeness of Baroness Edina Darlantan, the wife of Balathar, displayed for the first time in 894 at St. Bartholomew's.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Religion ==&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Geography ==&lt;br /&gt;
&lt;br /&gt;
== Satellite Villages ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Climate ==&lt;br /&gt;
&lt;br /&gt;
== Important Locations ==&lt;br /&gt;
&lt;br /&gt;
== Notable Inhabitants ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:]]  Regions&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=Mirsaki&amp;diff=889</id>
		<title>Mirsaki</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=Mirsaki&amp;diff=889"/>
				<updated>2014-08-17T03:40:56Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The City of the Gondolas&lt;br /&gt;
&lt;br /&gt;
[[File:052.jpg|thumb|300px|The decayed tower of a lord's residence upon the acropolis of Mirsaki before Colonel Miktay's destruction of the area in 885. The lower town can be seen at the edge of the woodcut.]]&lt;br /&gt;
&lt;br /&gt;
== Plan and Situation of the City ==&lt;br /&gt;
&lt;br /&gt;
== Government ==&lt;br /&gt;
&lt;br /&gt;
[[File:Sainte Clotilde.jpeg|thumb|300px|A statue of the likeness of Baroness Edina Darlantan, displayed for the first time in 894 at St. Bartholomew's.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Religion ==&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Geography ==&lt;br /&gt;
&lt;br /&gt;
== Satellite Villages ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Climate ==&lt;br /&gt;
&lt;br /&gt;
== Important Locations ==&lt;br /&gt;
&lt;br /&gt;
== Notable Inhabitants ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:]]  Regions&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=File:Sainte_Clotilde.jpeg&amp;diff=888</id>
		<title>File:Sainte Clotilde.jpeg</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=File:Sainte_Clotilde.jpeg&amp;diff=888"/>
				<updated>2014-08-17T03:35:38Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=Mirsaki&amp;diff=887</id>
		<title>Mirsaki</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=Mirsaki&amp;diff=887"/>
				<updated>2014-08-08T01:25:01Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The City of the Gondolas&lt;br /&gt;
&lt;br /&gt;
[[File:052.jpg|thumb|300px|The decayed tower of a lord's residence upon the acropolis of Mirsaki before Colonel Miktay's destruction of the area in 885. The lower town can be seen at the edge of the woodcut.]]&lt;br /&gt;
&lt;br /&gt;
== Plan and Situation of the City ==&lt;br /&gt;
&lt;br /&gt;
== Government ==&lt;br /&gt;
&lt;br /&gt;
== Religion ==&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Geography ==&lt;br /&gt;
&lt;br /&gt;
== Satellite Villages ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Climate ==&lt;br /&gt;
&lt;br /&gt;
== Important Locations ==&lt;br /&gt;
&lt;br /&gt;
== Notable Inhabitants ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:]]  Regions&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=Mirsaki&amp;diff=886</id>
		<title>Mirsaki</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=Mirsaki&amp;diff=886"/>
				<updated>2014-08-07T22:39:33Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The City of the Gondolas&lt;br /&gt;
&lt;br /&gt;
[[File:052.jpg|thumb|300px|The decayed tower of a lord's residence upon the acropolis of Mirsaki before Colonel Miktay's destruction of the area in 885. The lower town can be seen at the edge of the woodcut.]]&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=Mirsaki&amp;diff=885</id>
		<title>Mirsaki</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=Mirsaki&amp;diff=885"/>
				<updated>2014-08-07T22:29:50Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The City of the Gondolas&lt;br /&gt;
&lt;br /&gt;
[[File:052.jpg|thumb|300px]]&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=File:052.jpg&amp;diff=884</id>
		<title>File:052.jpg</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=File:052.jpg&amp;diff=884"/>
				<updated>2014-08-07T22:26:31Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=Mirsaki&amp;diff=883</id>
		<title>Mirsaki</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=Mirsaki&amp;diff=883"/>
				<updated>2014-08-07T22:25:28Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: Created page with &amp;quot;The City of the Gondolas&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The City of the Gondolas&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=Balathar_Darlantan&amp;diff=882</id>
		<title>Balathar Darlantan</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=Balathar_Darlantan&amp;diff=882"/>
				<updated>2014-08-05T17:24:33Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: /* Adventuring Career */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Characters]]&lt;br /&gt;
&lt;br /&gt;
[[File:Image.jpg|thumb|500px|Balathar Darlantan]]&lt;br /&gt;
&lt;br /&gt;
Balathar Darlantan was a half-elven merchant, adventurer, warrior-thief and, later, politician serving as Baron and then co-Baron of Dantareth with [[Cyrus_Glenwill|Cyrus Glenwill]]. Throughout his life, Darlantan gained fame as one of the members of the Gondolas, an ascendant adventuring party in the region during the latter portion of the 8th century A.M. Though not a founding member of the Gondolas, he became instrumental in several of their assaults on various fortresses of goblinoids and denizens of the Underdark. Following a tumultuous several months that saw many of its main members killed, Balathar found himself to be one of the most powerful individuals in the party, and its only surviving warrior following the [[The_Assassination_of_Cyrus_Glenwill|murder]] of governor Cyrus. This ultimately paved the way for his own ascension and, as Baron, he would use his political and military influence to wage a war of expansion against the neighboring Barony of Aber-Zlin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Early Life ==&lt;br /&gt;
&lt;br /&gt;
Born in the small town of Mirsaki to a local watch vendor, Balathar never knew his human mother. He spent much of his youth plying his father's trade of repairing, crafting and selling watches and other jewelry. He found that he had an affinity for working with his hands, a skill which was honed by long hours under the tutilege of his remaining elven parent. Questions regarding his lineage were not encouraged and, being a bastard and half-breed, he was often isolated from others in town. &lt;br /&gt;
&lt;br /&gt;
As he grew into a young man and the political climate in the region worsened with the arrival of strange folk who sought to subtly manipulate then Baron [[Belarus_Corguth|Belarus Corguth]], his father insisted that he undertake formal martial training with his uncle Brallamed during one of his brief visits from [[Encyclon|Encyclon]] so the young Balathar could better protect the family interest, as they were too poor to hire help. Despite becoming an able warrior, the isolation he faced for his racial differences ultimately led him to dabble in crime as he quietly honed his eye for the value of possessions as well as molding his skill with his hands towards a private, tidy career in petty larceny. His father was ultimately killed by local brigands shortly after his fateful encounter with the Neutralian crusader [[Virgil Tyrion|Virgil Tyrion]].&lt;br /&gt;
&lt;br /&gt;
'''Membership in the Gondolas'''&lt;br /&gt;
&lt;br /&gt;
After the fledgling Gondolas' inaugural victory in assaulting the local keep at the behest of Baron Corguth, Virgil was sent on an errand to see how much money the group could get for the spoils they had collected, as liquid funds were needed to seek resurrection of several slain party members. This led Tyrion into the shop owned by the Darlantan family, and a fateful meeting that would alter both of their destinies.&lt;br /&gt;
&lt;br /&gt;
After conducting their business, the two were attacked by a group of local ruffians who were seeking vengeance, no doubt in the employ of Corguth's enemies. Although the duo killed the offenders by 'hucking daggers', a later reprisal left Darlantan's family shop in ruins and his father slain. Seeing that the half-elf handled himself well in battle, Virgil offered him a place in his adventuring party. Having nowhere else to turn and seeing the opportunity for a dramatic change in his life, Balathar accepted. The two soon developed a fast and eager friendship.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Adventuring Career ==&lt;br /&gt;
&lt;br /&gt;
Shortly after joining the Gondolas, Balathar began siphoning treasure and loot off the top of the party's plunder, at first hoping to conspire with Virgil, the only member of the group he felt any kinship with. When the crusader politely rebuffed his attempts, Balathar found a willing conspirator in the person of Darwin Mathane. Despite running his own operation on the side, Balathar remained mostly loyal to the Gondolas and even rescued the party when they were imprisoned by Drow in the Underdark. &lt;br /&gt;
&lt;br /&gt;
His first magical weapon was purchased from a magical weapons shop in Sigil, the City of Doors, when the Gondolas were forced to seek refuge there during one of the many invasions faced by Mirsaki, the town of his birth and de facto headquarters of the Gondolas, who were now a burgeoning adventuring group in their own right. It was also during this trip that Balathar attempted to further cement his increasingly distant relationship with his Neutralian friend, Virgil. At the half-elf's request, the two got matching tattoos that read 'Preserve the Balance', an homage to Tyion's religious beliefs. &lt;br /&gt;
&lt;br /&gt;
Upon their return to Mirsaki, the Gondolas' wizard, the insane wild Battle Mage Mathew Migtay, found himself in a wizard's duel in which he ended up carelessly obliterating a large portion of the noble quarter with one of his most powerful magical attacks. The destructive force of the maelstrom utterly annihilated his opponent--and half of the most valuable property in town. Among the casualties of the blast was the underground Guild headquarters which Balathar had constructed in secret, and which had now suffered severe structural damage. To his surprise his fellow Gondolas expressed little or no outrage at the discovery of his clandestine base, saving much of their ire for their indifferent, yet essential magic user Migtay. Darlantan would later use the pretense of repairing his underground lair as an alibi for the presence of Thrius' dwarven followers while Balathar lured Cyrus to the Sigil Clock in order to murder him, and later to obfuscate the timid and ineffectual investigation into Glenwill's disappearance.&lt;br /&gt;
&lt;br /&gt;
''' Life After Cyrus '''&lt;br /&gt;
&lt;br /&gt;
With the death of the newly dubbed Governor Glenwill, the dynamic of the Gondolas would be forever altered. Warriors and thugs alike began to rally to Balathar's cause. The young rogue was also emboldened by the inability or unwillingness of the Gondolas to punish any of his illicit activities, which now included: embezzlement, racketeering, conspiracy, theft and murder. Believing that the time had come to make a move, Darlantan shored up his political and military power. He leveraged his new position as up and coming Thief Lord of Dantareth into a wedding with Edina Etharts, daughter of arguably the most powerful rogue alive. Darlantan also set about appointing his followers to key governmental positions, using the confusion of the power vacuum created by the unexpected departure of Governor Cyrus to his advantage. &lt;br /&gt;
&lt;br /&gt;
Seeing that his fellow adventurers seemed only minimally concerned with his complicity in Cyrus' absence, he callously waited only a few weeks before openly donning the famed Girdle of Frost Giant Strength which had once belonged to Cyrus. The rogue did however have the decency to make a few cosmetic changes so as to make it appear as though it were different than the one worn by Cyrus.&lt;br /&gt;
&lt;br /&gt;
'''Schism Within the Gondolas'''&lt;br /&gt;
&lt;br /&gt;
The death of the Governor set off a spree of murders and attempted murders within the Gondolas. After adventuring to Hell, Alcon, the group's most powerful mage and vocal opponent of Balathar, emerged as a hero. His return from Hell, and moment of victory, however, was cut short by Mathew Migtay who, on the grounds of legal military abandonment, instantly struck Alcon down as he stepped through the portal from the ether, bearing the viscount in his arms. Alcon's death set the Gondolas upon one another, and arguments broke out, with Eerie decrying Migtay as a coward. Before any action could be taken, the Gondolas decided to camp and let cooler heads prevail. The party's druid, Orthake, who was a staunch ally of Alcon, took his mage friend to be raised by the powers of nature and, in secret, the two plotted revenge upon what they perceived as the opposing faction of the Gondolas. Their plan was hasty and involved little or no strategy. Alcon decided that a massive strike to obliterate Darlantan and Migtay in one stroke was the preferred strategy.&lt;br /&gt;
&lt;br /&gt;
As Mathew Migtay and Balathar Darlantan met in the mage's tent to discuss how they would handle the situation, Alcon and Orthake unleashed a magical attack. The conflagration killed Joel Vexus, a tiefling who had recently joined the Gondolas and was apparently working in consort with the two, instantly. Migtay was nearly killed, and Balathar was gravely wounded. The noise from the attack roused the rest of the Gondolas, who instantly mobilized for combat. Thrius, Dine and Virgil rushed to interdict Alcon and the druid. Orthake fled before the might of the three pious men, and Alcon offered himself to the justice of the party and was later outcast. In apparent exile, the druid challenged the Heirophant of his grove some days later in an attempt to garner more power, but was slain, two of his limbs having been severed by the Killithane sword of Sharpness.&lt;br /&gt;
&lt;br /&gt;
Thrius was completely dismayed at the situation the Gondolas were facing and believed that turmoil would destroy the party. He recommended that a leader of the Gondolas be elected, mostly as a means to deter Balathar's growing influence. To that end, Thrius nominated the warrioress Eerie of Urstwater, hoping that her leadership would be unchallenged. Balathar, however, nominated himself when it was clear no other members would be chosen. A vote was then taken and the party appeared to be deadlocked. Balathar voted for himself, and was joined by Migtay and Darwin Mathane. Voting for Eerie was Thrius, Dine of Dwarden and Eerie herself. The critical vote fell to Virgil, and Balathar was confident he would soon have legitimate, democratically elected power over the Gondolas. The crusader refused to cast his vote, much to the chagrin of Balathar and Thrius, each believing Virgil's vote could be counted upon. The deadlock was only broken when Darwin argued passionately that Joel, who had been recently resurrected and had already died for the Gondolas, be allowed to cast his vote. Unbeknownst to the rest of the party, Darwin was secretly dominating the young tiefling and, after his arguments prevailed, he compelled Joel to cast his decisive vote for Balathar.&lt;br /&gt;
&lt;br /&gt;
'''The March on Urstwater'''&lt;br /&gt;
[[File:The Murder of Belarus Corguth.jpeg|thumb|300px|A depiction of Balathar's murder of Bishop Wizlan Shrane of Urstwater during the Gondolan invasion of that city in the spring of 885. Composed by an unknown political propagandist of the Shardinavian guild in Urstwater, c. 885.]]&lt;br /&gt;
&lt;br /&gt;
With the business of group leadership concluded, Balathar and the Gondolas marched on Urstwater and forced their way into the city. The Dantareth region was facing invasion by an army under the command of General Kuriel Remzar, and Urstwater was it's primary target. Knowing that the populace viewed the Gondolas as interlopers, Balathar devised a strategy to rouse public support and unite the local militia under Mirsakian leadership. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sneaking into the compound of local Mandadorian Bishop Shrane under the cover of darkness, Balathar murdered the man in his sleep, leaving evidence at the scene to indicate that the act had in fact been committed by outsiders loyal to Remzar. The next morning, the rogue gave an impassioned speech to an outraged and grieving populace in which he emphasized the need for solidarity in order to defeat the interloper army. Thanks to the tactical genius of Mathew Migtay and the heroism of Virgil Tyrion, who gave his life to critically wound Remzar in a direct assault, the enemy was routed and the spoils of war went to Darlantan, with Dine of Dwarden and Virgil being slain at Remzar's hand before Balathar finished him off.&lt;br /&gt;
&lt;br /&gt;
==War with Zlin==&lt;br /&gt;
&lt;br /&gt;
The war with neighboring Zlin would be Balathar's most ambitious, and last, campaign. After the well chronicled journey to Half-World, in which Darlantan was able to establish himself as Baron of Dantareth, he was forced to seek out the lost treasure of Hollapse in order to appease the Red Dragon. To that end, he enlisted the assistance &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Baron Balathar Darlantan (Antonio Moro - Willem I van Nassau).jpg|thumb|200px|A posthumous painting of Baron Balathar commissioned by his wife Edina, by the halfling portrait artist Gustav Khaerst in the Holding, c. 891. ]]&lt;br /&gt;
&lt;br /&gt;
==The Death of Balathar==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:The death of balathar and matthew migtay(Bharat-kali).jpg|200px|thumb|Right|Balathar and Matthew Migtay slain by the marilith-queen Mamoba, Monarch of Zancobal, General of Demogorgon, on the Island in the spring of 888.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Items/Possessions ==&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=The_Assassination_of_Cyrus_Glenwill&amp;diff=881</id>
		<title>The Assassination of Cyrus Glenwill</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=The_Assassination_of_Cyrus_Glenwill&amp;diff=881"/>
				<updated>2014-08-04T17:57:17Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;we have a new champion for the worst format. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
...but the royal fete, made worthy of the regnal presence most principally by the efforts and purses of Balathar, Dine and Cyrus, was effectual only in elevating the two latter lords in the eyes of the prince-king, and more importantly in the estimations of the royal peers and counselors.  To Balathar came only the esteem of the second rank, and the eye of Sir Etharts, whose glance could make pale the faces of kings and shake the loftiest towers of empire, condescended to assign undue favor on the ambitions of the young thief-lord, and indulge his only daughter's fancy for a promising youth of the untamed East.  But the measured esteem of the king of thieves was no substitute for the mild nod of the king of nations; the royal counselors endeavored upon their sovereign to raise the native Cyrus to the governorship and ennoble the foreign Dine, in his paladin's aspect, as a worthy and useful hero in a land of anarchic brigandry; and Balathar was obliged to support (or endure) the authority of a peer who had for the second time offended and frustrated his pride and purpose.&lt;br /&gt;
&lt;br /&gt;
Oral traditions, collected by the bard Svenius and the loremaster descendants of the river half-elves, record the suspicion of Virgil that in the form of a brash bard, the lord captain of the Knights of Ordos paid homage in magical disguise before the royal presence.  If a bold, intimate and irreverent performance indicates the presence of a dark demi-god on every occasion, we must suspect that half the courts of Mandadoria are invaded with the impertinent if skilful jests of the quasi-divine; but his surviving fanatics were ever impatient to attest to the sublime nature of Virgil's every word and action; and the Neutralian scholast of St. Barst-on-the-Rocks is discerning or credulous enough to assert the presence of fact in Virgil's intuition.  The Neutralian sage is prepared to go further however, and suggests to his reader that it was upon this occasion that Darwin Methane--the sword-wielding wizard of Elfhome--was at last subverted on the promise of power by the malefic guile of the dark captain of Ordos.  In the same breathe, Biventis supposes the possibility that Darwin was not alone in this seduction, and that by some secret spell or art Nisiz Tan bent and aligned Balathar's soul, and thereby was the true instigator of the assassination of Cyrus.  I however doubt this precarious suspicion.  We have already seen evidence of Balathar's evolving mind on the matter of Cyrus' murder, and unless we are convinced that the gods and their agents are masters from cradle to grave of all our thoughts and actions, we must accept that we are in the normal course of events responsible for our own conduct.  Nonetheless Biventis is astute to remember Balathar's discovery and access of the Ordosian sanctum and library after the fight against the trolls, as well as his deep study of and incredible mental enhancement by the disturbed arcanum of their holy book and letters.  Are we not to suspect, asks Biventis, that by his study of such evil works Balathar's mind was not only uplifted, by also maligned and skewed towards evil, and bent so that he might better receive the spells of Nisiz Tan or the whispers of his dark god?  I reflect that if this were so, then how was Darwin subverted and not Balathar?  Darwin was of a race highly resistant to mental charms, and yet without a book he became an agent of Ordos, direct in his betrayal of his fellows.  Balathar on the other hand did possess an evil libram, and studied it with incredible care to the extent that he could comprehend its coded script. Yet, without the resistance of a full elf, he never became a servant of the Knights of Ordos, nor did he ever show a sign of devotion to their abyssal deity.  Rather, Balathar's purpose was strategic, his study a desire to master the language, beliefs and plans of his enemies, and to harness whatever power lurked hidden in the ciphered text which had so astoundingly boosted the powers of his mind.  No, as future events would make clear, Balathar was never deprived of self-command.  His actions were always the product of his own thoughts, and supported solely his own policies or that of his party.  We cannot attribute the assassination of Cyrus to any but Balathar and his co-conspirators.&lt;br /&gt;
But the machinery of conspiracy is slow.  After the prince-king, his army and his entourage, had departed west up the Northwaters, many weeks were to pass before Cyrus was to die a second time.&lt;br /&gt;
&lt;br /&gt;
We are told that governor Cyrus politely embraced his new office, but the policies and actions of state were relegated to the second tier before the immediate concerns of present dangers and an unending curiosity and lust for adventure.  The adventures of the Viscount of Encyclon began to further distract the rest and study of the victorious Gondolas, and the discovery of a magical gateway through Balathar's cuckoo clock led to Cyrus' final adventure with the united Gondolas, which took him to the fabled City of Doors.  This peculiar interlude, so richly described by the court historian of Countess Eerie, need not be retold here in full, but it is appropriate to observe that it was in Sigil that Balathar purchased his now famous gold-tooth blade, which upon command could expand from the size of a dagger to that of a sword, and which would only too soon be commanded to proceed into the back of Cyrus.  Absyrtus, the son of the indomnable and otherworldly king Aeetes, was offended and slain in Sigil, an effort terminated by Colonel Miktay's destructive pinwheel of magical chaos, but together effected by the combined energies of the Gondolas, who for the last time were fully united in combat against a common enemy.  However, their victories in this mysterious city did little to reduce the number of their enemies, who followed the heroes through their magical portal and into the acropolis of the noble district of Mirsaki.  Alarmed by the looming disaster of planar foes coming to ravage their homes, Colonel Miktay, perhaps motivated by the teachings of the Sigilian philosophers of destruction he had so recently encountered, elected to destroy both their homes and their enemies.  A risk of pure chance resulted in nine consecutive meteor showers, thus destroying the estates of the senior gentry and nobility, yet saving (if also terrifying) the greater populace, or at least shielding them from new masters.&lt;br /&gt;
&lt;br /&gt;
The Colonel's spectacular display, aside from cementing his position as a latter-day Gondola, succeeded in clearing the way for new constructions, in which Cyrus and his half-elven minister took particular interest.  It was at this time, in these final months of repose, that the Gondolas laid the foundations for their famous castle, and adopted their various homes and keeps, both in and outside the city, the most famous of which being Virgil's Neutralian citadel, erected at Balathar's expense, and situated some five miles east of Mirsaki, amidst the famous apple orchards now so well known for their cider and arch-crusader.&lt;br /&gt;
&lt;br /&gt;
Of this fortalice, the pious Biventis refutes the assertion that Balathar's intention was to subvert or buy Virgil to his cause and murderous enterprise.  He condemns as libel even the hint that the clever half-elf might have intended to curry the favor of the judgmental crusader, or even to merely predispose him to silence and consent.  Although I find no direct evidence for any such claims, and would find it happier to reflect that so much gold was paid for the sake of genuine piety and friendship, I cannot help but suspect the intentions of lord Darlantan.  Already Cyrus' most influential minister, Balathar had involved himself in the affairs of government far more than any other Gondola.  He had also, and perhaps more importantly, begun to carefully divide the Gondolas by party, and in such a way that was advantageous for himself.  Cyrus, chief threat to his ambitions, was kept close, a regular and trusted confidante.  Alcon, the young and powerful mage, was positioned as Balathar's official enemy, and the leader of his rival party within the Gondolas.  Composed principally if loosely of the remaining elf warrior, the martial maiden Eerie, the wasteland Killithane druid, and arguably loosely supported by Colonel Miktay, the elf fighter mage Darwin Methane and Meegoth the elven ranger, Alcon's party was by far the more powerful in easily measurable terms.  Alcon himself, who presumed he was the most powerful of all the Gondolas, commanded a certain respect, if for no other reason than the might of his spells.  Yet despite such illustrious names, Balathar it seems assessed, accurately in retrospect, that the party of Alcon was hollow.  Gravitating only to the rapidly growing vanity and raw power of the mage, their loyalty stemmed more from habit than parti pris, and save for Colonel Miktay, their policy was vapid, and expressed only by the blustering pompousness of their leader.  Rather than antagonize Alcon and his faction, Balathar needed only sidestep, deflect and ignore their requests and propositions, and while Alcon might have reduced Balathar to cinders with a gesture and a few words, the half-elf thief did reduce the mighty wizard to the pathetic level of useless complaining, idle power, and veiled, mumbled, threats.  The split amongst the Gondolas, subtly exploited by the craft of Balathar, diffused and obfuscated the dispute between the royal governor and his minister, and undoubtedly, if one were to have asked at the time, an honest observer would have thought Cyrus and Balathar friends and allies against the growing power of Alcon.  Indeed, Alcon was not to forget this period.  He was jealous of the political clout Balathar could wield, and thought it preposterous that the might of his magic was not enough to humble and make obedient the lord Darlantan.  The perceived or real offenses against Alcon culminated with the assassination of Cyrus, which Alcon assumed was orchestrated by the hand of Balathar, and yet I find it more likely that Alcon led his party's secession from Balathar's Mirsaki not so much because Balathar murdered Alcon's ally, but rather because Alcon understood that in the absence of Cyrus, Balathar, and not Alcon, would rule in Dantareth.&lt;br /&gt;
&lt;br /&gt;
But despite all these underlying party politics, Cyrus' final peace in his second life was to be enjoyed after the repulse of King Aeetes and his retreat to the planes.  In these final days of the governor, the Gondolas turned to their private projects.  Balathar's project was murder.  Amidst the ruins of the noble estates Matthew Miktay had left upon the acropolis, Balathar began the secretive construction of his private lair for both himself and his thieves.  Dug and carved into the rock and earth, the roguish sanctum was almost entirely underground, and carefully placed on the west side of the city hill, so that, it is said, a long and secret tunnel might more easily connect the castle of Mirsaki to the stronghold of its true master.  For this project, Balathar enlisted the skills of Thrius and his dwarves.  Thrius was shamed enough by his complicity in the plot against the governor to admit his guilt in later years, after Balathar had himself fallen, through the songs of his skalds, but I am ignorant as to whether or not the construction of the thieving guild headquarters began with the assassination plot in mind or if instead the plot was conceived of later.  What is known is that Thrius not only consented to but assisted in the assassination, even if the dwarf cleric himself personally declined to take the field against a friend.  In his stead Thrius arranged for his followers to assist with the murder, and the clever Balathar hid their murderous intent by placing them so as to prevent Cyrus' escape.  A disguise for these dwarves was unnecessary, for in the hour of his death, Cyrus had no reason to suspect the pick axes and work hammers of the dwarves who labored to fulfill his minister's architectural designs.&lt;br /&gt;
&lt;br /&gt;
As to why Thrius elected to assist Balathar, little comes down to us.  The historians of the baronial court are content to describe, with obsequious pens, how the will of lord Balathar had grown to dominate Thrius' mind.  They admit the dwarf's genius and the depths of his wisdom, but accuse him of an effete softness of character which was most unbecoming for his race, but common with such a cerebral and contemplative intellect.  Biventis, taking from the Virgilian oral histories, adopts a different Thrius, and sees in the dwarf a grander vision.  Overawed by the fiery spells with which Thrius would later destroy armies, Virigl's fanatics respected Thrius nearly as much as their own demi-god.  The scope of his mind, they said, could span centuries, and if he was involved with the fall of Cyrus, then surely it was for the greater Balance of Dantareth, and the secret history which the sword of Balathar would soon effect.  Biventis suggests the possibility of Thrius the Kingmaker, whose oracular eye sees the weakness of Cyrus' demagogic and unassertive rule, beside the absolutism and vigorous command lord Balathar would exercise.  Perhaps even, Biventis speculates, the pagan dwarf, despite his halo of preternatural wisdom, was still infected with the vulgar cupidity of his race, and wished revenge on Cyrus for the dispersing of a treasure a portion of which belonged to Thrius himself.&lt;br /&gt;
&lt;br /&gt;
I can say with no certainty as to why Thrius became involved in the assassination.  Certainly it was not his idea, and he merely became aparty to Balathar's plot.  I do note however that the dwarven skalds admit to the Grand Master Forger's regret, and that regret is most often the sentiment of the accomplice, whereas a secret pride and indignance are those passions belonging to the master of a scheme.  Perhaps Thrius would only lament that he did not share more evenly in the spoils of power Balathar would soon enjoy, and may have masked resentment with specious regret when he exposed through song the betrayal and murder of an erstwhile co-conspirator.  Yet I am still left with speculation, and whatever his motives, I comment only that they were cruel and traitorous, that his personal absence was the policy of a moral coward, and that the truth of the matter must remain unknown until an historian dares approach the priestly throne of Thrius for a candid and likely incendiary interview.&lt;br /&gt;
&lt;br /&gt;
Regardless of dwarven complicity, Balathar remains the primary author.  In those final days, it chills the soul to relate how Balathar took Cyrus on a tour of the new constructions being raised on the shattered acropolis, a guileful trick designed to assuage the suspicions of the governor.  Surely Cyrus must have taken the gesture as intended to help mend the breach between himself and his ambitious minister, and if not he kept his distrust secret.  I speculate however that this tour engendered a spirit of budding trust in lord Cyrus, making him feel that the partnership of Balathar and Cyrus was coming into view, that the Gondolas might be united by their dual leadership, and that a bright future awaited the young princes of a new republic and principate.  But this was all farce.  The friendship and gestures of respect and trust were but illusions to instill false confidence, and the tour was but a tool to lure Cyrus to his death in Balathar's private dungeon.&lt;br /&gt;
&lt;br /&gt;
News of Cyrus' appointment and elevation to the baronial crown, a gesture of confidence from king Quiglemaine, as well as word that the letter-patent for Cyrus' entry into the high nobility was being escorted by a royal battalion and retired general, must have alarmed Balathar, and quickened the execution of his designs.  Balalthar, or one of his agents, had already assassinated Belarus, the former employer and lord of the Gondolas, and Dantareth.  But the last baron of House Corguth had been reduced to a cypher, a master only of his own castle (if that), where Cyrus could only wax in power.  An interim governor, even one appointed by the king, upon suffering a quite and polite disappearance, might only excite mild concern and approbation from the capital, and the assassin himself may aspire to gubernatorial succession.  On the other hand, a vanished baron guarded with troops from the royal demesne might not so easily be dismissed.  His public elevation as baron might have risen Cyrus to such power and fame that from the shadow of which Balathar might have never have escaped.  Perhaps, for Balathar, the promise of the baronial crown was the last insult, and the final prize the undeserving Cyrus would receive.&lt;br /&gt;
&lt;br /&gt;
From Thrius' skalds we are informed of the details of the plot, and of the skill and craft of its architect.  Once again lord Cyrus was invited to tour the works of the Gondolan citadel, and the polite minister escorted his governor this time to his own private sanctum upon the hill.  The sharing of such an intimate enterprise, the revelation of thief's den to the lord of the land, must have seemed a genuine token of esteem and reconciliation for Cyrus.  The two walked as partners up the hill, and it must have seemed to the Gondolas that these two of their number had at last made peace, would soon heal the fractures amongst their party, and together would lead the Gondolas forward to a glorious future.  But soon the hill was crested, and the pair became lost in the ruins to the eyes of others; the last sight the people had of their lord was of Cyrus and Balathar as friends.&lt;br /&gt;
&lt;br /&gt;
A capable warrior is not easily led into such obvious traps, and Cyrus must have hesitated or at least recognized the danger before entering the narrow and confusing tunnels of Balathar's subterranean domain.  But Cyrus trusted his friend.&lt;br /&gt;
&lt;br /&gt;
Thrius, who it seems was too cowardly or too ashamed to join personally in the murder, had given Balathar leave to command and position his dwarves, who appeared to labor on the new halls of the of the half-elven thief lord.  With pride and confidence we are told Balathar exposed his secret guildhouse to the eyes of Cyrus, and probably shared with the governor, in those final minutes, the bold and grand designs he affected to wish to achieve together with Cyrus.  Yet in reality the young lord heard only of the vain and boastful plans Balathar intended to accomplish by the murder of his interlocutor.&lt;br /&gt;
&lt;br /&gt;
Each step took them ever deeper, and Thrius' dwarves and now Balathar's thieves, who pretended to play at cards, dice or thievish plots, began to delicately close the circle of Cyrus' doom.  Too deep into the dungeon for Cyrus to now notice, the great outer door was closed, a barrier which might not have hindered Cyrus' strength but would obstruct his voice.  And should Cyrus somehow escape Balathar's treasonous blade, fight through all his minions, and breach the weighty and massy door, Balathar had assigned his twenty crack gray elf archers to wait with ready arrows to finish the escaping hero.  Nothing could be left to chance.  Cyrus could not be allowed to escape alive.&lt;br /&gt;
&lt;br /&gt;
The magical cuckoo clock, a gateway to other worlds, was the supposed object Cyrus' subterranean tour.  Perhaps the young governor was distracted in expectation of this wondrous time piece, his eyes too eager for a sight he would never see again.  Instead of friendship and a clock, Cyrus was surprised by a traitor and a blade.  Balathar's golden longtooth pierced through Cyrus' armor and back, and upon command it expanded from a dagger and into a sword that protruded from his chest.  Cyrus' heart nearly pierced and his breast transfixed, Balathar had nearly slain his quarry with a single blow.&lt;br /&gt;
&lt;br /&gt;
In a moment Cyrus knew the depths of Balathar's trickery and betrayal, and recognized the near hopelessness of his position.  But he was not yet felled.  Escaping from Balathar's poinard, Cyrus, with desperate violence, slashed and hewed with his own sword at his assassin, and so enhanced was his magical strength, that the encouragement of Balathar soon turned to fear, as he was hacked and cut by Cyrus' vengeful blows.  But Balathar was not alone.  The dwarves and thieves fell on the governor with reckless abandon, knowing that should Cyrus escape it would mean the gallows for them all.  Their numbers were enough to press Cyrus back, so that even he could not throw them all aside.  Petty magical attacks and thrown daggers from concealed assassins sapped Cyrus' remaining strength, and although many of these lesser assailants were quickly reduced to a trail of dismembered and bleeding bodies, the imperiled governor soon realized he could not slay them all, and that Balathar could not be struck down while he was protected by numerous followers and the narrow tunnels of the dungeon.&lt;br /&gt;
&lt;br /&gt;
Turning from vengeance to escape, Cyrus amazed his foes by exerting his magical strength against the ceiling.  With mighty blows he reduced the wooden support beams to splinters, and a cascade of falling earth crashed down upon his assailants with a thunderous roar.  Beholding this unanticipated method of escape, Balathar felt the terror of the possibility of the exposure of his villainous conspiracy.  Commanding and threatening his minions to slay the baron-elect before he might escape through twenty feet of earth, Balathar rushed forward with his golden sword, cutting at the lower extremities of lord Cyrus as the governor grasped and clawed at the weakening ceiling of earth.  Yet despite his frantic slashes and blows, his prey was quickly escaping the reach of his sword.  Several tons of earth and stone fell as Cyrus punched his way to the surface, and without the tremendous strength possessed by their heroic quarry, neither Balathar or any of his accomplices could follow the ascent of Cyrus as the great shower of detritus full upon them in heaps.  At Balathar's command, daggers and arrows were loosed by those of the assassins that had them, but amidst the falling debris, they could not find the weak links of Cyrus' plate armor, and Balathar watched nearly helplessly as Cyrus neared escape.&lt;br /&gt;
&lt;br /&gt;
In these final moments, an historian is compelled to wonder at what might have been.  Had he been successful, the escape of Cyrus might have spelled the end of Balathar.  Disgusted by such a brazen and open treason, it is most likely that, had Cyrus escaped and informed the Gondolas of the betrayal, Balathar's loose confederation of allies would have collapsed, and he most likely would have been killed, whether by a quick reprisal or a slow trial.  Alternately, Balathar might have escaped Mirsaki with his remaining followers, and although the justice of Virgil, the rancor of Cyrus or the petty vindictiveness of Alcon might have chased him, Balathar would have lived an exiled villain from both his party and his home.  Surely, Cyrus must have glimpsed such possibilities as he dug and pummeled his way through the living earth, and we are left to speculate as to what he might have done, as to what vengeance he would have wrought, had he escaped.&lt;br /&gt;
&lt;br /&gt;
The panic of the assassins rose with Cyrus' ascent, and as the governor neared the surface, their frantic attacks found their marks.  Further cuts and stabs on his legs and torso only added to the initial and terrible wound dealt by Balathar, which bled gruesomely and rained upon the dwarves and rogues below.  Balathar must have known the governor was as near to death as he was to his escape, and called furiously for a mortal quietus for his friend.&lt;br /&gt;
&lt;br /&gt;
Balathar’s victory, which may also be designated as his salvation, ascendance, vengeance or moral fall, came with Cyrus' doom.  A gnome magician amongst Balathar's new followers, whose name is lost to history, hurled a magical missile into Cyrus' back, and so numerous were the governor's wounds, that this attack was enough to end his life.  His last measure of strength expended, the governor and baron-elect of Dantareth fell in a great crash, and so died Cyrus Glenwill for the second time.&lt;br /&gt;
&lt;br /&gt;
Balathar was quick to seal his victory.  The body was burned, and Cyrus' magical items were hidden so as not to arouse suspicion.  Being underground, the battle was unknown to the populace, and the wounds of Balathar and his minions were healed by the complicit magic of Thrius and company.  In order to hide his evil we assume Balathar must have attempted to resume the normal routine of his day.&lt;br /&gt;
&lt;br /&gt;
But the designs of Balathar and the sudden absence of Cyrus did not pass unnoticed.  The suggestion by Balathar that Cyrus, through the cuckoo clock, was merely exploring the planes and would return in due course, at first assuaged the concerns of the Gondolas, but as the days passed, and as Balathar began to take further control of baronial affairs, the suspicions grew.  The battalion of troops meant for Cyrus' command, who arrived shortly after his death, found themselves under the orders of lord Darlantan, and the inaction of Virgil, who remained at his fortress, and the silence of Thrius, who was markedly unconcerned about the missing governor, taken together, alarmed the party of Alcon.  Alcon, seeming to have uncannily calculated the true fate of Cyrus, convinced his party of his suspicions, and although nothing could be proved, they already too palpably felt the power of Dantareth turn towards the hands of Balathar Darlantan, and for them this was proof enough.  At first, an attempt by Alcon was made to rally Virgil and Colonel Miktay to his cause, and to accuse Balathar directly and openly of the murder of Cyrus, but whether due to respect for the Balance of his religion or for the policy of his friend, the Neutralian citadel was deaf to the concerns of the wizard of the Gondolas, and Miktay was indifferent to the absence of a governor because in his dark philosophy the only meaningful truth is the destruction of the world.&lt;br /&gt;
&lt;br /&gt;
Thus rebuffed, Alcon made to directly accuse Balathar of his invisible crime.  This was not because, as some have supposed, he was desirous of justice for Cyrus' death, but rather because the removal of Cyrus was a threat to his own power.  The pretence of civility between the parties had evaporated, a legal captain of their domains and their party had been extirpated, and in a single move Balathar had consolidated real power behind himself, and reduced Alcon from an aspiring power-broker to a mere engine of destruction at the service of an upstart and second-tier member of the party.  The accusation at the new halls of Castle Mirsaki might have been an amusing charade for an unbiased onlooker.  Alcon's party assembled before Balathar, and although he had claimed no new titles or offices, and sat on no throne, it was clear they spoke now to the font of power in the barony.  Balathar condescended to hear their accusations and complaints, which he rebuffed with a masterful display of affected innocence and false hurt, protesting that he would ever do anything to harm the legal governor, a fellow Gondola, and a friend.  The certainty of Alcon in pointing all guilt at Balathar drew only the cross response of Balathar that they had no evidence, and that there were more pressing matters than the brief, if unaccounted absence, of one of their most seasoned warriors.  Knowing he was too uncharismatic and too bereft of political power to convince the people of Balathar's crime, Alcon found himself with only the weapons of vitriol and thinly veiled threats.  According to Robert Brere, it was even suggested by the mage that Balathar himself might &amp;quot;disappear,&amp;quot; as did Cyrus, and that Balathar was nothing without the party of Alcon, which he correctly identified as having the majority of battle prowess within the group.  Alcon then finished by all but admitting he intended to split the Gondolas and lead his party from Mirsaki.  Balathar apparently did not calculate the degree to which Alcon had been incensed, and did not believe he would lead his followers amongst the Gondolas in a revolt.&lt;br /&gt;
&lt;br /&gt;
I agree with the venerable Biventis that the secession of the Gondolas was the greatest threat to Balathar's political power that he ever faced, and as it came at the very beginning of his seizure of the barony, it was all the more dangerous to both his ambitions and his person.  Perhaps with more consultation with his insulted ego than with the wisdom of cooler policy, Alcon's outrage managed to galvanize the majority of Gondolas into leaving Mirsaki in protest of Balathar's accused evil and ambitions.  By doing so, Alcon seems to have calculated that Balathar would be compelled to abandon his quest for ascendancy, and being left alone by all the other Gondolas, would be forced to leave Mirsaki, and on Alcon's terms beg forgiveness from the mage who held all real power within the group.  Failing this, Alcon expected to at least achieve leadership of the majority of the Gondolas in a region separate from Mirsaki, perhaps in Degrada, where he designed to ally more closely with the Ceruleans, and reduce Balathar to an isolated and petty despot who would be no longer welcomed within the body of the party.  For Alcon, he would fail to achieve either goal.  The secession of Alcon, the mad elven warrior, Meegoth, Eerie and the druid of the Killithane was secret and sudden, for Alcon feared an attempt by Balathar to stop them physically, or at least reduce their number by guile, for already Darwin Methane and Colonel Miktay had declined to accompany Alcon's secession (the half-elven chroniclers say Matthew Miktay did accompany them).  By the time Balathar discovered their absence, the party of Alcon was already well-beyond the city bounds, having crossed the North Waters, turning through the fields now to the east of modern Three Waters.&lt;br /&gt;
&lt;br /&gt;
For Balathar this was both secession and sedition, and one which he could not suffer to pass.  His coven of thieves were summoned, and a strict and secret order was given to assassinate the offenders with all haste, or at least to murder their ringleader who was principally responsible for the betrayal.  Past historians have supposed that, by not going himself, Balathar intended to deny responsibility for the crime, and argue away their deaths by claiming it was merely the work of common brigands.&lt;br /&gt;
&lt;br /&gt;
Balathar's rogues flew threw the night, eager to prove themselves to their new and ascendant lord.  The party was discovered at camp, the assassins were silent and unseen in their approach, but this was not enough to defeat Gondolas in the field.  The elven ranger detected his would-be murderer in the grass, slaying him.  Alcon narrowly evaded the knife meant to cut his threat in the night, and three or four rogues were cut to pieces by the swords of his allies or incinerated by the spells of Alcon before a single Gondola had been killed.  The rest of the rogues escaped and fled, but the wounds they had inflicted were real, and even grievous, and although not truly threatened, the followers of Alcon, already hesitatant to abandon their fellow Gondolas in Mirsaki, declined the woes of a civil war amongst the party, which might have torn Dantareth asunder.  They made their thoughts known to Alcon, reminded the wizard that there was no firm evidence that Balathar was complicit in Cyrus' death, and averred that they now had no desire to adventure in distant lands without the company of the whole of their party, which Alcon was attempting to sever in two.  Compelled by his peers to resign the further prosecution of his secession, with the height of reluctance Alcon led their return to Mirsaki.&lt;br /&gt;
&lt;br /&gt;
The rebel found himself asking forgiveness from the half-elf who had but two days before ordered his death.  The lord of Mirsaki said he forgave and forgot, and peace was made between the parties, with the unstated stipulation that Balathar was, at least for the now, the master of the Gondolan army and their city.&lt;br /&gt;
&lt;br /&gt;
Over the following months, Balathar was quick to consolidate his position.  The dwarves who had assisted in the assassination, when wounded, were slain in the battlefield by Balathar himself, lest the secret of Cyrus' fate be revealed, and thus a repentant Thrius was sternly reminded of the price for betrayal by the example of his murdered followers.  As for Alcon, the Gondolan army's march towards Urstwater saw an increase in his magical powers as well as a renewed interest within his narrow heart in challenging Balathar and his position.  Returning from the Hells a hero, leading even Virgil and the broken viscount through the portal to our own world, Balathar's craft and policy seemed at last humbled by the raw magical might of Alcon the mighty.  But the hubris of the mage was ended by the caprice of a former friend, and Colonel Miktay destroyed the wounded wizard with a powerful gyre of pure chaos, which surprised Alcon the moment he returned in triumph to the prime material plane.&lt;br /&gt;
&lt;br /&gt;
The assassination of Cyrus is one of the most pivotal events in the history of modern Dantareth, and its impact is difficult to exaggerate.  And although Cyrus would be resurrected at the behest of the Church, and even fight side-by-side with Balathar once more, the effects of the assassination had run their course, and could not be undone.&lt;br /&gt;
&lt;br /&gt;
In close of this chapter, I observe the irony that in his very first mission with the Gondolas, Balathar had adventured with Virgil to raise Cyrus by the hand of St. Bartholomew.  Balathar may have been better served by leaving the body to rot, but a certain logic may argue that Cyrus' life had always been Balathar's to take.&lt;br /&gt;
 &lt;br /&gt;
          -from the Third Volume of the ''History of Dantarth'' by Gibonius of St. Bartst's&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-[[Virgil Tyrion]]'s thoughts on this event-&lt;br /&gt;
&lt;br /&gt;
I do remember a time when Balathar Darlantan approached me and walked around the subject of Cyrus and his fate.  I believe he wanted to co-op me in his plans for his removal, I declined quickly, it isn't my place to decide such things.  Balathar also reminded me that he constructed me out of his coin purse my Neutralian Citadel, again I denied him and suggested he might want to take it back if it was his want.  I knew of what was to befall our warrior, Cyrus, I did nothing to stop Balathar or warn Cyrus.  Too many times in the Gondolas and I's adventures did the look for direction or planning did eyes fall on me.  Many times our tied votes for a decision fell to my stubborn silence and unbending dogma to let these squabbling mercenaries have it out without my imput.  If Balathar was to remove his competitor with guile and violence and bring the Gondolas to a central leader than that was the key to advancement in the region.  If Cyrus, unwilling or unable, to do the same ... than his fate is sealed.  Some may say I've betrayed Cyrus for not giving him warning of the plan to remove him.  For we did sit many times by the fire, on watch, discussing the broad sword and how neglected it was in favor of the long sword.  Sadly, it's not our way, to halt advancment.  Balathar brought a measure of stability and I will never know if Cyrus could have done the same.&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=Avish_Shandar&amp;diff=824</id>
		<title>Avish Shandar</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=Avish_Shandar&amp;diff=824"/>
				<updated>2014-07-22T18:37:02Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: /* The Snows of Blackstone */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
'''Avish Shandar''' ,  1st-14th level elven male, Ninja Shadow-Warrior - S:18, D:19, C:9(13), I:13, W:17(8), Ch:8 - age 117&lt;br /&gt;
&lt;br /&gt;
[[File:Avish.jpg|500px|thumb|right|The Exile]]&lt;br /&gt;
&lt;br /&gt;
== Early Life ==&lt;br /&gt;
&lt;br /&gt;
Avish was raised at Blackstone after he and his mother escaped abduction from the Kilosarin* elves. The leader of these elves, Avish's father, forced his mother into childbearing and slavery. After Avish and his mother escaped, these elves were all but wiped out by the ranger Lord Imanos. Avish, would later see to the ranger Lord's death, feeling in some manner he had no business killing the elves, that they should be punish according to elven law. &lt;br /&gt;
&lt;br /&gt;
Avish's mother brought him to Blackstone under the protection of Lord Yalthos. He was raised here and trained as a ninja. During the fall of Blackstone Avish fled to Varis with his teacher of the time. They kept safe until the villagers discovered the identity of Avish's master. The master was killed but claiming ignorance Avish found favor in the eyes of the Sadriac family. He was adopted into their home and trained (pointlessly) as a farmer. Avish would eeak out his life as a farmer, waiting for an opportunity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
With unusual blond hair and dark eyes, Avish possess average beauty, although uncommon. His frame is small, even by elven standards but he possess a muscular definition that is revealing of his strength. His body was sturdy, at the onset of his adventuring life, but after so many brushes with death the grim elf has become thin around the eyes. &lt;br /&gt;
&lt;br /&gt;
He has fluctuated in his appearance but often is seen adorned with his many armaments, rings and medallions. He has also shaved his head ritually when a friend dies. Most recently his complexion has changed to an ashen grey. This is, not to say, the same color as the drow but oft gives the appearance of such to the unknowing. If seen in practice when he is commonly shirtless, those lucky enough to catch this rare glimpse would see a splendid other worldly tattoo across the whole of his back. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
Despite his potential menacing appearance Avish is friendly in conversation, possessing a keen mind for philosophy and discussion. He is not motivated by greed or hatred but by a personal sense of justice, his own brand, and often speaks his mind of these things, even when he should perhaps not. In his early adventuring days Avish had an &amp;quot;All or Nothing&amp;quot; approach, often leading to his explosive and abrupt willingness to throw away his life for the success of his companions. His friends, however, talked him down from the proverbial ledge quite often. In his latter adventuring years this spirit of reckless abandon has been tempered by his few successes and many failures. While his careless impulse may still lurk at the back of his mind, his experience has taught taught him patience. This is most notably marked in his abandoing of the human practices of his life. He has since dropped his Mandadorian name of Shandar, going now by only Avish or The Exile. &lt;br /&gt;
&lt;br /&gt;
== Adventures ==&lt;br /&gt;
&lt;br /&gt;
=====To Blackstone=====&lt;br /&gt;
&lt;br /&gt;
Avish was roused from his dreary life in Veris one grey morning, when the unsuspected but pleasant news came of the death of the 12 Towers hegemone, Grarinos. Avish had no particular fondness for the man but, more importantly, the potential excitement and disruption from his pointless work in farming was welcomed. Avish readied himself, with rope, weapons and armor. He traveled to the great castle and met with Larwain's forces there. Not welcomed among the humans, an expected reception for the elvin outsider, Avish quickly left the battle group and began exploring old secret passages from his memory. After some fighting broke out he joined the group only in time to witness the betrayal of the evil wizard, who's name Avish never cared to learn. Larwain and the new outsiders conspired and it was decided a group would go to Astanow and on to to meet the young Count Alexis. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====The Enchanted Forest=====&lt;br /&gt;
&lt;br /&gt;
After being forcibly partnered with the incredibly arrogant, unskilled &amp;quot;prince of Astanow&amp;quot; and his bodyguards Avish developed a friendship with the dwarf and human outsiders. Mutual was their loathing of the pompous young man, and in this they all agreed and joked of his &amp;quot;skill&amp;quot;.  After detecting a contingent of troops from 12 towers moving to meet the Count and skew the story of events, the group decided to take the perilous shortcut through an enchanted forest. &lt;br /&gt;
&lt;br /&gt;
Their first encounter was a large spider bodied woman who attempted to lure them into a trap. She underestimated the elf and his resistance to this magic. When her trap was foiled the dwarven outsider Demetrius was quick in relieving her of the burden of life. From this encounter they retrieved the now famed &amp;quot;Mendico wand&amp;quot; which was taken by Lars and later passed to Avish. &lt;br /&gt;
&lt;br /&gt;
After entering further into the forest, however they were overcome by invisible pixies, who rendered the entire party unconscious. Demetrius was the last to fall, his resilience even impressed the pixies. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''The Copper Dragon Smelternau''&lt;br /&gt;
&lt;br /&gt;
The Party awoke in the layer of the devious dragon. Demetrius and Avish attempted to entertain and amuse the dragon with juggling and acrobatics, a sort of dwarven/elven comedy hour. The dragon, of course, was not amused. Then a game of riddles was played and Avish and Lars managed to stump the dragon. So in his satisfaction he demanded they travel below the mountain and eliminate a threat of orcs and such that were plaguing his forest. With no other options they agreed and descended into their first dungeon with this group.&lt;br /&gt;
&lt;br /&gt;
== Items/Possessions ==&lt;br /&gt;
&lt;br /&gt;
==== Adornments ====&lt;br /&gt;
&lt;br /&gt;
''Ordinary Copper Ring''&lt;br /&gt;
:Taken from a bugbear chief as a token of success. The creature stood no chance and did not surrender. Avish admired his spirit. &lt;br /&gt;
&lt;br /&gt;
''Copper Ring''&lt;br /&gt;
:Taken from a fallen enemy early in his adventuring life Avish has worn the ring since his first days after meeting Lars and Demetrius. &lt;br /&gt;
&lt;br /&gt;
''Man Bear Pig Ring''&lt;br /&gt;
:The ring was taken from the werebear in service to the Ranger Lord. A black sapphire set into a gold ring. &lt;br /&gt;
&lt;br /&gt;
''Wizard's magical Rope of Climbing'' &lt;br /&gt;
:Originally owned by Lars, this magical rope can form knots and loops at the command of the user. Lars gifted it to Avish after several clever uses, given the ninjas particular skills. &lt;br /&gt;
&lt;br /&gt;
''Wind Fan of the East''&lt;br /&gt;
:A traditional eastern fan possessing the ability to discharge various strengths of wind when fanned. Painted with a simple depiction of a cherry blossom. The command word was &amp;quot;Sugoi&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
''Ring of Fire Elemental Control''&lt;br /&gt;
:Shared among the Triumvirate Avish wears this simple golden ring etched with a few runes and a brilliant fire opal set in the center.&lt;br /&gt;
&lt;br /&gt;
''Mendico Wand''&lt;br /&gt;
:A wand of paralyzation taken from a creature in the magical forrest where the dragon Smelternau originally hid. Avish carries the wand out of fondness know its charges are near an end.&lt;br /&gt;
&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
&lt;br /&gt;
''Anderis Krusack's Short Bow''&lt;br /&gt;
:A sturdy simple bow made of the wood surrounding Kaapasart. It has been improved to well crafted status (+1 to hit) with the addition of an elven bow string from the elves of Silverhome.&lt;br /&gt;
&lt;br /&gt;
''Imanos' Bow of Doubling''&lt;br /&gt;
:This fantastically enchanted item is a powerful bow. It functions as a bow of doubling. It is crafted simply of wood and is adorned with steel and silver. &lt;br /&gt;
&lt;br /&gt;
''The Fate of Blackstone''&lt;br /&gt;
:A short sword made in the traditional style of the early days of Blackstone. Avish found the sword in its final resting place hidden in the great fortress when he and many others responded to the call that Grarinos had been killed. Avish separated for a time to find such things. The naming of the sword was to remind him of the outcome of evil ways. &lt;br /&gt;
&lt;br /&gt;
''Ninja-to From Hell''&lt;br /&gt;
:A pair of matching Ninja-to swords found in Gehenna. Both are well crafted (+1 to damage) &lt;br /&gt;
&lt;br /&gt;
''Parminio's climbing harness and Mytherial daggers''&lt;br /&gt;
:The daggers were gifted to the six Questin Chiefs prior to the summer games. Avish retains only the harness as a reminder of his failed attempt into the mountains. &lt;br /&gt;
&lt;br /&gt;
''Gilovessen's Katana''&lt;br /&gt;
:Forged in secret by the gnome Gilovessen and hidden by Avish until he chose to answer the call to arms, after the death of Grarinos. Avish's first katana. &lt;br /&gt;
&lt;br /&gt;
''Hope and Promise''&lt;br /&gt;
:The Second Katana Avish had forged. Made in secret in Astanow from the template of the original katan made by Gilovessen. Avish carried this for some time, wielding two katanas. &lt;br /&gt;
&lt;br /&gt;
''Hammerhand's Katana''&lt;br /&gt;
:Forged by Demetrius Hammerhand from the templates of the two swords and assisted by Gilovessen. Marked with the triangle of the Triumvirate and stamped with Demetrius mark. &lt;br /&gt;
&lt;br /&gt;
''Katana from Hell'' (on loan to Willacot II)&lt;br /&gt;
:Found in Gehenna, while searching for interesting or unusual weapons as a gift for Demetrius. An old and foreign make, all the marking have been worn off.&lt;br /&gt;
&lt;br /&gt;
''Imanos' Short Sword''&lt;br /&gt;
:This finely crafted short sword is made of elven steel and mytherial. The sword is imbued with strong magic (+3). &lt;br /&gt;
&lt;br /&gt;
''Redleaf's Short Sword''&lt;br /&gt;
:This mighty sword looks plain save for simple engraving on the pommel and blade. Despite its modest appearance the sword is inface heavily enchanted. It functions as a short sword of speed (+2).&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
&lt;br /&gt;
''Redleaf's Elvin Chain''&lt;br /&gt;
:A splendid suit of true elven chain, originally owned by the wizard Redleaf. Taken by Lars St.Morningglory, gifted to Avish because of it is sized for the elven frame.&lt;br /&gt;
&lt;br /&gt;
''Cloak of the Sprites''&lt;br /&gt;
:Procured by Attis of Dania and Lars after successfully destroying the tree of evil. &lt;br /&gt;
&lt;br /&gt;
''Cloak of Depturn''&lt;br /&gt;
:Procured with Lars and Demetrius venturing far to the north to help the mystical silver dwarves. Earned for assisting in the slaying of the white dragon. &lt;br /&gt;
&lt;br /&gt;
''Ninja Sneaking Suit''&lt;br /&gt;
:Seldom used due to its fragile nature this suit of all black fabric in the classic ninja design adds +10% to hide in shadows.&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities ==&lt;br /&gt;
&lt;br /&gt;
====== Ninja Abilities ======&lt;br /&gt;
[[File:Avish_sees_Imanos.jpg|300px|thumb|right|Avish sends his most true arrow towards Imanos of Asparrow]]&lt;br /&gt;
&lt;br /&gt;
:Feint&lt;br /&gt;
:Concentrated Push&lt;br /&gt;
:All-Around Sight&lt;br /&gt;
:Meditation&lt;br /&gt;
:Instant Reaction &lt;br /&gt;
:Meditative Trance&lt;br /&gt;
:Inward Journey &lt;br /&gt;
:Instant Reaction&lt;br /&gt;
:Martial Sense  &lt;br /&gt;
:Spirit Sense&lt;br /&gt;
:Improved Tumbling&lt;br /&gt;
&lt;br /&gt;
====== Weapon Proficiencies ======&lt;br /&gt;
&lt;br /&gt;
''Long Bow'' (Expertise) [[File:Hope_and_Promise.jpg|500px|thumb|right|Hope and Promise]]&lt;br /&gt;
''Ninja-to''&lt;br /&gt;
&lt;br /&gt;
''Katana'' (Expertise)&lt;br /&gt;
&lt;br /&gt;
''Short Sword'' (Expertise)&lt;br /&gt;
&lt;br /&gt;
''Martial arts'' (Specialized)&lt;br /&gt;
&lt;br /&gt;
====== Non-Weapon Proficiencies======&lt;br /&gt;
&lt;br /&gt;
Running&lt;br /&gt;
&lt;br /&gt;
Tumbling&lt;br /&gt;
&lt;br /&gt;
Blind Fighting &lt;br /&gt;
&lt;br /&gt;
Farming (secondary) - Useless skills provided by the DM&lt;br /&gt;
&lt;br /&gt;
Grooming (secondary) - Useless skills provided by the DM&lt;br /&gt;
&lt;br /&gt;
====== Languages======	&lt;br /&gt;
&lt;br /&gt;
:Wood elf&lt;br /&gt;
:Kanosian &lt;br /&gt;
:Taldian &lt;br /&gt;
:Encish&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
Avish is a founding member of the Triumvirate. &lt;br /&gt;
&lt;br /&gt;
Avish is the Leader of the Gold Dragons, operating out of Blackstone.  &lt;br /&gt;
&lt;br /&gt;
Lives in the mountains awaiting the death of the humans whom disturb his plans.&lt;br /&gt;
&lt;br /&gt;
== The Snows of Blackstone ==&lt;br /&gt;
&lt;br /&gt;
''And who, are you, the Cold Lord said,''&lt;br /&gt;
&lt;br /&gt;
''that you dare take my hand,''&lt;br /&gt;
&lt;br /&gt;
''Only a rogue of a different sort,''&lt;br /&gt;
&lt;br /&gt;
''an elf and not a man.''&lt;br /&gt;
&lt;br /&gt;
''A sword so sharp, a sword so bold,''&lt;br /&gt;
&lt;br /&gt;
''Yet the elf has fled my doors,''&lt;br /&gt;
&lt;br /&gt;
''But my wrath goes far, my hate is cold''&lt;br /&gt;
&lt;br /&gt;
''Bold elf, more cold and sharp than yours.''&lt;br /&gt;
&lt;br /&gt;
''And so he spoke, and so he spoke,''&lt;br /&gt;
&lt;br /&gt;
''The Cold Lord of icen tears,''&lt;br /&gt;
&lt;br /&gt;
''And now the snows fall upon Blackstone''&lt;br /&gt;
&lt;br /&gt;
''Without a soul to hear.''&lt;br /&gt;
&lt;br /&gt;
''And now the snows forever upon Blackstone''&lt;br /&gt;
&lt;br /&gt;
''Without a soul to hear.''&lt;br /&gt;
&lt;br /&gt;
-the Snows of Blackstone, by Parmenion&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Triumvirate]]&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=Avish_Shandar&amp;diff=823</id>
		<title>Avish Shandar</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=Avish_Shandar&amp;diff=823"/>
				<updated>2014-07-22T18:29:50Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: /* The Snows of Blackstone */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
'''Avish Shandar''' ,  1st-14th level elven male, Ninja Shadow-Warrior - S:18, D:19, C:9(13), I:13, W:17(8), Ch:8 - age 117&lt;br /&gt;
&lt;br /&gt;
[[File:Avish.jpg|500px|thumb|right|The Exile]]&lt;br /&gt;
&lt;br /&gt;
== Early Life ==&lt;br /&gt;
&lt;br /&gt;
Avish was raised at Blackstone after he and his mother escaped abduction from the Kilosarin* elves. The leader of these elves, Avish's father, forced his mother into childbearing and slavery. After Avish and his mother escaped, these elves were all but wiped out by the ranger Lord Imanos. Avish, would later see to the ranger Lord's death, feeling in some manner he had no business killing the elves, that they should be punish according to elven law. &lt;br /&gt;
&lt;br /&gt;
Avish's mother brought him to Blackstone under the protection of Lord Yalthos. He was raised here and trained as a ninja. During the fall of Blackstone Avish fled to Varis with his teacher of the time. They kept safe until the villagers discovered the identity of Avish's master. The master was killed but claiming ignorance Avish found favor in the eyes of the Sadriac family. He was adopted into their home and trained (pointlessly) as a farmer. Avish would eeak out his life as a farmer, waiting for an opportunity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
With unusual blond hair and dark eyes, Avish possess average beauty, although uncommon. His frame is small, even by elven standards but he possess a muscular definition that is revealing of his strength. His body was sturdy, at the onset of his adventuring life, but after so many brushes with death the grim elf has become thin around the eyes. &lt;br /&gt;
&lt;br /&gt;
He has fluctuated in his appearance but often is seen adorned with his many armaments, rings and medallions. He has also shaved his head ritually when a friend dies. Most recently his complexion has changed to an ashen grey. This is, not to say, the same color as the drow but oft gives the appearance of such to the unknowing. If seen in practice when he is commonly shirtless, those lucky enough to catch this rare glimpse would see a splendid other worldly tattoo across the whole of his back. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
Despite his potential menacing appearance Avish is friendly in conversation, possessing a keen mind for philosophy and discussion. He is not motivated by greed or hatred but by a personal sense of justice, his own brand, and often speaks his mind of these things, even when he should perhaps not. In his early adventuring days Avish had an &amp;quot;All or Nothing&amp;quot; approach, often leading to his explosive and abrupt willingness to throw away his life for the success of his companions. His friends, however, talked him down from the proverbial ledge quite often. In his latter adventuring years this spirit of reckless abandon has been tempered by his few successes and many failures. While his careless impulse may still lurk at the back of his mind, his experience has taught taught him patience. This is most notably marked in his abandoing of the human practices of his life. He has since dropped his Mandadorian name of Shandar, going now by only Avish or The Exile. &lt;br /&gt;
&lt;br /&gt;
== Adventures ==&lt;br /&gt;
&lt;br /&gt;
=====To Blackstone=====&lt;br /&gt;
&lt;br /&gt;
Avish was roused from his dreary life in Veris one grey morning, when the unsuspected but pleasant news came of the death of the 12 Towers hegemone, Grarinos. Avish had no particular fondness for the man but, more importantly, the potential excitement and disruption from his pointless work in farming was welcomed. Avish readied himself, with rope, weapons and armor. He traveled to the great castle and met with Larwain's forces there. Not welcomed among the humans, an expected reception for the elvin outsider, Avish quickly left the battle group and began exploring old secret passages from his memory. After some fighting broke out he joined the group only in time to witness the betrayal of the evil wizard, who's name Avish never cared to learn. Larwain and the new outsiders conspired and it was decided a group would go to Astanow and on to to meet the young Count Alexis. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====The Enchanted Forest=====&lt;br /&gt;
&lt;br /&gt;
After being forcibly partnered with the incredibly arrogant, unskilled &amp;quot;prince of Astanow&amp;quot; and his bodyguards Avish developed a friendship with the dwarf and human outsiders. Mutual was their loathing of the pompous young man, and in this they all agreed and joked of his &amp;quot;skill&amp;quot;.  After detecting a contingent of troops from 12 towers moving to meet the Count and skew the story of events, the group decided to take the perilous shortcut through an enchanted forest. &lt;br /&gt;
&lt;br /&gt;
Their first encounter was a large spider bodied woman who attempted to lure them into a trap. She underestimated the elf and his resistance to this magic. When her trap was foiled the dwarven outsider Demetrius was quick in relieving her of the burden of life. From this encounter they retrieved the now famed &amp;quot;Mendico wand&amp;quot; which was taken by Lars and later passed to Avish. &lt;br /&gt;
&lt;br /&gt;
After entering further into the forest, however they were overcome by invisible pixies, who rendered the entire party unconscious. Demetrius was the last to fall, his resilience even impressed the pixies. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''The Copper Dragon Smelternau''&lt;br /&gt;
&lt;br /&gt;
The Party awoke in the layer of the devious dragon. Demetrius and Avish attempted to entertain and amuse the dragon with juggling and acrobatics, a sort of dwarven/elven comedy hour. The dragon, of course, was not amused. Then a game of riddles was played and Avish and Lars managed to stump the dragon. So in his satisfaction he demanded they travel below the mountain and eliminate a threat of orcs and such that were plaguing his forest. With no other options they agreed and descended into their first dungeon with this group.&lt;br /&gt;
&lt;br /&gt;
== Items/Possessions ==&lt;br /&gt;
&lt;br /&gt;
==== Adornments ====&lt;br /&gt;
&lt;br /&gt;
''Ordinary Copper Ring''&lt;br /&gt;
:Taken from a bugbear chief as a token of success. The creature stood no chance and did not surrender. Avish admired his spirit. &lt;br /&gt;
&lt;br /&gt;
''Copper Ring''&lt;br /&gt;
:Taken from a fallen enemy early in his adventuring life Avish has worn the ring since his first days after meeting Lars and Demetrius. &lt;br /&gt;
&lt;br /&gt;
''Man Bear Pig Ring''&lt;br /&gt;
:The ring was taken from the werebear in service to the Ranger Lord. A black sapphire set into a gold ring. &lt;br /&gt;
&lt;br /&gt;
''Wizard's magical Rope of Climbing'' &lt;br /&gt;
:Originally owned by Lars, this magical rope can form knots and loops at the command of the user. Lars gifted it to Avish after several clever uses, given the ninjas particular skills. &lt;br /&gt;
&lt;br /&gt;
''Wind Fan of the East''&lt;br /&gt;
:A traditional eastern fan possessing the ability to discharge various strengths of wind when fanned. Painted with a simple depiction of a cherry blossom. The command word was &amp;quot;Sugoi&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
''Ring of Fire Elemental Control''&lt;br /&gt;
:Shared among the Triumvirate Avish wears this simple golden ring etched with a few runes and a brilliant fire opal set in the center.&lt;br /&gt;
&lt;br /&gt;
''Mendico Wand''&lt;br /&gt;
:A wand of paralyzation taken from a creature in the magical forrest where the dragon Smelternau originally hid. Avish carries the wand out of fondness know its charges are near an end.&lt;br /&gt;
&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
&lt;br /&gt;
''Anderis Krusack's Short Bow''&lt;br /&gt;
:A sturdy simple bow made of the wood surrounding Kaapasart. It has been improved to well crafted status (+1 to hit) with the addition of an elven bow string from the elves of Silverhome.&lt;br /&gt;
&lt;br /&gt;
''Imanos' Bow of Doubling''&lt;br /&gt;
:This fantastically enchanted item is a powerful bow. It functions as a bow of doubling. It is crafted simply of wood and is adorned with steel and silver. &lt;br /&gt;
&lt;br /&gt;
''The Fate of Blackstone''&lt;br /&gt;
:A short sword made in the traditional style of the early days of Blackstone. Avish found the sword in its final resting place hidden in the great fortress when he and many others responded to the call that Grarinos had been killed. Avish separated for a time to find such things. The naming of the sword was to remind him of the outcome of evil ways. &lt;br /&gt;
&lt;br /&gt;
''Ninja-to From Hell''&lt;br /&gt;
:A pair of matching Ninja-to swords found in Gehenna. Both are well crafted (+1 to damage) &lt;br /&gt;
&lt;br /&gt;
''Parminio's climbing harness and Mytherial daggers''&lt;br /&gt;
:The daggers were gifted to the six Questin Chiefs prior to the summer games. Avish retains only the harness as a reminder of his failed attempt into the mountains. &lt;br /&gt;
&lt;br /&gt;
''Gilovessen's Katana''&lt;br /&gt;
:Forged in secret by the gnome Gilovessen and hidden by Avish until he chose to answer the call to arms, after the death of Grarinos. Avish's first katana. &lt;br /&gt;
&lt;br /&gt;
''Hope and Promise''&lt;br /&gt;
:The Second Katana Avish had forged. Made in secret in Astanow from the template of the original katan made by Gilovessen. Avish carried this for some time, wielding two katanas. &lt;br /&gt;
&lt;br /&gt;
''Hammerhand's Katana''&lt;br /&gt;
:Forged by Demetrius Hammerhand from the templates of the two swords and assisted by Gilovessen. Marked with the triangle of the Triumvirate and stamped with Demetrius mark. &lt;br /&gt;
&lt;br /&gt;
''Katana from Hell'' (on loan to Willacot II)&lt;br /&gt;
:Found in Gehenna, while searching for interesting or unusual weapons as a gift for Demetrius. An old and foreign make, all the marking have been worn off.&lt;br /&gt;
&lt;br /&gt;
''Imanos' Short Sword''&lt;br /&gt;
:This finely crafted short sword is made of elven steel and mytherial. The sword is imbued with strong magic (+3). &lt;br /&gt;
&lt;br /&gt;
''Redleaf's Short Sword''&lt;br /&gt;
:This mighty sword looks plain save for simple engraving on the pommel and blade. Despite its modest appearance the sword is inface heavily enchanted. It functions as a short sword of speed (+2).&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
&lt;br /&gt;
''Redleaf's Elvin Chain''&lt;br /&gt;
:A splendid suit of true elven chain, originally owned by the wizard Redleaf. Taken by Lars St.Morningglory, gifted to Avish because of it is sized for the elven frame.&lt;br /&gt;
&lt;br /&gt;
''Cloak of the Sprites''&lt;br /&gt;
:Procured by Attis of Dania and Lars after successfully destroying the tree of evil. &lt;br /&gt;
&lt;br /&gt;
''Cloak of Depturn''&lt;br /&gt;
:Procured with Lars and Demetrius venturing far to the north to help the mystical silver dwarves. Earned for assisting in the slaying of the white dragon. &lt;br /&gt;
&lt;br /&gt;
''Ninja Sneaking Suit''&lt;br /&gt;
:Seldom used due to its fragile nature this suit of all black fabric in the classic ninja design adds +10% to hide in shadows.&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities ==&lt;br /&gt;
&lt;br /&gt;
====== Ninja Abilities ======&lt;br /&gt;
[[File:Avish_sees_Imanos.jpg|300px|thumb|right|Avish sends his most true arrow towards Imanos of Asparrow]]&lt;br /&gt;
&lt;br /&gt;
:Feint&lt;br /&gt;
:Concentrated Push&lt;br /&gt;
:All-Around Sight&lt;br /&gt;
:Meditation&lt;br /&gt;
:Instant Reaction &lt;br /&gt;
:Meditative Trance&lt;br /&gt;
:Inward Journey &lt;br /&gt;
:Instant Reaction&lt;br /&gt;
:Martial Sense  &lt;br /&gt;
:Spirit Sense&lt;br /&gt;
:Improved Tumbling&lt;br /&gt;
&lt;br /&gt;
====== Weapon Proficiencies ======&lt;br /&gt;
&lt;br /&gt;
''Long Bow'' (Expertise) [[File:Hope_and_Promise.jpg|500px|thumb|right|Hope and Promise]]&lt;br /&gt;
''Ninja-to''&lt;br /&gt;
&lt;br /&gt;
''Katana'' (Expertise)&lt;br /&gt;
&lt;br /&gt;
''Short Sword'' (Expertise)&lt;br /&gt;
&lt;br /&gt;
''Martial arts'' (Specialized)&lt;br /&gt;
&lt;br /&gt;
====== Non-Weapon Proficiencies======&lt;br /&gt;
&lt;br /&gt;
Running&lt;br /&gt;
&lt;br /&gt;
Tumbling&lt;br /&gt;
&lt;br /&gt;
Blind Fighting &lt;br /&gt;
&lt;br /&gt;
Farming (secondary) - Useless skills provided by the DM&lt;br /&gt;
&lt;br /&gt;
Grooming (secondary) - Useless skills provided by the DM&lt;br /&gt;
&lt;br /&gt;
====== Languages======	&lt;br /&gt;
&lt;br /&gt;
:Wood elf&lt;br /&gt;
:Kanosian &lt;br /&gt;
:Taldian &lt;br /&gt;
:Encish&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
Avish is a founding member of the Triumvirate. &lt;br /&gt;
&lt;br /&gt;
Avish is the Leader of the Gold Dragons, operating out of Blackstone.  &lt;br /&gt;
&lt;br /&gt;
Lives in the mountains awaiting the death of the humans whom disturb his plans.&lt;br /&gt;
&lt;br /&gt;
== The Snows of Blackstone ==&lt;br /&gt;
&lt;br /&gt;
''And who, are you, the Cold Lord said,''&lt;br /&gt;
&lt;br /&gt;
''that you dare take my hand,''&lt;br /&gt;
&lt;br /&gt;
''Only a rogue of a different stock,''&lt;br /&gt;
&lt;br /&gt;
''an elf and not a man.''&lt;br /&gt;
&lt;br /&gt;
''A sword so sharp, a sword so bold,''&lt;br /&gt;
&lt;br /&gt;
''Yet the elf has fled my doors,''&lt;br /&gt;
&lt;br /&gt;
''But my wrath goes far, my hate is cold''&lt;br /&gt;
&lt;br /&gt;
''Bold elf, more cold and sharp than yours.''&lt;br /&gt;
&lt;br /&gt;
''And so he spoke, and so he spoke,''&lt;br /&gt;
&lt;br /&gt;
''The Cold Lord of icen tears,''&lt;br /&gt;
&lt;br /&gt;
''And now the snows fall upon Blackstone''&lt;br /&gt;
&lt;br /&gt;
''Without a soul to hear.''&lt;br /&gt;
&lt;br /&gt;
''And now the snows forever upon Blackstone''&lt;br /&gt;
&lt;br /&gt;
''Without a soul to hear.''&lt;br /&gt;
&lt;br /&gt;
-the Snows of Blackstone, by Parmenion&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Triumvirate]]&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=Avish_Shandar&amp;diff=822</id>
		<title>Avish Shandar</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=Avish_Shandar&amp;diff=822"/>
				<updated>2014-07-22T18:27:48Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: /* The Snows of Blackstone */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
'''Avish Shandar''' ,  1st-14th level elven male, Ninja Shadow-Warrior - S:18, D:19, C:9(13), I:13, W:17(8), Ch:8 - age 117&lt;br /&gt;
&lt;br /&gt;
[[File:Avish.jpg|500px|thumb|right|The Exile]]&lt;br /&gt;
&lt;br /&gt;
== Early Life ==&lt;br /&gt;
&lt;br /&gt;
Avish was raised at Blackstone after he and his mother escaped abduction from the Kilosarin* elves. The leader of these elves, Avish's father, forced his mother into childbearing and slavery. After Avish and his mother escaped, these elves were all but wiped out by the ranger Lord Imanos. Avish, would later see to the ranger Lord's death, feeling in some manner he had no business killing the elves, that they should be punish according to elven law. &lt;br /&gt;
&lt;br /&gt;
Avish's mother brought him to Blackstone under the protection of Lord Yalthos. He was raised here and trained as a ninja. During the fall of Blackstone Avish fled to Varis with his teacher of the time. They kept safe until the villagers discovered the identity of Avish's master. The master was killed but claiming ignorance Avish found favor in the eyes of the Sadriac family. He was adopted into their home and trained (pointlessly) as a farmer. Avish would eeak out his life as a farmer, waiting for an opportunity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
With unusual blond hair and dark eyes, Avish possess average beauty, although uncommon. His frame is small, even by elven standards but he possess a muscular definition that is revealing of his strength. His body was sturdy, at the onset of his adventuring life, but after so many brushes with death the grim elf has become thin around the eyes. &lt;br /&gt;
&lt;br /&gt;
He has fluctuated in his appearance but often is seen adorned with his many armaments, rings and medallions. He has also shaved his head ritually when a friend dies. Most recently his complexion has changed to an ashen grey. This is, not to say, the same color as the drow but oft gives the appearance of such to the unknowing. If seen in practice when he is commonly shirtless, those lucky enough to catch this rare glimpse would see a splendid other worldly tattoo across the whole of his back. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
Despite his potential menacing appearance Avish is friendly in conversation, possessing a keen mind for philosophy and discussion. He is not motivated by greed or hatred but by a personal sense of justice, his own brand, and often speaks his mind of these things, even when he should perhaps not. In his early adventuring days Avish had an &amp;quot;All or Nothing&amp;quot; approach, often leading to his explosive and abrupt willingness to throw away his life for the success of his companions. His friends, however, talked him down from the proverbial ledge quite often. In his latter adventuring years this spirit of reckless abandon has been tempered by his few successes and many failures. While his careless impulse may still lurk at the back of his mind, his experience has taught taught him patience. This is most notably marked in his abandoing of the human practices of his life. He has since dropped his Mandadorian name of Shandar, going now by only Avish or The Exile. &lt;br /&gt;
&lt;br /&gt;
== Adventures ==&lt;br /&gt;
&lt;br /&gt;
=====To Blackstone=====&lt;br /&gt;
&lt;br /&gt;
Avish was roused from his dreary life in Veris one grey morning, when the unsuspected but pleasant news came of the death of the 12 Towers hegemone, Grarinos. Avish had no particular fondness for the man but, more importantly, the potential excitement and disruption from his pointless work in farming was welcomed. Avish readied himself, with rope, weapons and armor. He traveled to the great castle and met with Larwain's forces there. Not welcomed among the humans, an expected reception for the elvin outsider, Avish quickly left the battle group and began exploring old secret passages from his memory. After some fighting broke out he joined the group only in time to witness the betrayal of the evil wizard, who's name Avish never cared to learn. Larwain and the new outsiders conspired and it was decided a group would go to Astanow and on to to meet the young Count Alexis. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====The Enchanted Forest=====&lt;br /&gt;
&lt;br /&gt;
After being forcibly partnered with the incredibly arrogant, unskilled &amp;quot;prince of Astanow&amp;quot; and his bodyguards Avish developed a friendship with the dwarf and human outsiders. Mutual was their loathing of the pompous young man, and in this they all agreed and joked of his &amp;quot;skill&amp;quot;.  After detecting a contingent of troops from 12 towers moving to meet the Count and skew the story of events, the group decided to take the perilous shortcut through an enchanted forest. &lt;br /&gt;
&lt;br /&gt;
Their first encounter was a large spider bodied woman who attempted to lure them into a trap. She underestimated the elf and his resistance to this magic. When her trap was foiled the dwarven outsider Demetrius was quick in relieving her of the burden of life. From this encounter they retrieved the now famed &amp;quot;Mendico wand&amp;quot; which was taken by Lars and later passed to Avish. &lt;br /&gt;
&lt;br /&gt;
After entering further into the forest, however they were overcome by invisible pixies, who rendered the entire party unconscious. Demetrius was the last to fall, his resilience even impressed the pixies. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''The Copper Dragon Smelternau''&lt;br /&gt;
&lt;br /&gt;
The Party awoke in the layer of the devious dragon. Demetrius and Avish attempted to entertain and amuse the dragon with juggling and acrobatics, a sort of dwarven/elven comedy hour. The dragon, of course, was not amused. Then a game of riddles was played and Avish and Lars managed to stump the dragon. So in his satisfaction he demanded they travel below the mountain and eliminate a threat of orcs and such that were plaguing his forest. With no other options they agreed and descended into their first dungeon with this group.&lt;br /&gt;
&lt;br /&gt;
== Items/Possessions ==&lt;br /&gt;
&lt;br /&gt;
==== Adornments ====&lt;br /&gt;
&lt;br /&gt;
''Ordinary Copper Ring''&lt;br /&gt;
:Taken from a bugbear chief as a token of success. The creature stood no chance and did not surrender. Avish admired his spirit. &lt;br /&gt;
&lt;br /&gt;
''Copper Ring''&lt;br /&gt;
:Taken from a fallen enemy early in his adventuring life Avish has worn the ring since his first days after meeting Lars and Demetrius. &lt;br /&gt;
&lt;br /&gt;
''Man Bear Pig Ring''&lt;br /&gt;
:The ring was taken from the werebear in service to the Ranger Lord. A black sapphire set into a gold ring. &lt;br /&gt;
&lt;br /&gt;
''Wizard's magical Rope of Climbing'' &lt;br /&gt;
:Originally owned by Lars, this magical rope can form knots and loops at the command of the user. Lars gifted it to Avish after several clever uses, given the ninjas particular skills. &lt;br /&gt;
&lt;br /&gt;
''Wind Fan of the East''&lt;br /&gt;
:A traditional eastern fan possessing the ability to discharge various strengths of wind when fanned. Painted with a simple depiction of a cherry blossom. The command word was &amp;quot;Sugoi&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
''Ring of Fire Elemental Control''&lt;br /&gt;
:Shared among the Triumvirate Avish wears this simple golden ring etched with a few runes and a brilliant fire opal set in the center.&lt;br /&gt;
&lt;br /&gt;
''Mendico Wand''&lt;br /&gt;
:A wand of paralyzation taken from a creature in the magical forrest where the dragon Smelternau originally hid. Avish carries the wand out of fondness know its charges are near an end.&lt;br /&gt;
&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
&lt;br /&gt;
''Anderis Krusack's Short Bow''&lt;br /&gt;
:A sturdy simple bow made of the wood surrounding Kaapasart. It has been improved to well crafted status (+1 to hit) with the addition of an elven bow string from the elves of Silverhome.&lt;br /&gt;
&lt;br /&gt;
''Imanos' Bow of Doubling''&lt;br /&gt;
:This fantastically enchanted item is a powerful bow. It functions as a bow of doubling. It is crafted simply of wood and is adorned with steel and silver. &lt;br /&gt;
&lt;br /&gt;
''The Fate of Blackstone''&lt;br /&gt;
:A short sword made in the traditional style of the early days of Blackstone. Avish found the sword in its final resting place hidden in the great fortress when he and many others responded to the call that Grarinos had been killed. Avish separated for a time to find such things. The naming of the sword was to remind him of the outcome of evil ways. &lt;br /&gt;
&lt;br /&gt;
''Ninja-to From Hell''&lt;br /&gt;
:A pair of matching Ninja-to swords found in Gehenna. Both are well crafted (+1 to damage) &lt;br /&gt;
&lt;br /&gt;
''Parminio's climbing harness and Mytherial daggers''&lt;br /&gt;
:The daggers were gifted to the six Questin Chiefs prior to the summer games. Avish retains only the harness as a reminder of his failed attempt into the mountains. &lt;br /&gt;
&lt;br /&gt;
''Gilovessen's Katana''&lt;br /&gt;
:Forged in secret by the gnome Gilovessen and hidden by Avish until he chose to answer the call to arms, after the death of Grarinos. Avish's first katana. &lt;br /&gt;
&lt;br /&gt;
''Hope and Promise''&lt;br /&gt;
:The Second Katana Avish had forged. Made in secret in Astanow from the template of the original katan made by Gilovessen. Avish carried this for some time, wielding two katanas. &lt;br /&gt;
&lt;br /&gt;
''Hammerhand's Katana''&lt;br /&gt;
:Forged by Demetrius Hammerhand from the templates of the two swords and assisted by Gilovessen. Marked with the triangle of the Triumvirate and stamped with Demetrius mark. &lt;br /&gt;
&lt;br /&gt;
''Katana from Hell'' (on loan to Willacot II)&lt;br /&gt;
:Found in Gehenna, while searching for interesting or unusual weapons as a gift for Demetrius. An old and foreign make, all the marking have been worn off.&lt;br /&gt;
&lt;br /&gt;
''Imanos' Short Sword''&lt;br /&gt;
:This finely crafted short sword is made of elven steel and mytherial. The sword is imbued with strong magic (+3). &lt;br /&gt;
&lt;br /&gt;
''Redleaf's Short Sword''&lt;br /&gt;
:This mighty sword looks plain save for simple engraving on the pommel and blade. Despite its modest appearance the sword is inface heavily enchanted. It functions as a short sword of speed (+2).&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
&lt;br /&gt;
''Redleaf's Elvin Chain''&lt;br /&gt;
:A splendid suit of true elven chain, originally owned by the wizard Redleaf. Taken by Lars St.Morningglory, gifted to Avish because of it is sized for the elven frame.&lt;br /&gt;
&lt;br /&gt;
''Cloak of the Sprites''&lt;br /&gt;
:Procured by Attis of Dania and Lars after successfully destroying the tree of evil. &lt;br /&gt;
&lt;br /&gt;
''Cloak of Depturn''&lt;br /&gt;
:Procured with Lars and Demetrius venturing far to the north to help the mystical silver dwarves. Earned for assisting in the slaying of the white dragon. &lt;br /&gt;
&lt;br /&gt;
''Ninja Sneaking Suit''&lt;br /&gt;
:Seldom used due to its fragile nature this suit of all black fabric in the classic ninja design adds +10% to hide in shadows.&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities ==&lt;br /&gt;
&lt;br /&gt;
====== Ninja Abilities ======&lt;br /&gt;
[[File:Avish_sees_Imanos.jpg|300px|thumb|right|Avish sends his most true arrow towards Imanos of Asparrow]]&lt;br /&gt;
&lt;br /&gt;
:Feint&lt;br /&gt;
:Concentrated Push&lt;br /&gt;
:All-Around Sight&lt;br /&gt;
:Meditation&lt;br /&gt;
:Instant Reaction &lt;br /&gt;
:Meditative Trance&lt;br /&gt;
:Inward Journey &lt;br /&gt;
:Instant Reaction&lt;br /&gt;
:Martial Sense  &lt;br /&gt;
:Spirit Sense&lt;br /&gt;
:Improved Tumbling&lt;br /&gt;
&lt;br /&gt;
====== Weapon Proficiencies ======&lt;br /&gt;
&lt;br /&gt;
''Long Bow'' (Expertise) [[File:Hope_and_Promise.jpg|500px|thumb|right|Hope and Promise]]&lt;br /&gt;
''Ninja-to''&lt;br /&gt;
&lt;br /&gt;
''Katana'' (Expertise)&lt;br /&gt;
&lt;br /&gt;
''Short Sword'' (Expertise)&lt;br /&gt;
&lt;br /&gt;
''Martial arts'' (Specialized)&lt;br /&gt;
&lt;br /&gt;
====== Non-Weapon Proficiencies======&lt;br /&gt;
&lt;br /&gt;
Running&lt;br /&gt;
&lt;br /&gt;
Tumbling&lt;br /&gt;
&lt;br /&gt;
Blind Fighting &lt;br /&gt;
&lt;br /&gt;
Farming (secondary) - Useless skills provided by the DM&lt;br /&gt;
&lt;br /&gt;
Grooming (secondary) - Useless skills provided by the DM&lt;br /&gt;
&lt;br /&gt;
====== Languages======	&lt;br /&gt;
&lt;br /&gt;
:Wood elf&lt;br /&gt;
:Kanosian &lt;br /&gt;
:Taldian &lt;br /&gt;
:Encish&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
Avish is a founding member of the Triumvirate. &lt;br /&gt;
&lt;br /&gt;
Avish is the Leader of the Gold Dragons, operating out of Blackstone.  &lt;br /&gt;
&lt;br /&gt;
Lives in the mountains awaiting the death of the humans whom disturb his plans.&lt;br /&gt;
&lt;br /&gt;
== The Snows of Blackstone ==&lt;br /&gt;
&lt;br /&gt;
''And who, are you, the Cold Lord said,''&lt;br /&gt;
''that you dare take my hand,''&lt;br /&gt;
''Only a rogue of a different stock,''&lt;br /&gt;
''an elf and not a man.''&lt;br /&gt;
''A sword so sharp, a sword so bold,''&lt;br /&gt;
''Yet the elf has fled my doors,''&lt;br /&gt;
''But my wrath goes far, my hate is cold''&lt;br /&gt;
''Bold elf, more cold and sharp than yours.''&lt;br /&gt;
''And so he spoke, and so he spoke,''&lt;br /&gt;
''The Cold Lord of icen tears,''&lt;br /&gt;
''And now the snows fall upon Blackstone''&lt;br /&gt;
''Without a soul to hear.''&lt;br /&gt;
''And now the snows forever upon Blackstone''&lt;br /&gt;
''Without a soul to hear.''&lt;br /&gt;
&lt;br /&gt;
-the Snows of Blackstone, by Parmenion&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Triumvirate]]&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=Avish_Exiled_to_the_Nahavd&amp;diff=712</id>
		<title>Avish Exiled to the Nahavd</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=Avish_Exiled_to_the_Nahavd&amp;diff=712"/>
				<updated>2014-06-28T06:25:59Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Downloadfile-5.jpeg|thumb|600px|Avish at the fortress of the Cold One, in the interior of the Nahavd.]]&lt;br /&gt;
&lt;br /&gt;
[[File:Fancy a walk by Mull gfx.jpg|thumb|600px|Avish and the bard Tharond in the Nahavd.]]&lt;br /&gt;
&lt;br /&gt;
[[File:Ipad doodle 20 by mull gfx-d349pg4.jpg|thumb|600px|The Towers at the End of the World.]]&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=File:Ipad_doodle_20_by_mull_gfx-d349pg4.jpg&amp;diff=711</id>
		<title>File:Ipad doodle 20 by mull gfx-d349pg4.jpg</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=File:Ipad_doodle_20_by_mull_gfx-d349pg4.jpg&amp;diff=711"/>
				<updated>2014-06-28T06:21:26Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=Avish_Exiled_to_the_Nahavd&amp;diff=710</id>
		<title>Avish Exiled to the Nahavd</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=Avish_Exiled_to_the_Nahavd&amp;diff=710"/>
				<updated>2014-06-28T03:33:54Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Downloadfile-5.jpeg|thumb|600px|Avish at the fortress of the Cold One, in the interior of the Nahavd.]]&lt;br /&gt;
&lt;br /&gt;
[[File:Fancy a walk by Mull gfx.jpg|thumb|600px|Avish and the bard Tharond in the Nahavd.]]&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=Avish_Exiled_to_the_Nahavd&amp;diff=709</id>
		<title>Avish Exiled to the Nahavd</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=Avish_Exiled_to_the_Nahavd&amp;diff=709"/>
				<updated>2014-06-28T03:22:17Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Downloadfile-5.jpeg|thumb|600px|Avish at the fortress of the Cold One, in the interior of the Nahavd.]]&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=Avish_Exiled_to_the_Nahavd&amp;diff=708</id>
		<title>Avish Exiled to the Nahavd</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=Avish_Exiled_to_the_Nahavd&amp;diff=708"/>
				<updated>2014-06-28T03:18:34Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: Created page with &amp;quot;600px&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Downloadfile-5.jpeg|thumb|600px]]&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=File:Downloadfile-5.jpeg&amp;diff=707</id>
		<title>File:Downloadfile-5.jpeg</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=File:Downloadfile-5.jpeg&amp;diff=707"/>
				<updated>2014-06-28T03:15:28Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=File:Fancy_a_walk_by_Mull_gfx.jpg&amp;diff=706</id>
		<title>File:Fancy a walk by Mull gfx.jpg</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=File:Fancy_a_walk_by_Mull_gfx.jpg&amp;diff=706"/>
				<updated>2014-06-28T00:34:28Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=User_talk:MohammeUBQR&amp;diff=654</id>
		<title>User talk:MohammeUBQR</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=User_talk:MohammeUBQR&amp;diff=654"/>
				<updated>2014-06-18T04:06:06Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: Created page with &amp;quot;stay off the site, dude. --~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;stay off the site, dude. --[[User:Dantaret|Dantaret]] ([[User talk:Dantaret|talk]]) 00:06, 18 June 2014 (EDT)&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=User:MohammeUBQR&amp;diff=653</id>
		<title>User:MohammeUBQR</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=User:MohammeUBQR&amp;diff=653"/>
				<updated>2014-06-17T21:01:15Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=Rogaldorn&amp;diff=652</id>
		<title>Rogaldorn</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=Rogaldorn&amp;diff=652"/>
				<updated>2014-06-17T17:26:31Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Rogaldorn, Thane of Thrius of Tak'ron, 6th level male, Dwarven warrior - S:18(91), D:16(17), C:19, I:13, W:15, Ch:15 82hp , Age 57&lt;br /&gt;
&lt;br /&gt;
[[File:Dwarf male final.jpg|thumb|300px|A sketch of Rogaldorn during a brief time of rest at the home of Tiluvian near St. Bartholomew's.]]&lt;br /&gt;
&lt;br /&gt;
== Family/Family Background ==&lt;br /&gt;
&lt;br /&gt;
Father:  Dorn Grimaxe of the Grimaxe Clan of Ushwellow, son of Morden Grimaxe and Ignen Rothewalker&lt;br /&gt;
&lt;br /&gt;
Mother:  Witha Grimaxe nee Dark Earth, daughter of Morbund Dark Earth and Bera of the Cleavers&lt;br /&gt;
&lt;br /&gt;
Father's Background:  Born to an impoverished sub-clan of the Rothemaster Clan of Ushwellow who lived out usually beyond the city wall.  Faced with destitution and a life of butchering rothe for the privileged, Dorn worked with great energy, so that even as the second son of Morden, he saved enough silver to procure his own herd of rothe, thus lifting himself out of depraved poverty.  By the time of the Great War against the Ordosians, Dorn was amongst the levies summoned by the High King, joining as a common soldier, the farm going to Rogoldorn's paternal uncle Randor.  Dorn has not yet returned from his long campaign under the Lord Battle Master Gomred Blackaxe, who took his battlegroup to the Far North.&lt;br /&gt;
&lt;br /&gt;
== Early Life ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
A tall Mountain Dwarf of Thorigdania, Rogaldorn is an impressive physical specimen and an untiring warrior and craftsman.  His black hair is braided tight to the top of his head and has recently had the sides shaved to the skin.  His beard isn't as long as he would like for it being damaged by fire but none the less he keeps it braided and lacquered stiffly to prevent further harm to it.&lt;br /&gt;
&lt;br /&gt;
Rogal's skin is normally very pale as per his life under the mountain, but his recent life on the surface has burned his skin many times leaving it a reddish bronze in color.  Across his throat in simple dwarvish runescript is 'Protect the Weak' which Rogaldorn has a passion for putting himself in harms way for the safety and protection of others, even if they are more than capable of taking care of themselves.  &lt;br /&gt;
&lt;br /&gt;
His body is covered in burns and scars which he displays proudly in a warrior fashion.  Proud until his end, Rogal fights sans helmet and with his trademarked large cigar always clamped in his teeth.  Going without helmet Rogal knows this is near foolhardy; for why incase your body in thick dwarven platemail only to leave the most vulnerable part exposed?  Rogal has risen from his lowly beginnings and wants everyone around him friend and foe alike to know his face.  If he sends a enemy to their afterlife they will see his face before the world turns dark and not a faceless helmeted dwarven warrior.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== Adventures ==&lt;br /&gt;
&lt;br /&gt;
[[File:Rogaldorn burns.jpeg|thumb|300px|Rogaldorn burns alive, suffering from a ''heat weapons'' spell cast by a Killithane druidess at both himself and Sir [[Theodore Logan]].]]&lt;br /&gt;
&lt;br /&gt;
[[File:Rogaldorn and the Traitor King.jpeg|thumb|300px|Rogaldorn uses a mysterious dwarven axe to destroy the Traitor King, a undead sun dwarf of great power claiming to be the High King of all dwarves.]]&lt;br /&gt;
&lt;br /&gt;
== Thaneship to [[Thrius]] ==&lt;br /&gt;
&lt;br /&gt;
Rogaldorn received his thaneship during the the Great War by slaying Prince Sentopholous at the Battle of Ushwellow.  Rogaldorn continued to fight in the war by [[Thrius]]' side, but was unable to engage in another battle due to being severely injured during the approach of Bargatia and the drow arch-major Kelentos by a massive magical returning adamantine catapult shot. He nearly died, and could not be easily healed.  Rogaldorn was brought back to Ushwellow to bring order there as a former commoner.  While there, he accrued enemies because of his lowly background, but solved many issues...&lt;br /&gt;
&lt;br /&gt;
====== Castellan of Ushwellow Castle ======&lt;br /&gt;
&lt;br /&gt;
Soon after returning to Ushwellow and assuming mastery of the great castle there, Rogaldorn selected the fierce veteran Castle Sergeant-Major Khorus Leadhammer (9th level N dwarf fighter, S18:59 D14 C16 I11 W14 C14) to serve as his castellan.  Rogaldorn simultaneously rose Leadhammer to the rank of captain.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Items/Possessions ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Adornments====&lt;br /&gt;
&lt;br /&gt;
''Ring of Protection''&lt;br /&gt;
&lt;br /&gt;
''Dwarven &amp;quot;Pimp&amp;quot; Cup''&lt;br /&gt;
&lt;br /&gt;
====Weapons====&lt;br /&gt;
&lt;br /&gt;
''Crossbow''&lt;br /&gt;
:Called Helga, it is of standard Dwarven design. &lt;br /&gt;
&lt;br /&gt;
''Battle Ax'' &lt;br /&gt;
:Crafted in the finest quality, possibly in the entire world by the great forge master Thrius. (more description needed)&lt;br /&gt;
&lt;br /&gt;
''Short Sword''&lt;br /&gt;
:A typical Dwarven short sword. (more description)&lt;br /&gt;
&lt;br /&gt;
''Daggers''&lt;br /&gt;
:A set of five matching daggers all of Dwarven make.&lt;br /&gt;
&lt;br /&gt;
''Battle Ax'' (+1)&lt;br /&gt;
:An additional ax of non-Dwarven design, forged by halflings. Crafted small  with a bronze head and runes engraved along the blade. The blade has been enchanted with a touch of modest magic.&lt;br /&gt;
&lt;br /&gt;
====Armor====&lt;br /&gt;
&lt;br /&gt;
''Dwarven Plate mail''&lt;br /&gt;
:Dwarven style mail made by the forge master Thrius. The set of armor is well crafted.&lt;br /&gt;
&lt;br /&gt;
''Dwarven Medium Shild''&lt;br /&gt;
:A classically forged dwarven style medium shield. This shield is well crafted.&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities ==&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
Paladin Theodore Logan&lt;br /&gt;
&lt;br /&gt;
Elindos of Mandador and the Woods&lt;br /&gt;
&lt;br /&gt;
Manderal the Alchemist/Astrologist/Wizard&lt;br /&gt;
&lt;br /&gt;
== Accumulated Lore of Rogaldorn ==&lt;br /&gt;
&lt;br /&gt;
'''Lore of the Ulgol Clan of Murthorg'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;quot;The patrizier of the Ulgols, Draak von Ulgol, a sun dwarf clan of great wealth in Murthorg, took great interest in the adventuring Rogaldorn. Honored to host a genuine thane of Thorogdenia, and eager to gain the aid of a proven dwarven knight to rescue the nine captured members of his family, von Ulgol promised great wealth to the thane, 500 gold pieces, for each family member that was returned to their patriarch.  Unmotivated by gold but anxious for righteous combat and the glory of a worthy deed, Rogaldorn condescended to embrace the quest, politely declining the prize.&amp;quot; -''Chronicles of Dantareth''&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For 50 or so years Vahaun Oetler, the great gnomish banker, has tried to buy the profitable rights to the Ulgol clan gold mines in the Osholan Forest.  The 50 years clan Ulgol has resisted his many and various attempts.  In recent years, sabotage and banking schemes have harassed the mines.  Most recently the Ondonti orcs, a peaceful nation of orcs living to the south of the great forest, apparently hired lawyers and debated the position of the baronial borders, and thus pressed the royal magistrate to decree that the mines in fact lay within the princedom of Faelin, a decision which would unravel the Ulgol claim. The royal magistrate ruled in favor of the Ulgols.&lt;br /&gt;
&lt;br /&gt;
In response, very shortly after the court ruling, a gang of thieves murdered the Ulgol castle staff at night in the forest, a difficult feat as it was very well secured, and kidnapped nine family members of the Ulgol clan, the elders of whom managed the gold mines directly.&lt;br /&gt;
&lt;br /&gt;
Despite great protest and the support of the bailiff Mathamere Half-Elven (the mentor of Elendas), the royal magistrate sided with Oetler in that any investigation of the forest castle massacre and kidnapping is outside of Mathamere's control given the baronial border dispute.  Instead, the royal magistrate's office conducted the investigation and determined the attack was due to the satyrs and their magic, as they have long been angry with the Ulgols, supposedly for being cheated of a portion of the gold that is mined from their woods.  Mathamere has personally appealed the matter to the superior royal magistrate at Tharkin in southern Quadrain, who is currently acting on the issue.  &lt;br /&gt;
&lt;br /&gt;
Draak von Ulgol has already hired a party of Srord adventurers to investigate the matter of the massacre, and to especially investigate the origins and identity of a halfling body found slain on the castle grounds immediately after the attack, but they were all mysteriously murdered or disappeared at Themarch.&lt;br /&gt;
&lt;br /&gt;
'''Magridolk, the ancient mystic at Murthorg'''&lt;br /&gt;
&lt;br /&gt;
The strange and ancient sun dwarf mystic and shop owner in Murthorg.  He is very old, and is considered the wisest of the Srord dwarves in the city.  Magridolk has golden hands.  His shop seems to possess much magic and unusual items for purchase.  He is protected by the Ulgol clan.  His lore may be very deep and great considering the Srord or sun dwarves of Quadrain and their history.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=Rogaldorn&amp;diff=646</id>
		<title>Rogaldorn</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=Rogaldorn&amp;diff=646"/>
				<updated>2014-06-16T22:18:36Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Rogaldorn, Thane of Thrius of Tak'ron, 6th level male, Dwarven warrior - S:18(91), D:16(17), C:19, I:13, W:15, Ch:15 82hp , Age 57&lt;br /&gt;
&lt;br /&gt;
[[File:Dwarf male final.jpg|thumb|300px|A sketch of Rogaldorn during a brief time of rest by the half-elves near St. Bartholomew's.]]&lt;br /&gt;
&lt;br /&gt;
== Family/Family Background ==&lt;br /&gt;
&lt;br /&gt;
Father:  Dorn Grimaxe of the Grimaxe Clan of Ushwellow, son of Morden Grimaxe and Ignen Rothewalker&lt;br /&gt;
&lt;br /&gt;
Mother:  Witha Grimaxe nee Dark Earth, daughter of Morbund Dark Earth and Bera of the Cleavers&lt;br /&gt;
&lt;br /&gt;
Born to an impoverished sub-clan of the Rothemaster Clan of Ushwellow who lived out usually beyond the city wall.  Faced with destitution and a life of butchering rothe for the privileged, Dorn worked with great energy, so that even as the second son of Morden, he saved enough silver to procure his own herd of rothe, thus lifting himself out of depraved poverty.  By the time of the Great War against the Ordosians, Dorn was amongst the levies summoned by the High King, joining as a common soldier, the farm going to Rogoldorn's paternal uncle Randor.  Dorn has not yet returned from his long campaign under the Lord Battle Master Gomred Blackaxe, who took his battlegroup to the Far North.&lt;br /&gt;
&lt;br /&gt;
== Early Life ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
A tall Mountain Dwarf of Thorigdania, Rogaldorn is an impressive physical specimen and an untiring warrior and craftsman.  His black hair is braided tight to the top of his head and has recently had the sides shaved to the skin.  His beard isn't as long as he would like for it being damaged by fire but none the less he keeps it braided and lacquered stiffly to prevent further harm to it.&lt;br /&gt;
&lt;br /&gt;
Rogal's skin is normally very pale as per his life under the mountain, but his recent life on the surface has burned his skin many times leaving it a reddish bronze in color.  Across his throat in simple dwarvish runescript is 'Protect the Weak' which Rogaldorn has a passion for putting himself in harms way for the safety and protection of others, even if they are more than capable of taking care of themselves.  &lt;br /&gt;
&lt;br /&gt;
His body is covered in burns and scars which he displays proudly in a warrior fashion.  Proud until his end, Rogal fights sans helmet and with his trademarked large cigar always clamped in his teeth.  Going without helmet Rogal knows this is near foolhardy; for why incase your body in thick dwarven platemail only to leave the most vulnerable part exposed?  Rogal has risen from his lowly beginnings and wants everyone around him friend and foe alike to know his face.  If he sends a enemy to their afterlife they will see his face before the world turns dark and not a faceless helmeted dwarven warrior.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== Adventures ==&lt;br /&gt;
&lt;br /&gt;
[[File:Rogaldorn burns.jpeg|thumb|300px|Rogaldorn burns alive, suffering from a ''heat weapons'' spell cast by a Killithane druidess at both himself and Sir [[Theodore Logan]].]]&lt;br /&gt;
&lt;br /&gt;
[[File:Rogaldorn and the Traitor King.jpeg|thumb|300px|Rogaldorn uses a mysterious dwarven axe to destroy the Traitor King, a undead sun dwarf of great power claiming to be the High King of all dwarves.]]&lt;br /&gt;
&lt;br /&gt;
== Thaneship to [[Thrius]] ==&lt;br /&gt;
&lt;br /&gt;
Rogaldorn received his thaneship during the the Great War by slaying Prince Sentopholous at the Battle of Ushwellow.  Rogaldorn continued to fight in the war by [[Thrius]]' side, but was unable to engage in another battle due to being severely injured during the approach of Bargatia and the drow arch-major Kelentos by a massive magical returning adamantine catapult shot. He nearly died, and could not be easily healed.  Rogaldorn was brought back to Ushwellow to bring order there as a former commoner.  While there, he accrued enemies because of his lowly background, but solved many issues...&lt;br /&gt;
&lt;br /&gt;
====== Castellan of Ushwellow Castle ======&lt;br /&gt;
&lt;br /&gt;
Soon after returning to Ushwellow and assuming mastery of the great castle there, Rogaldorn selected the fierce veteran Castle Sergeant-Major Khorus Leadhammer (9th level N dwarf fighter, S18:59 D14 C16 I11 W14 C14) to serve as his castellan.  Rogaldorn simultaneously rose Leadhammer to the rank of captain.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Items/Possessions ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Adornments====&lt;br /&gt;
&lt;br /&gt;
''Ring of Protection''&lt;br /&gt;
&lt;br /&gt;
''Dwarven &amp;quot;Pimp&amp;quot; Cup''&lt;br /&gt;
&lt;br /&gt;
====Weapons====&lt;br /&gt;
&lt;br /&gt;
''Crossbow''&lt;br /&gt;
:Called Helga, it is of standard Dwarven design. &lt;br /&gt;
&lt;br /&gt;
''Battle Ax'' &lt;br /&gt;
:Crafted in the finest quality, possibly in the entire world by the great forge master Thrius. (more description needed)&lt;br /&gt;
&lt;br /&gt;
''Short Sword''&lt;br /&gt;
:A typical Dwarven short sword. (more description)&lt;br /&gt;
&lt;br /&gt;
''Daggers''&lt;br /&gt;
:A set of five matching daggers all of Dwarven make.&lt;br /&gt;
&lt;br /&gt;
''Battle Ax'' (+1)&lt;br /&gt;
:An additional ax of non-Dwarven design, forged by halflings. Crafted small  with a bronze head and runes engraved along the blade. The blade has been enchanted with a touch of modest magic.&lt;br /&gt;
&lt;br /&gt;
====Armor====&lt;br /&gt;
&lt;br /&gt;
''Dwarven Plate mail''&lt;br /&gt;
:Dwarven style mail made by the forge master Thrius. The set of armor is well crafted.&lt;br /&gt;
&lt;br /&gt;
''Dwarven Medium Shild''&lt;br /&gt;
:A classically forged dwarven style medium shield. This shield is well crafted.&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities ==&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
Paladin Theodore Logan&lt;br /&gt;
&lt;br /&gt;
Elindos of Mandador and the Woods&lt;br /&gt;
&lt;br /&gt;
Manderal the Alchemist/Astrologist/Wizard&lt;br /&gt;
&lt;br /&gt;
== Accumulated Lore of Rogaldorn ==&lt;br /&gt;
&lt;br /&gt;
'''Lore of the Ulgol Clan of Murthorg'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;quot;The patrizier of the Ulgols, Draak von Ulgol, a sun dwarf clan of great wealth in Murthorg, took great interest in the adventuring Rogaldorn. Honored to host a genuine thane of Thorogdenia, and eager to gain the aid of a proven dwarven knight to rescue the nine captured members of his family, von Ulgol promised great wealth to the thane, 500 gold pieces, for each family member that was returned to their patriarch.  Unmotivated by gold but anxious for righteous combat and the glory of a worthy deed, Rogaldorn condescended to embrace the quest, politely declining the prize.&amp;quot; -''Chronicles of Dantareth''&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For 50 or so years Vahaun Oetler, the great gnomish banker, has tried to buy the profitable rights to the Ulgol clan gold mines in the Osholan Forest.  The 50 years clan Ulgol has resisted his many and various attempts.  In recent years, sabotage and banking schemes have harassed the mines.  Most recently the Ondonti orcs, a peaceful nation of orcs living to the south of the great forest, apparently hired lawyers and debated the position of the baronial borders, and thus pressed the royal magistrate to decree that the mines in fact lay within the princedom of Faelin, a decision which would unravel the Ulgol claim. The royal magistrate ruled in favor of the Ulgols.&lt;br /&gt;
&lt;br /&gt;
In response, very shortly after the court ruling, a gang of thieves murdered the Ulgol castle staff at night in the forest, a difficult feat as it was very well secured, and kidnapped nine family members of the Ulgol clan, the elders of whom managed the gold mines directly.&lt;br /&gt;
&lt;br /&gt;
Despite great protest and the support of the bailiff Mathamere Half-Elven (the mentor of Elendas), the royal magistrate sided with Oetler in that any investigation of the forest castle massacre and kidnapping is outside of Mathamere's control given the baronial border dispute.  Instead, the royal magistrate's office conducted the investigation and determined the attack was due to the satyrs and their magic, as they have long been angry with the Ulgols, supposedly for being cheated of a portion of the gold that is mined from their woods.  Mathamere has personally appealed the matter to the superior royal magistrate at Tharkin in southern Quadrain, who is currently acting on the issue.  &lt;br /&gt;
&lt;br /&gt;
Draak von Ulgol has already hired a party of Srord adventurers to investigate the matter of the massacre, and to especially investigate the origins and identity of a halfling body found slain on the castle grounds immediately after the attack, but they were all mysteriously murdered or disappeared at Themarch.&lt;br /&gt;
&lt;br /&gt;
'''Magridolk, the ancient mystic at Murthorg'''&lt;br /&gt;
&lt;br /&gt;
The strange and ancient sun dwarf mystic and shop owner in Murthorg.  He is very old, and is considered the wisest of the Srord dwarves in the city.  Magridolk has golden hands.  His shop seems to possess much magic and unusual items for purchase.  He is protected by the Ulgol clan.  His lore may be very deep and great considering the Srord or sun dwarves of Quadrain and their history.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=File:Dwarf_male_final.jpg&amp;diff=645</id>
		<title>File:Dwarf male final.jpg</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=File:Dwarf_male_final.jpg&amp;diff=645"/>
				<updated>2014-06-16T22:15:01Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=Rogaldorn&amp;diff=644</id>
		<title>Rogaldorn</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=Rogaldorn&amp;diff=644"/>
				<updated>2014-06-16T21:35:42Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: /* Adventures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Rogaldorn, Thane of Thrius of Tak'ron, 6th level male, Dwarven warrior - S:18(91), D:16(17), C:19, I:13, W:15, Ch:15 82hp , Age 57&lt;br /&gt;
&lt;br /&gt;
== Family/Family Background ==&lt;br /&gt;
&lt;br /&gt;
Father:  Dorn Grimaxe of the Grimaxe Clan of Ushwellow, son of Morden Grimaxe and Ignen Rothewalker&lt;br /&gt;
&lt;br /&gt;
Mother:  Witha Grimaxe nee Dark Earth, daughter of Morbund Dark Earth and Bera of the Cleavers&lt;br /&gt;
&lt;br /&gt;
Born to an impoverished sub-clan of the Rothemaster Clan of Ushwellow who lived out usually beyond the city wall.  Faced with destitution and a life of butchering rothe for the privileged, Dorn worked with great energy, so that even as the second son of Morden, he saved enough silver to procure his own herd of rothe, thus lifting himself out of depraved poverty.  By the time of the Great War against the Ordosians, Dorn was amongst the levies summoned by the High King, joining as a common soldier, the farm going to Rogoldorn's paternal uncle Randor.  Dorn has not yet returned from his long campaign under the Lord Battle Master Gomred Blackaxe, who took his battlegroup to the Far North.&lt;br /&gt;
&lt;br /&gt;
== Early Life ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
A tall Mountain Dwarf of Thorigdania, Rogaldorn is an impressive physical specimen and an untiring warrior and craftsman.  His black hair is braided tight to the top of his head and has recently had the sides shaved to the skin.  His beard isn't as long as he would like for it being damaged by fire but none the less he keeps it braided and lacquered stiffly to prevent further harm to it.&lt;br /&gt;
&lt;br /&gt;
Rogal's skin is normally very pale as per his life under the mountain, but his recent life on the surface has burned his skin many times leaving it a reddish bronze in color.  Across his throat in simple dwarvish runescript is 'Protect the Weak' which Rogaldorn has a passion for putting himself in harms way for the safety and protection of others, even if they are more than capable of taking care of themselves.  &lt;br /&gt;
&lt;br /&gt;
His body is covered in burns and scars which he displays proudly in a warrior fashion.  Proud until his end, Rogal fights sans helmet and with his trademarked large cigar always clamped in his teeth.  Going without helmet Rogal knows this is near foolhardy; for why incase your body in thick dwarven platemail only to leave the most vulnerable part exposed?  Rogal has risen from his lowly beginnings and wants everyone around him friend and foe alike to know his face.  If he sends a enemy to their afterlife they will see his face before the world turns dark and not a faceless helmeted dwarven warrior.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== Adventures ==&lt;br /&gt;
&lt;br /&gt;
[[File:Rogaldorn burns.jpeg|thumb|300px|Rogaldorn burns alive, suffering from a ''heat weapons'' spell cast by a Killithane druidess at both himself and Sir [[Theodore Logan]].]]&lt;br /&gt;
&lt;br /&gt;
[[File:Rogaldorn and the Traitor King.jpeg|thumb|300px|Rogaldorn uses a mysterious dwarven axe to destroy the Traitor King, a undead sun dwarf of great power claiming to be the High King of all dwarves.]]&lt;br /&gt;
&lt;br /&gt;
== Thaneship to [[Thrius]] ==&lt;br /&gt;
&lt;br /&gt;
Rogaldorn received his thaneship during the the Great War by slaying Prince Sentopholous at the Battle of Ushwellow.  Rogaldorn continued to fight in the war by [[Thrius]]' side, but was unable to engage in another battle due to being severely injured during the approach of Bargatia and the drow arch-major Kelentos by a massive magical returning adamantine catapult shot. He nearly died, and could not be easily healed.  Rogaldorn was brought back to Ushwellow to bring order there as a former commoner.  While there, he accrued enemies because of his lowly background, but solved many issues...&lt;br /&gt;
&lt;br /&gt;
====== Castellan of Ushwellow Castle ======&lt;br /&gt;
&lt;br /&gt;
Soon after returning to Ushwellow and assuming mastery of the great castle there, Rogaldorn selected the fierce veteran Castle Sergeant-Major Khorus Leadhammer (9th level N dwarf fighter, S18:59 D14 C16 I11 W14 C14) to serve as his castellan.  Rogaldorn simultaneously rose Leadhammer to the rank of captain.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Items/Possessions ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Adornments====&lt;br /&gt;
&lt;br /&gt;
''Ring of Protection''&lt;br /&gt;
&lt;br /&gt;
''Dwarven &amp;quot;Pimp&amp;quot; Cup''&lt;br /&gt;
&lt;br /&gt;
====Weapons====&lt;br /&gt;
&lt;br /&gt;
''Crossbow''&lt;br /&gt;
:Called Helga, it is of standard Dwarven design. &lt;br /&gt;
&lt;br /&gt;
''Battle Ax'' &lt;br /&gt;
:Crafted in the finest quality, possibly in the entire world by the great forge master Thrius. (more description needed)&lt;br /&gt;
&lt;br /&gt;
''Short Sword''&lt;br /&gt;
:A typical Dwarven short sword. (more description)&lt;br /&gt;
&lt;br /&gt;
''Daggers''&lt;br /&gt;
:A set of five matching daggers all of Dwarven make.&lt;br /&gt;
&lt;br /&gt;
''Battle Ax'' (+1)&lt;br /&gt;
:An additional ax of non-Dwarven design, forged by halflings. Crafted small  with a bronze head and runes engraved along the blade. The blade has been enchanted with a touch of modest magic.&lt;br /&gt;
&lt;br /&gt;
====Armor====&lt;br /&gt;
&lt;br /&gt;
''Dwarven Plate mail''&lt;br /&gt;
:Dwarven style mail made by the forge master Thrius. The set of armor is well crafted.&lt;br /&gt;
&lt;br /&gt;
''Dwarven Medium Shild''&lt;br /&gt;
:A classically forged dwarven style medium shield. This shield is well crafted.&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities ==&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
Paladin Theodore Logan&lt;br /&gt;
&lt;br /&gt;
Elindos of Mandador and the Woods&lt;br /&gt;
&lt;br /&gt;
Manderal the Alchemist/Astrologist/Wizard&lt;br /&gt;
&lt;br /&gt;
== Accumulated Lore of Rogaldorn ==&lt;br /&gt;
&lt;br /&gt;
'''Lore of the Ulgol Clan of Murthorg'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;quot;The patrizier of the Ulgols, Draak von Ulgol, a sun dwarf clan of great wealth in Murthorg, took great interest in the adventuring Rogaldorn. Honored to host a genuine thane of Thorogdenia, and eager to gain the aid of a proven dwarven knight to rescue the nine captured members of his family, von Ulgol promised great wealth to the thane, 500 gold pieces, for each family member that was returned to their patriarch.  Unmotivated by gold but anxious for righteous combat and the glory of a worthy deed, Rogaldorn condescended to embrace the quest, politely declining the prize.&amp;quot; -''Chronicles of Dantareth''&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For 50 or so years Vahaun Oetler, the great gnomish banker, has tried to buy the profitable rights to the Ulgol clan gold mines in the Osholan Forest.  The 50 years clan Ulgol has resisted his many and various attempts.  In recent years, sabotage and banking schemes have harassed the mines.  Most recently the Ondonti orcs, a peaceful nation of orcs living to the south of the great forest, apparently hired lawyers and debated the position of the baronial borders, and thus pressed the royal magistrate to decree that the mines in fact lay within the princedom of Faelin, a decision which would unravel the Ulgol claim. The royal magistrate ruled in favor of the Ulgols.&lt;br /&gt;
&lt;br /&gt;
In response, very shortly after the court ruling, a gang of thieves murdered the Ulgol castle staff at night in the forest, a difficult feat as it was very well secured, and kidnapped nine family members of the Ulgol clan, the elders of whom managed the gold mines directly.&lt;br /&gt;
&lt;br /&gt;
Despite great protest and the support of the bailiff Mathamere Half-Elven (the mentor of Elendas), the royal magistrate sided with Oetler in that any investigation of the forest castle massacre and kidnapping is outside of Mathamere's control given the baronial border dispute.  Instead, the royal magistrate's office conducted the investigation and determined the attack was due to the satyrs and their magic, as they have long been angry with the Ulgols, supposedly for being cheated of a portion of the gold that is mined from their woods.  Mathamere has personally appealed the matter to the superior royal magistrate at Tharkin in southern Quadrain, who is currently acting on the issue.  &lt;br /&gt;
&lt;br /&gt;
Draak von Ulgol has already hired a party of Srord adventurers to investigate the matter of the massacre, and to especially investigate the origins and identity of a halfling body found slain on the castle grounds immediately after the attack, but they were all mysteriously murdered or disappeared at Themarch.&lt;br /&gt;
&lt;br /&gt;
'''Magridolk, the ancient mystic at Murthorg'''&lt;br /&gt;
&lt;br /&gt;
The strange and ancient sun dwarf mystic and shop owner in Murthorg.  He is very old, and is considered the wisest of the Srord dwarves in the city.  Magridolk has golden hands.  His shop seems to possess much magic and unusual items for purchase.  He is protected by the Ulgol clan.  His lore may be very deep and great considering the Srord or sun dwarves of Quadrain and their history.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=Rogaldorn&amp;diff=643</id>
		<title>Rogaldorn</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=Rogaldorn&amp;diff=643"/>
				<updated>2014-06-16T21:34:36Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Rogaldorn, Thane of Thrius of Tak'ron, 6th level male, Dwarven warrior - S:18(91), D:16(17), C:19, I:13, W:15, Ch:15 82hp , Age 57&lt;br /&gt;
&lt;br /&gt;
== Family/Family Background ==&lt;br /&gt;
&lt;br /&gt;
Father:  Dorn Grimaxe of the Grimaxe Clan of Ushwellow, son of Morden Grimaxe and Ignen Rothewalker&lt;br /&gt;
&lt;br /&gt;
Mother:  Witha Grimaxe nee Dark Earth, daughter of Morbund Dark Earth and Bera of the Cleavers&lt;br /&gt;
&lt;br /&gt;
Born to an impoverished sub-clan of the Rothemaster Clan of Ushwellow who lived out usually beyond the city wall.  Faced with destitution and a life of butchering rothe for the privileged, Dorn worked with great energy, so that even as the second son of Morden, he saved enough silver to procure his own herd of rothe, thus lifting himself out of depraved poverty.  By the time of the Great War against the Ordosians, Dorn was amongst the levies summoned by the High King, joining as a common soldier, the farm going to Rogoldorn's paternal uncle Randor.  Dorn has not yet returned from his long campaign under the Lord Battle Master Gomred Blackaxe, who took his battlegroup to the Far North.&lt;br /&gt;
&lt;br /&gt;
== Early Life ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
A tall Mountain Dwarf of Thorigdania, Rogaldorn is an impressive physical specimen and an untiring warrior and craftsman.  His black hair is braided tight to the top of his head and has recently had the sides shaved to the skin.  His beard isn't as long as he would like for it being damaged by fire but none the less he keeps it braided and lacquered stiffly to prevent further harm to it.&lt;br /&gt;
&lt;br /&gt;
Rogal's skin is normally very pale as per his life under the mountain, but his recent life on the surface has burned his skin many times leaving it a reddish bronze in color.  Across his throat in simple dwarvish runescript is 'Protect the Weak' which Rogaldorn has a passion for putting himself in harms way for the safety and protection of others, even if they are more than capable of taking care of themselves.  &lt;br /&gt;
&lt;br /&gt;
His body is covered in burns and scars which he displays proudly in a warrior fashion.  Proud until his end, Rogal fights sans helmet and with his trademarked large cigar always clamped in his teeth.  Going without helmet Rogal knows this is near foolhardy; for why incase your body in thick dwarven platemail only to leave the most vulnerable part exposed?  Rogal has risen from his lowly beginnings and wants everyone around him friend and foe alike to know his face.  If he sends a enemy to their afterlife they will see his face before the world turns dark and not a faceless helmeted dwarven warrior.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== Adventures ==&lt;br /&gt;
&lt;br /&gt;
[[File:Rogaldorn burns.jpeg|thumb|300px|Rogaldorn burns alive, suffering from a heat weapons spell cast by a Killithane druidess at both himself and Sir [[Theodore Logan]].]]&lt;br /&gt;
&lt;br /&gt;
[[File:Rogaldorn and the Traitor King.jpeg|thumb|300px|Rogaldorn uses a mysterious dwarven axe to destroy the Traitor King, a undead sun dwarf of great power claiming to be the High King of all dwarves.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Thaneship to [[Thrius]] ==&lt;br /&gt;
&lt;br /&gt;
Rogaldorn received his thaneship during the the Great War by slaying Prince Sentopholous at the Battle of Ushwellow.  Rogaldorn continued to fight in the war by [[Thrius]]' side, but was unable to engage in another battle due to being severely injured during the approach of Bargatia and the drow arch-major Kelentos by a massive magical returning adamantine catapult shot. He nearly died, and could not be easily healed.  Rogaldorn was brought back to Ushwellow to bring order there as a former commoner.  While there, he accrued enemies because of his lowly background, but solved many issues...&lt;br /&gt;
&lt;br /&gt;
====== Castellan of Ushwellow Castle ======&lt;br /&gt;
&lt;br /&gt;
Soon after returning to Ushwellow and assuming mastery of the great castle there, Rogaldorn selected the fierce veteran Castle Sergeant-Major Khorus Leadhammer (9th level N dwarf fighter, S18:59 D14 C16 I11 W14 C14) to serve as his castellan.  Rogaldorn simultaneously rose Leadhammer to the rank of captain.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Items/Possessions ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Adornments====&lt;br /&gt;
&lt;br /&gt;
''Ring of Protection''&lt;br /&gt;
&lt;br /&gt;
''Dwarven &amp;quot;Pimp&amp;quot; Cup''&lt;br /&gt;
&lt;br /&gt;
====Weapons====&lt;br /&gt;
&lt;br /&gt;
''Crossbow''&lt;br /&gt;
:Called Helga, it is of standard Dwarven design. &lt;br /&gt;
&lt;br /&gt;
''Battle Ax'' &lt;br /&gt;
:Crafted in the finest quality, possibly in the entire world by the great forge master Thrius. (more description needed)&lt;br /&gt;
&lt;br /&gt;
''Short Sword''&lt;br /&gt;
:A typical Dwarven short sword. (more description)&lt;br /&gt;
&lt;br /&gt;
''Daggers''&lt;br /&gt;
:A set of five matching daggers all of Dwarven make.&lt;br /&gt;
&lt;br /&gt;
''Battle Ax'' (+1)&lt;br /&gt;
:An additional ax of non-Dwarven design, forged by halflings. Crafted small  with a bronze head and runes engraved along the blade. The blade has been enchanted with a touch of modest magic.&lt;br /&gt;
&lt;br /&gt;
====Armor====&lt;br /&gt;
&lt;br /&gt;
''Dwarven Plate mail''&lt;br /&gt;
:Dwarven style mail made by the forge master Thrius. The set of armor is well crafted.&lt;br /&gt;
&lt;br /&gt;
''Dwarven Medium Shild''&lt;br /&gt;
:A classically forged dwarven style medium shield. This shield is well crafted.&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities ==&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
Paladin Theodore Logan&lt;br /&gt;
&lt;br /&gt;
Elindos of Mandador and the Woods&lt;br /&gt;
&lt;br /&gt;
Manderal the Alchemist/Astrologist/Wizard&lt;br /&gt;
&lt;br /&gt;
== Accumulated Lore of Rogaldorn ==&lt;br /&gt;
&lt;br /&gt;
'''Lore of the Ulgol Clan of Murthorg'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;quot;The patrizier of the Ulgols, Draak von Ulgol, a sun dwarf clan of great wealth in Murthorg, took great interest in the adventuring Rogaldorn. Honored to host a genuine thane of Thorogdenia, and eager to gain the aid of a proven dwarven knight to rescue the nine captured members of his family, von Ulgol promised great wealth to the thane, 500 gold pieces, for each family member that was returned to their patriarch.  Unmotivated by gold but anxious for righteous combat and the glory of a worthy deed, Rogaldorn condescended to embrace the quest, politely declining the prize.&amp;quot; -''Chronicles of Dantareth''&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For 50 or so years Vahaun Oetler, the great gnomish banker, has tried to buy the profitable rights to the Ulgol clan gold mines in the Osholan Forest.  The 50 years clan Ulgol has resisted his many and various attempts.  In recent years, sabotage and banking schemes have harassed the mines.  Most recently the Ondonti orcs, a peaceful nation of orcs living to the south of the great forest, apparently hired lawyers and debated the position of the baronial borders, and thus pressed the royal magistrate to decree that the mines in fact lay within the princedom of Faelin, a decision which would unravel the Ulgol claim. The royal magistrate ruled in favor of the Ulgols.&lt;br /&gt;
&lt;br /&gt;
In response, very shortly after the court ruling, a gang of thieves murdered the Ulgol castle staff at night in the forest, a difficult feat as it was very well secured, and kidnapped nine family members of the Ulgol clan, the elders of whom managed the gold mines directly.&lt;br /&gt;
&lt;br /&gt;
Despite great protest and the support of the bailiff Mathamere Half-Elven (the mentor of Elendas), the royal magistrate sided with Oetler in that any investigation of the forest castle massacre and kidnapping is outside of Mathamere's control given the baronial border dispute.  Instead, the royal magistrate's office conducted the investigation and determined the attack was due to the satyrs and their magic, as they have long been angry with the Ulgols, supposedly for being cheated of a portion of the gold that is mined from their woods.  Mathamere has personally appealed the matter to the superior royal magistrate at Tharkin in southern Quadrain, who is currently acting on the issue.  &lt;br /&gt;
&lt;br /&gt;
Draak von Ulgol has already hired a party of Srord adventurers to investigate the matter of the massacre, and to especially investigate the origins and identity of a halfling body found slain on the castle grounds immediately after the attack, but they were all mysteriously murdered or disappeared at Themarch.&lt;br /&gt;
&lt;br /&gt;
'''Magridolk, the ancient mystic at Murthorg'''&lt;br /&gt;
&lt;br /&gt;
The strange and ancient sun dwarf mystic and shop owner in Murthorg.  He is very old, and is considered the wisest of the Srord dwarves in the city.  Magridolk has golden hands.  His shop seems to possess much magic and unusual items for purchase.  He is protected by the Ulgol clan.  His lore may be very deep and great considering the Srord or sun dwarves of Quadrain and their history.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=File:Rogaldorn_burns.jpeg&amp;diff=642</id>
		<title>File:Rogaldorn burns.jpeg</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=File:Rogaldorn_burns.jpeg&amp;diff=642"/>
				<updated>2014-06-16T21:29:19Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=Rogaldorn&amp;diff=624</id>
		<title>Rogaldorn</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=Rogaldorn&amp;diff=624"/>
				<updated>2014-06-16T18:52:06Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Rogaldorn, Thane of Thrius of Tak'ron, 6th level male, Dwarven warrior - S:18(91), D:16(17), C:19, I:13, W:15, Ch:15 82hp , Age 57&lt;br /&gt;
&lt;br /&gt;
== Family/Family Background ==&lt;br /&gt;
&lt;br /&gt;
Father:  Dorn Grimaxe of the Grimaxe Clan of Ushwellow, son of Morden Grimaxe and Ignen Rothewalker&lt;br /&gt;
Mother:  Witha Grimaxe nee Dark Earth, daughter of Morbund Dark Earth and Bera of the Cleavers&lt;br /&gt;
&lt;br /&gt;
Born to an impoverished sub-clan of the Rothemaster Clan of Ushwellow who lived out usually beyond the city wall.  Faced with destitution and a life of butchering rothe for the privileged, Dorn worked with great energy, so that even as the second son of Morden, he saved enough silver to procure his own herd of rothe, thus lifting himself out of depraved poverty.  By the time of the Great War against the Ordosians, Dorn was amongst the levies summoned by the High King, joining as a common soldier, the farm going to Rogoldorn's paternal uncle Randor.  Dorn has not yet returned from his long campaign under the Lord Battle Master Gomred Blackaxe, who took his battlegroup to the Far North.&lt;br /&gt;
&lt;br /&gt;
== Early Life ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
A tall Mountain Dwarf of Thorigdania, Rogaldorn is an impressive physical specimen and an untiring warrior and craftsman.  His black hair is braided tight to the top of his head and has recently had the sides shaved to the skin.  His beard isn't as long as he would like for it being damaged by fire but none the less he keeps it braided and lacquered stiffly to prevent further harm to it.&lt;br /&gt;
&lt;br /&gt;
Rogal's skin is normally very pale as per his life under the mountain, but his recent life on the surface has burned his skin many times leaving it a reddish bronze in color.  Across his throat in simple dwarvish runescript is 'Protect the Weak' which Rogaldorn has a passion for putting himself in harms way for the safety and protection of others, even if they are more than capable of taking care of themselves.  &lt;br /&gt;
&lt;br /&gt;
His body is covered in burns and scars which he displays proudly in a warrior fashion.  Proud until his end, Rogal fights sans helmet and with his trademarked large cigar always clamped in his teeth.  Going without helmet Rogal knows this is near foolhardy; for why incase your body in thick dwarven platemail only to leave the most vulnerable part exposed?  Rogal has risen from his lowly beginnings and wants everyone around him friend and foe alike to know his face.  If he sends a enemy to their afterlife they will see his face before the world turns dark and not a faceless helmeted dwarven warrior.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== Adventures ==&lt;br /&gt;
&lt;br /&gt;
[[File:Rogaldorn and the Traitor King.jpeg|thumb|300px|Rogaldorn uses a mysterious dwarven axe to destroy the Traitor King, a undead sun dwarf of great power claiming to be the High King of all dwarves.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Thaneship to [[Thrius]] ==&lt;br /&gt;
&lt;br /&gt;
Rogaldorn received his thaneship during the the Great War by slaying Prince Sentopholous at the Battle of Ushwellow.  Rogaldorn continued to fight in the war by [[Thrius]]' side, but was unable to engage in another battle due to being severely injured during the approach of Bargatia and the drow arch-major Kelentos by a massive magical returning adamantine catapult shot. He nearly died, and could not be easily healed.  Rogaldorn was brought back to Ushwellow to bring order there as a former commoner.  While there, he accrued enemies because of his lowly background, but solved many issues...&lt;br /&gt;
&lt;br /&gt;
====== Castellan of Ushwellow Castle ======&lt;br /&gt;
&lt;br /&gt;
Soon after returning to Ushwellow and assuming mastery of the great castle there, Rogaldorn selected the fierce veteran Castle Sergeant-Major Khorus Leadhammer (9th level N dwarf fighter, S18:59 D14 C16 I11 W14 C14) to serve as his castellan.  Rogaldorn simultaneously rose Leadhammer to the rank of captain.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Items/Possessions ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Adornments====&lt;br /&gt;
&lt;br /&gt;
''Ring of Protection''&lt;br /&gt;
&lt;br /&gt;
''Dwarven &amp;quot;Pimp&amp;quot; Cup''&lt;br /&gt;
&lt;br /&gt;
====Weapons====&lt;br /&gt;
&lt;br /&gt;
''Crossbow''&lt;br /&gt;
:Called Helga, it is of standard Dwarven design. &lt;br /&gt;
&lt;br /&gt;
''Battle Ax'' &lt;br /&gt;
:Crafted in the finest quality, possibly in the entire world by the great forge master Thrius. (more description needed)&lt;br /&gt;
&lt;br /&gt;
''Short Sword''&lt;br /&gt;
:A typical Dwarven short sword. (more description)&lt;br /&gt;
&lt;br /&gt;
''Daggers''&lt;br /&gt;
:A set of five matching daggers all of Dwarven make.&lt;br /&gt;
&lt;br /&gt;
''Battle Ax'' (+1)&lt;br /&gt;
:An additional ax of non-Dwarven design, forged by halflings. Crafted small  with a bronze head and runes engraved along the blade. The blade has been enchanted with a touch of modest magic.&lt;br /&gt;
&lt;br /&gt;
====Armor====&lt;br /&gt;
&lt;br /&gt;
''Dwarven Plate mail''&lt;br /&gt;
:Dwarven style mail made by the forge master Thrius. The set of armor is well crafted.&lt;br /&gt;
&lt;br /&gt;
''Dwarven Medium Shild''&lt;br /&gt;
:A classically forged dwarven style medium shield. This shield is well crafted.&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities ==&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
Paladin Theodore Logan&lt;br /&gt;
&lt;br /&gt;
Elindos of Mandador and the Woods&lt;br /&gt;
&lt;br /&gt;
Manderal the Alchemist/Astrologist/Wizard&lt;br /&gt;
&lt;br /&gt;
== Accumulated Lore of Rogaldorn ==&lt;br /&gt;
&lt;br /&gt;
'''Lore of the Ulgol Clan of Murthorg'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;quot;The patrizier of the Ulgols, Draak von Ulgol, a sun dwarf clan of great wealth in Murthorg, took great interest in the adventuring Rogaldorn. Honored to host a genuine thane of Thorogdenia, and eager to gain the aid of a proven dwarven knight to rescue the nine captured members of his family, von Ulgol promised great wealth to the thane, 500 gold pieces, for each family member that was returned to their patriarch.  Unmotivated by gold but anxious for righteous combat and the glory of a worthy deed, Rogaldorn condescended to embrace the quest, politely declining the prize.&amp;quot; -''Chronicles of Dantareth''&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For 50 or so years Vahaun Oetler, the great gnomish banker, has tried to buy the profitable rights to the Ulgol clan gold mines in the Osholan Forest.  The 50 years clan Ulgol has resisted his many and various attempts.  In recent years, sabotage and banking schemes have harassed the mines.  Most recently the Ondonti orcs, a peaceful nation of orcs living to the south of the great forest, apparently hired lawyers and debated the position of the baronial borders, and thus pressed the royal magistrate to decree that the mines in fact lay within the princedom of Faelin, a decision which would unravel the Ulgol claim. The royal magistrate ruled in favor of the Ulgols.&lt;br /&gt;
&lt;br /&gt;
In response, very shortly after the court ruling, a gang of thieves murdered the Ulgol castle staff at night in the forest, a difficult feat as it was very well secured, and kidnapped nine family members of the Ulgol clan, the elders of whom managed the gold mines directly.&lt;br /&gt;
&lt;br /&gt;
Despite great protest and the support of the bailiff Mathamere Half-Elven (the mentor of Elendas), the royal magistrate sided with Oetler in that any investigation of the forest castle massacre and kidnapping is outside of Mathamere's control given the baronial border dispute.  Instead, the royal magistrate's office conducted the investigation and determined the attack was due to the satyrs and their magic, as they have long been angry with the Ulgols, supposedly for being cheated of a portion of the gold that is mined from their woods.  Mathamere has personally appealed the matter to the superior royal magistrate at Tharkin in southern Quadrain, who is currently acting on the issue.  &lt;br /&gt;
&lt;br /&gt;
Draak von Ulgol has already hired a party of Srord adventurers to investigate the matter of the massacre, and to especially investigate the origins and identity of a halfling body found slain on the castle grounds immediately after the attack, but they were all mysteriously murdered or disappeared at Themarch.&lt;br /&gt;
&lt;br /&gt;
'''Magridolk, the ancient mystic at Murthorg'''&lt;br /&gt;
&lt;br /&gt;
The strange and ancient sun dwarf mystic and shop owner in Murthorg.  He is very old, and is considered the wisest of the Srord dwarves in the city.  Magridolk has golden hands.  His shop seems to possess much magic and unusual items for purchase.  He is protected by the Ulgol clan.  His lore may be very deep and great considering the Srord or sun dwarves of Quadrain and their history.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=File:Rogaldorn_and_the_Traitor_King.jpeg&amp;diff=623</id>
		<title>File:Rogaldorn and the Traitor King.jpeg</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=File:Rogaldorn_and_the_Traitor_King.jpeg&amp;diff=623"/>
				<updated>2014-06-16T18:46:49Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=File:R16995457x257951500595Heavy95Stroke952d95fantasy95troll95dwarf95fight95battle95lotr95lord95of95the95ring95picture95image95digital95art.jpg&amp;diff=622</id>
		<title>File:R16995457x257951500595Heavy95Stroke952d95fantasy95troll95dwarf95fight95battle95lotr95lord95of95the95ring95picture95image95digital95art.jpg</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=File:R16995457x257951500595Heavy95Stroke952d95fantasy95troll95dwarf95fight95battle95lotr95lord95of95the95ring95picture95image95digital95art.jpg&amp;diff=622"/>
				<updated>2014-06-16T18:44:09Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=User:Theodore_Logan&amp;diff=615</id>
		<title>User:Theodore Logan</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=User:Theodore_Logan&amp;diff=615"/>
				<updated>2014-06-14T19:39:07Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: Created page with &amp;quot;400px&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:101149762 Paladin slayer of dragons.jpeg|thumb|400px]]&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=File:101149762_Paladin_slayer_of_dragons.jpeg&amp;diff=614</id>
		<title>File:101149762 Paladin slayer of dragons.jpeg</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=File:101149762_Paladin_slayer_of_dragons.jpeg&amp;diff=614"/>
				<updated>2014-06-14T19:36:57Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=Complicity_of_Thrius_in_the_Assassination_of_Cyrus&amp;diff=611</id>
		<title>Complicity of Thrius in the Assassination of Cyrus</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=Complicity_of_Thrius_in_the_Assassination_of_Cyrus&amp;diff=611"/>
				<updated>2014-06-14T17:07:38Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Testimony from the Memoirs of Mondecalm, Book I:'''&lt;br /&gt;
&lt;br /&gt;
Thrius knew what Balathar wanted to talk to him about.  He also knew why he was going to speak with him below deck in secret, and alone.&lt;br /&gt;
&lt;br /&gt;
	Thrius came with all his weapons, and a few quiet spells protecting him.&lt;br /&gt;
&lt;br /&gt;
	Once Thrius entered Balathar’s small, austere quarters, Balathar bayed Thrius sit down on a chair near a nightstand, not far from which Balathar sat, his eyes serious.&lt;br /&gt;
&lt;br /&gt;
	“Let’s keep our voices down.”&lt;br /&gt;
&lt;br /&gt;
	“I’ll speak just as loud as I want,” the dwarf said loudly.&lt;br /&gt;
&lt;br /&gt;
	Balathar’s anger stirred slightly, but quickly went down.&lt;br /&gt;
&lt;br /&gt;
	“I know why you want to talk to me,” the dwarf continued with his grumbling voice.  “They’re suspicious aren’t they, maybe not of what you and me are talking about, but on the whole they are suspicious.  We have some pretty wise fellows up there, and they are piecing things together… I am piecing things together.”&lt;br /&gt;
&lt;br /&gt;
	“Piecing what things together Thrius?”&lt;br /&gt;
&lt;br /&gt;
	“Things like, I don’t know, the fact that your tax money seems to go to the treasury only to end up back in your pockets…”&lt;br /&gt;
&lt;br /&gt;
	“Yes, but I spend it for…”&lt;br /&gt;
&lt;br /&gt;
	“… or perhaps the systematic murders of the bosses of Alecthor’s Thieving Guild in Urstwater, the burning of his estates and the fact that Alecthor himself is missing.”  (This aroused a small smile from Balathar because he knew for a fact that Joel Vexus had destroyed Alecthor’s drug cartel and eventually killed the master thief himself in a small battle outside of Degrada between both their guilds.)  &lt;br /&gt;
&lt;br /&gt;
	“And then there’s the death of the old Baron, and the loss of Cyrus.  I do wonder where he went.”&lt;br /&gt;
	“Fuck you.”&lt;br /&gt;
&lt;br /&gt;
	“You know good Baron,” the dwarf said from his dull eyes behind which sparked genius, “that’s one thing no one has linked to you, the disappearance of that bright young man.  No one, with all that intelligence up there, has even thought that you had anything to do with it.  Why should they?  You know, knowing you, I would think that you would be able to get yourself out of any of the other accusations, even if they proved them, but I think you might have some trouble if they knew about Cyrus.”&lt;br /&gt;
&lt;br /&gt;
	Balathar’s eyes narrowed.&lt;br /&gt;
&lt;br /&gt;
	“And if,” the dwarf continued, “I were to die, or suddenly disappear, I told Virgil to go to a certain place and dig up a certain manifesto of mine, and not to tell anyone of this at all costs.  So really Balathar, you should watch my back at all times.”&lt;br /&gt;
&lt;br /&gt;
	The Baron’s eyes were blank.&lt;br /&gt;
&lt;br /&gt;
	“Then what do you want Thrius.”&lt;br /&gt;
&lt;br /&gt;
	The dwarf smiled.  “Oh I don’t know yet if I want anything, although I am thinking I might want justice.”&lt;br /&gt;
&lt;br /&gt;
	“If you do that,” Balathar spat, “I guarantee you at least one other person will go down with me.”&lt;br /&gt;
&lt;br /&gt;
'''A Future Confession of Thrius'''&lt;br /&gt;
&lt;br /&gt;
The candles are flickering the last of their rays in this tiny office. I am brooding over this page, wishing to convey to you a thought that has bitten and nagged at me for a long while. When tomorrow breaks, my return to this plane is uncertain, and I have chosen to leave my thoughts on a certain incident with you. My will is for you to speak on my behalf on such matters if indeed I do not return. Of all of my wives, you know me best.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
The incident I am alluding to is the assassination of Cyrus. As for his murder,  and my role in the conspiracy, I have heard the conjectures and the accusations. His betrayal by myself and Balathar is a claim no longer considered a potential theory but a confirmed fact. However, I write to you openly for any such powers that would even care enough to pursue justice against us are long gone. Yet, the memory of the incident compels me to write of it, for it has reached my ears that it is presumed that I had been Balathar’s puppet even as far back as that first battle at Fort Ramzar. I had been and continue to be a dwarf of higher calling and station than even he, and I believe it time to state my case in the matter, if only to set my own mind at ease. &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
I have waded in the muddy banks of surface affairs for so long that even I have had to stop and ponder afresh. Why had I deigned to entangle myself with those petty men and their feuds? And why Balathar over Cyrus? In the end, I draw my answer from the warm and glowing core of truth I derive all meaningful answers from. The humans buzz and twitter all across the surface like whining insects, spinning about in their short, little lives thinking they have the perspective to ascertain a deeper understanding of their cousins, the dwarves, gnomes and even the elves. Because they lack a true empathy with their world, they can only assign motives to behavior based on their own desires. The years I’ve spent with them have only confirmed what I’ve believed for centuries. They are short-lived and driven by fear in all that they do. &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
I threw my lot in with Balathar because it was pleasing to Ta ‘Kron. You see, the humans are too brief a race to know that conflict is the true mother of progress, and progress is the only true sacrifice that is fit to place at the feat of our honorable Lord.  In conflict, the mind is steeled. We are forced to become more clever or perish. More than most other races, the humans truly fear death and it is that fear that fuels their resourcefulness. Resourcefulness births creativity, and the fires and billows of The Forge are ignited. This is the true worship of Ta’ Kron.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  When we had returned from Mirsaki, with our coffers utterly dripping with liquid assets, I could foresee what would unfold soon enough. Yet, I did not imagine it happening so rapidly! The humans, and our motley band was no exception, are a fearful people. When they are vulnerable, and even the mightiest of them are at their heart, they spend all of their mental energy seeking a source of power to cover their sensed weakness. Once that source is found, their mental energy is not redirected to more creative endeavors, but is rather spent protecting that source against any perceived threats, no matter how petty they may be. What the humans want most is what ultimately destroys them in the end.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
We paraded into the city of Mirsaki, purchased it outright and immediately set to work governing. You know me enough to imagine that I had no desire to lead. My heart was as it still is: aimed to the furthering of Ta’ Kron’s influence of the surface cultures through His ordained work, not babysitting some backwater rabble. So our band was at a cross roads. With Mirsaki as our base of operations, the spheres were the limit, but with whom at the helm?&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Balathar approached me himself and waxed vehemently about Cyrus’ machinations, his bloated sense of authority, and his growing arsenal of toys to help enforce his control. Yes, Balathar approached me, and I cast my lot with him, and so the rumors spread that a lowly half-elf knave wooed and convinced a high priest of Ta’ Kron.  Know this: Silver tongue be damned. I could see through Balathar’s speech long before he even approached me. Both Balathar and Cyrus showed signs that they each carried a capacity for leadership as well as a bent towards self interest even before we acquired our trove. I ascertained the coming conflict weeks in advance.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
No, Cyrus was not a burgeoning tyrant like our half-elf described. He was a prudent administrator, and that is why I steeled myself against him. That molten core that sources my council in murky times is the will of our Iron Lord. What would lead to progress, which pleases him most? A Mirsaki led with prudence, that makes little waves in the sea of history, or a Mirsaki fueled by a driven and tempestuous half-elf? &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
The little ants. Alcon, Eerie, Darwin, and yes, Cyrus the twice felled. What did they accomplish in the end? They scurried about, schemed their schemes, collected their toys and then vanished. Only Virgil had the vision to see past his own small self. He even had the strength to look his own god in the face and not crumble under the magnitude of it all. But even he is vanished now. Of that ambitious little band, I am all that is left. I sided with Balathar because I knew when these fleeting souls had been wiped from the mortal plane, there would still be the steel, the smoke and the glinting symbols of The Craft, and they would remain as vivid testaments to the wisdom of Ta’ Kron long after the clamor of our heroes had subsided. If I am indeed a murderer, I murdered in worship of Him, and history is my advocate.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Tomorrow I go to reclaim our Lord’s library from Arch Heat. I have not been a steadfast father to our children for some time now, so I doubt my absence will be anymore notable in this instance. If after three weeks I am not returned to you, greet the clerics at Thogdaryne and presume me dead. They are the executors of my material estates and will see to the provision of both you and the rest of the house. See that this letter is read to my sons and retained at the office of the Molten Seat at Thogdaryne.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
The might of our Lord and the strength of his will surround you always,&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Thrius of Dwarven Forge  &lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=Balathar_Darlantan&amp;diff=540</id>
		<title>Balathar Darlantan</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=Balathar_Darlantan&amp;diff=540"/>
				<updated>2014-06-11T02:49:32Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Characters]]&lt;br /&gt;
Balathar Darlantan was a half-elven merchant, adventurer, warrior-thief and, later, politician serving as Baron and then co-Baron of Dantareth with [[Cyrus_Glenwill|Cyrus Glenwill]]. Throughout his life, Darlantan gained fame as one of the members of the Gondolas, an ascendant adventuring party in the region during the latter portion of the 8th century A.M. Though not a founding member of the Gondolas, he became instrumental in several of their assaults on various fortresses of goblinoids and denizens of the Underdark. Following a tumultuous several months that saw many of its main members killed, Balathar found himself to be one of the most powerful individuals in the party, and its only surviving warrior following the [[The_Assassination_of_Cyrus_Glenwill|murder]] of governor Cyrus. This ultimately paved the way for his own ascension and, as Baron, he would use his political and military influence to wage a war of expansion against the neighboring Barony of Aber-Zlin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Early Life ==&lt;br /&gt;
&lt;br /&gt;
Born in the small town of Mirsaki to a local watch vendor, Balathar never knew his human mother. He spent much of his youth plying his father's trade of repairing, crafting and selling watches and other jewelry. He found that he had an affinity for working with his hands, a skill which was honed by long hours under the tutilege of his remaining elven parent. Questions regarding his lineage were not encouraged and, being a bastard and half-breed, he was often isolated from others in town. &lt;br /&gt;
&lt;br /&gt;
As he grew into a young man and the political climate in the region worsened with the arrival of strange folk who sought to subtly manipulate then Baron [[Belarus_Corguth|Belarus Corguth]], his father insisted that he undertake formal martial training with his uncle Brallamed during one of his brief visits from [[Encyclon|Encyclon]] so the young Balathar could better protect the family interest, as they were too poor to hire help. Despite becoming an able warrior, the isolation he faced for his racial differences ultimately led him to dabble in crime as he quietly honed his eye for the value of possessions as well as molding his skill with his hands towards a private, tidy career in petty larceny. His father was ultimately killed by local brigands shortly after his fateful encounter with the Neutralian crusader [[Virgil Tyrion|Virgil Tyrion]].&lt;br /&gt;
&lt;br /&gt;
'''Membership in the Gondolas'''&lt;br /&gt;
&lt;br /&gt;
After the fledgling Gondolas' inaugural victory in assaulting the local keep at the behest of Baron Corguth, Virgil was sent on an errand to see how much money the group could get for the spoils they had collected, as liquid funds were needed to seek resurrection of several slain party members. This led Tyrion into the shop owned by the Darlantan family, and a fateful meeting that would alter both of their destinies.&lt;br /&gt;
&lt;br /&gt;
After conducting their business, the two were attacked by a group of local ruffians who were seeking vengeance, no doubt in the employ of Corguth's enemies. Although the duo killed the offenders by 'hucking daggers', a later reprisal left Darlantan's family shop in ruins and his father slain. Seeing that the half-elf handled himself well in battle, Virgil offered him a place in his adventuring party. Having nowhere else to turn and seeing the opportunity for a dramatic change in his life, Balathar accepted. The two soon developed a fast and eager friendship.&lt;br /&gt;
&lt;br /&gt;
[[File:The Murder of Belarus Corguth.jpeg|left|thumb|300px|A depiction of Balathar's murder of Bishop Wizlan Shrane of Urstwater during the Gondolan invasion of that city in the spring of 885. Composed by an unknown political propagandist of the Shardinavian guild in Urstwater, c. 885.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Death of Balathar ==&lt;br /&gt;
&lt;br /&gt;
[[File:The death of balathar and matthew migtay(Bharat-kali).jpg|thumb|200px|Balathar and Matthew Migtay slain by the Queen of Maraliths on the Island in the spring of 888.]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
[[File:Baron Balathar Darlantan (Antonio Moro - Willem I van Nassau).jpg|thumb|300px|A posthumous painting of Baron Balathar commissioned by his wife Edina, by the halfling portrait artist Gustav Khaerst in the Holding, c. 891. ]]&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Items/Possessions ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=Balathar_Darlantan&amp;diff=539</id>
		<title>Balathar Darlantan</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=Balathar_Darlantan&amp;diff=539"/>
				<updated>2014-06-11T02:48:35Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Characters]]&lt;br /&gt;
Balathar Darlantan was a half-elven merchant, adventurer, warrior-thief and, later, politician serving as Baron and then co-Baron of Dantareth with [[Cyrus_Glenwill|Cyrus Glenwill]]. Throughout his life, Darlantan gained fame as one of the members of the Gondolas, an ascendant adventuring party in the region during the latter portion of the 8th century A.M. Though not a founding member of the Gondolas, he became instrumental in several of their assaults on various fortresses of goblinoids and denizens of the Underdark. Following a tumultuous several months that saw many of its main members killed, Balathar found himself to be one of the most powerful individuals in the party, and its only surviving warrior following the [[The_Assassination_of_Cyrus_Glenwill|murder]] of governor Cyrus. This ultimately paved the way for his own ascension and, as Baron, he would use his political and military influence to wage a war of expansion against the neighboring Barony of Aber-Zlin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Early Life ==&lt;br /&gt;
&lt;br /&gt;
Born in the small town of Mirsaki to a local watch vendor, Balathar never knew his human mother. He spent much of his youth plying his father's trade of repairing, crafting and selling watches and other jewelry. He found that he had an affinity for working with his hands, a skill which was honed by long hours under the tutilege of his remaining elven parent. Questions regarding his lineage were not encouraged and, being a bastard and half-breed, he was often isolated from others in town. &lt;br /&gt;
&lt;br /&gt;
As he grew into a young man and the political climate in the region worsened with the arrival of strange folk who sought to subtly manipulate then Baron [[Belarus_Corguth|Belarus Corguth]], his father insisted that he undertake formal martial training with his uncle Brallamed during one of his brief visits from [[Encyclon|Encyclon]] so the young Balathar could better protect the family interest, as they were too poor to hire help. Despite becoming an able warrior, the isolation he faced for his racial differences ultimately led him to dabble in crime as he quietly honed his eye for the value of possessions as well as molding his skill with his hands towards a private, tidy career in petty larceny. His father was ultimately killed by local brigands shortly after his fateful encounter with the Neutralian crusader [[Virgil Tyrion|Virgil Tyrion]].&lt;br /&gt;
&lt;br /&gt;
'''Membership in the Gondolas'''&lt;br /&gt;
&lt;br /&gt;
After the fledgling Gondolas' inaugural victory in assaulting the local keep at the behest of Baron Corguth, Virgil was sent on an errand to see how much money the group could get for the spoils they had collected, as liquid funds were needed to seek resurrection of several slain party members. This led Tyrion into the shop owned by the Darlantan family, and a fateful meeting that would alter both of their destinies.&lt;br /&gt;
&lt;br /&gt;
After conducting their business, the two were attacked by a group of local ruffians who were seeking vengeance, no doubt in the employ of Corguth's enemies. Although the duo killed the offenders by 'hucking daggers', a later reprisal left Darlantan's family shop in ruins and his father slain. Seeing that the half-elf handled himself well in battle, Virgil offered him a place in his adventuring party. Having nowhere else to turn and seeing the opportunity for a dramatic change in his life, Balathar accepted. The two soon developed a fast and eager friendship.&lt;br /&gt;
&lt;br /&gt;
[[File:The Murder of Belarus Corguth.jpeg|left|thumb|200px|A depiction of Balathar's murder of Bishop Wizlan Shrane of Urstwater during the Gondolan invasion of that city in the spring of 885. Composed by an unknown political propagandist of the Shardinavian guild in Urstwater, c. 885.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Death of Balathar ==&lt;br /&gt;
&lt;br /&gt;
[[File:The death of balathar and matthew migtay(Bharat-kali).jpg|thumb|200px|Balathar and Matthew Migtay slain by the Queen of Maraliths on the Island in the spring of 888.]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
[[File:Baron Balathar Darlantan (Antonio Moro - Willem I van Nassau).jpg|thumb|400px|A posthumous painting of Baron Balathar commissioned by his wife Edina, by the halfling portrait artist Gustav Khaerst in the Holding, c. 891. ]]&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Items/Possessions ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=Virgil_Tyrion&amp;diff=502</id>
		<title>Virgil Tyrion</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=Virgil_Tyrion&amp;diff=502"/>
				<updated>2014-06-10T19:45:09Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
level and stats&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Early Life ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current Whereabouts and Activities ==&lt;br /&gt;
&lt;br /&gt;
[[File:Virgil and the Paladin behold the damned of the 8th(Gustave dore inferno32).jpg|thumb|400px|Virgil and his companion Torthias, the Paladin of Kiri-Jolith, behold the frozen damned of Caina, the 8th level of Baator. Here Torthias is tortured to find a doomed friend whom he thought was alive and safe on Krynn, but who has in fact recently died and for his sins been sent to nearly the darkest and lowest layer of Baator.]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Items/Possessions ==&lt;br /&gt;
&lt;br /&gt;
==== Adornments ====&lt;br /&gt;
(Leave one space at the top of a section)&lt;br /&gt;
&lt;br /&gt;
''Wands,rings, amulets and other non-weapon and armor items''&lt;br /&gt;
:the description should be indented with a colon and the title should be italicized&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(leave two spaces at the end of a section) &lt;br /&gt;
==== Weapons ====&lt;br /&gt;
(sub sections need only one space above and below)&lt;br /&gt;
''Weapons''&lt;br /&gt;
:formatted the same as above.&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
(sub sections need only one space above and below) &lt;br /&gt;
''Armor and cloaks''&lt;br /&gt;
:formatted the same as above.&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== (class specific) Abilities ======&lt;br /&gt;
&lt;br /&gt;
:listed by level indented&lt;br /&gt;
&lt;br /&gt;
====== (class specific) spells ======&lt;br /&gt;
&lt;br /&gt;
:listed by level indented &lt;br /&gt;
&lt;br /&gt;
====== Weapon Proficiencies ======&lt;br /&gt;
&lt;br /&gt;
Listed&lt;br /&gt;
&lt;br /&gt;
====== Non-Weapon Proficiencies======&lt;br /&gt;
&lt;br /&gt;
Listed (secondaries noted)&lt;br /&gt;
&lt;br /&gt;
====== Languages======	&lt;br /&gt;
&lt;br /&gt;
:listed indented&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
For groups political organizations and party members&lt;br /&gt;
&lt;br /&gt;
====== Can be sub grouped ======&lt;br /&gt;
&lt;br /&gt;
[[Category:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Early Life ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Items/Possessions ==&lt;br /&gt;
&lt;br /&gt;
==== Adornments ====&lt;br /&gt;
(Leave one space at the top of a section)&lt;br /&gt;
&lt;br /&gt;
''Wands,rings, amulets and other non-weapon and armor items''&lt;br /&gt;
:the description should be indented with a colon and the title should be italicized&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(leave two spaces at the end of a section) &lt;br /&gt;
==== Weapons ====&lt;br /&gt;
(sub sections need only one space above and below)&lt;br /&gt;
''Weapons''&lt;br /&gt;
:formatted the same as above.&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
(sub sections need only one space above and below) &lt;br /&gt;
''Armor and cloaks''&lt;br /&gt;
:formatted the same as above.&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== (class specific) Abilities ======&lt;br /&gt;
&lt;br /&gt;
:listed by level indented&lt;br /&gt;
&lt;br /&gt;
====== (class specific) spells ======&lt;br /&gt;
&lt;br /&gt;
:listed by level indented &lt;br /&gt;
&lt;br /&gt;
====== Weapon Proficiencies ======&lt;br /&gt;
&lt;br /&gt;
Listed&lt;br /&gt;
&lt;br /&gt;
====== Non-Weapon Proficiencies======&lt;br /&gt;
&lt;br /&gt;
Listed (secondaries noted)&lt;br /&gt;
&lt;br /&gt;
====== Languages======	&lt;br /&gt;
&lt;br /&gt;
:listed indented&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
For groups political organizations and party members&lt;br /&gt;
&lt;br /&gt;
====== Can be sub grouped ======&lt;br /&gt;
&lt;br /&gt;
[[Category:]]&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=Virgil_Tyrion&amp;diff=499</id>
		<title>Virgil Tyrion</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=Virgil_Tyrion&amp;diff=499"/>
				<updated>2014-06-10T19:40:22Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: /* Current Whereabouts and Activities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
level and stats&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Early Life ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current Whereabouts and Activities ==&lt;br /&gt;
&lt;br /&gt;
[[File:Virgil and the Paladin behold the damned of the 8th(Gustave dore inferno32).jpg|thumb|400px|Virgil and his companion Torthias, the Paladin of Kiri-Jolith, behold the frozen damned of Caina, the 8th level of Baator.]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Items/Possessions ==&lt;br /&gt;
&lt;br /&gt;
==== Adornments ====&lt;br /&gt;
(Leave one space at the top of a section)&lt;br /&gt;
&lt;br /&gt;
''Wands,rings, amulets and other non-weapon and armor items''&lt;br /&gt;
:the description should be indented with a colon and the title should be italicized&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(leave two spaces at the end of a section) &lt;br /&gt;
==== Weapons ====&lt;br /&gt;
(sub sections need only one space above and below)&lt;br /&gt;
''Weapons''&lt;br /&gt;
:formatted the same as above.&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
(sub sections need only one space above and below) &lt;br /&gt;
''Armor and cloaks''&lt;br /&gt;
:formatted the same as above.&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== (class specific) Abilities ======&lt;br /&gt;
&lt;br /&gt;
:listed by level indented&lt;br /&gt;
&lt;br /&gt;
====== (class specific) spells ======&lt;br /&gt;
&lt;br /&gt;
:listed by level indented &lt;br /&gt;
&lt;br /&gt;
====== Weapon Proficiencies ======&lt;br /&gt;
&lt;br /&gt;
Listed&lt;br /&gt;
&lt;br /&gt;
====== Non-Weapon Proficiencies======&lt;br /&gt;
&lt;br /&gt;
Listed (secondaries noted)&lt;br /&gt;
&lt;br /&gt;
====== Languages======	&lt;br /&gt;
&lt;br /&gt;
:listed indented&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
For groups political organizations and party members&lt;br /&gt;
&lt;br /&gt;
====== Can be sub grouped ======&lt;br /&gt;
&lt;br /&gt;
[[Category:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Early Life ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Items/Possessions ==&lt;br /&gt;
&lt;br /&gt;
==== Adornments ====&lt;br /&gt;
(Leave one space at the top of a section)&lt;br /&gt;
&lt;br /&gt;
''Wands,rings, amulets and other non-weapon and armor items''&lt;br /&gt;
:the description should be indented with a colon and the title should be italicized&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(leave two spaces at the end of a section) &lt;br /&gt;
==== Weapons ====&lt;br /&gt;
(sub sections need only one space above and below)&lt;br /&gt;
''Weapons''&lt;br /&gt;
:formatted the same as above.&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
(sub sections need only one space above and below) &lt;br /&gt;
''Armor and cloaks''&lt;br /&gt;
:formatted the same as above.&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== (class specific) Abilities ======&lt;br /&gt;
&lt;br /&gt;
:listed by level indented&lt;br /&gt;
&lt;br /&gt;
====== (class specific) spells ======&lt;br /&gt;
&lt;br /&gt;
:listed by level indented &lt;br /&gt;
&lt;br /&gt;
====== Weapon Proficiencies ======&lt;br /&gt;
&lt;br /&gt;
Listed&lt;br /&gt;
&lt;br /&gt;
====== Non-Weapon Proficiencies======&lt;br /&gt;
&lt;br /&gt;
Listed (secondaries noted)&lt;br /&gt;
&lt;br /&gt;
====== Languages======	&lt;br /&gt;
&lt;br /&gt;
:listed indented&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
For groups political organizations and party members&lt;br /&gt;
&lt;br /&gt;
====== Can be sub grouped ======&lt;br /&gt;
&lt;br /&gt;
[[Category:]]&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=Virgil_Tyrion&amp;diff=492</id>
		<title>Virgil Tyrion</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=Virgil_Tyrion&amp;diff=492"/>
				<updated>2014-06-10T19:33:30Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
level and stats&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Early Life ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current Whereabouts and Activities ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Items/Possessions ==&lt;br /&gt;
&lt;br /&gt;
==== Adornments ====&lt;br /&gt;
(Leave one space at the top of a section)&lt;br /&gt;
&lt;br /&gt;
''Wands,rings, amulets and other non-weapon and armor items''&lt;br /&gt;
:the description should be indented with a colon and the title should be italicized&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(leave two spaces at the end of a section) &lt;br /&gt;
==== Weapons ====&lt;br /&gt;
(sub sections need only one space above and below)&lt;br /&gt;
''Weapons''&lt;br /&gt;
:formatted the same as above.&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
(sub sections need only one space above and below) &lt;br /&gt;
''Armor and cloaks''&lt;br /&gt;
:formatted the same as above.&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== (class specific) Abilities ======&lt;br /&gt;
&lt;br /&gt;
:listed by level indented&lt;br /&gt;
&lt;br /&gt;
====== (class specific) spells ======&lt;br /&gt;
&lt;br /&gt;
:listed by level indented &lt;br /&gt;
&lt;br /&gt;
====== Weapon Proficiencies ======&lt;br /&gt;
&lt;br /&gt;
Listed&lt;br /&gt;
&lt;br /&gt;
====== Non-Weapon Proficiencies======&lt;br /&gt;
&lt;br /&gt;
Listed (secondaries noted)&lt;br /&gt;
&lt;br /&gt;
====== Languages======	&lt;br /&gt;
&lt;br /&gt;
:listed indented&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
For groups political organizations and party members&lt;br /&gt;
&lt;br /&gt;
====== Can be sub grouped ======&lt;br /&gt;
&lt;br /&gt;
[[Category:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Early Life ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Items/Possessions ==&lt;br /&gt;
&lt;br /&gt;
==== Adornments ====&lt;br /&gt;
(Leave one space at the top of a section)&lt;br /&gt;
&lt;br /&gt;
''Wands,rings, amulets and other non-weapon and armor items''&lt;br /&gt;
:the description should be indented with a colon and the title should be italicized&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(leave two spaces at the end of a section) &lt;br /&gt;
==== Weapons ====&lt;br /&gt;
(sub sections need only one space above and below)&lt;br /&gt;
''Weapons''&lt;br /&gt;
:formatted the same as above.&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
(sub sections need only one space above and below) &lt;br /&gt;
''Armor and cloaks''&lt;br /&gt;
:formatted the same as above.&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== (class specific) Abilities ======&lt;br /&gt;
&lt;br /&gt;
:listed by level indented&lt;br /&gt;
&lt;br /&gt;
====== (class specific) spells ======&lt;br /&gt;
&lt;br /&gt;
:listed by level indented &lt;br /&gt;
&lt;br /&gt;
====== Weapon Proficiencies ======&lt;br /&gt;
&lt;br /&gt;
Listed&lt;br /&gt;
&lt;br /&gt;
====== Non-Weapon Proficiencies======&lt;br /&gt;
&lt;br /&gt;
Listed (secondaries noted)&lt;br /&gt;
&lt;br /&gt;
====== Languages======	&lt;br /&gt;
&lt;br /&gt;
:listed indented&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
For groups political organizations and party members&lt;br /&gt;
&lt;br /&gt;
====== Can be sub grouped ======&lt;br /&gt;
&lt;br /&gt;
[[Category:]]&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	<entry>
		<id>http://dantareth.org/index.php?title=File:Virgil_and_the_Paladin_behold_the_damned_of_the_8th(Gustave_dore_inferno32).jpg&amp;diff=490</id>
		<title>File:Virgil and the Paladin behold the damned of the 8th(Gustave dore inferno32).jpg</title>
		<link rel="alternate" type="text/html" href="http://dantareth.org/index.php?title=File:Virgil_and_the_Paladin_behold_the_damned_of_the_8th(Gustave_dore_inferno32).jpg&amp;diff=490"/>
				<updated>2014-06-10T19:31:34Z</updated>
		
		<summary type="html">&lt;p&gt;Dantaret: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dantaret</name></author>	</entry>

	</feed>